Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ocean1ccc
Sobek
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,513 Elo+
Solo
Mercury
Mercury
Satanic 505
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 213L
1,540 Elo+
Party 1
Bellona
Bellona
ZombiexKittyxx
Bellona
Level 125
God Stats
1W - 4L
1,260 SR
Queue Stats
89W - 80L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
yziloid
Ne Zha
Level 103
God Stats
1W - 3L
1,456 SR
Queue Stats
45W - 51L
1,476 Elo+
Solo
Team Averages
Level 110
1,443 SR
1,511 Elo+

VS

Team Averages
Level 138
1,654 SR
1,486 Elo+
Tiamat
Tiamat
Aagron BR
Tiamat
Level 159
God Stats
5W - 2L
1,549 SR
Queue Stats
264W - 244L
1,525 Elo+
Solo
Neith
Neith
Annaddox
Neith
Level 125
God Stats
10W - 5L
1,561 SR
Queue Stats
719W - 716L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
GenocideGuy94
Zhong Kui
Level 108
God Stats
5W - 0L
1,721 SR
Queue Stats
243W - 260L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Rynda-x
Ah Puch
Level 152
God Stats
6W - 4L
1,634 SR
Queue Stats
264W - 271L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
White_Thunder665
Kuzenbo
Level 147
God Stats
6W - 3L
1,804 SR
Queue Stats
398W - 401L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 8 / 1
7,935
661
5,376
12,896
4,840
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Ocean1ccc
Sobek
17
3 / 7 / 6
9,380
782
8,092
19,827
21,559
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Satanic 505
Mercury
16
4 / 7 / 5
9,838
820
8,665
13,668
6,234
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 7
8,995
750
7,339
16,594
18,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
yziloid
Ne Zha
15
1 / 6 / 7
8,490
708
5,969
14,480
6,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aagron BR
Tiamat
14
1 / 3 / 15
8,939
745
6,683
8,173
5,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Annaddox
Neith
19
10 / 2 / 18
11,725
977
13,188
12,451
6,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
GenocideGuy94
Zhong Kui
18
8 / 2 / 17
10,743
895
14,533
13,424
14,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Rynda-x
Ah Puch
19
11 / 1 / 17
11,609
967
23,375
8,136
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 24
10,336
861
8,859
16,195
26,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
123
10
Kills
32
33
Deaths
11
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
1
0.06
W
Tiamat
Aagron BR
Tiamat
1
3
15
2.83
W
Neith
Annaddox
Neith
10
2
18
9.5
W
Zhong Kui
GenocideGuy94
Zhong Kui
8
2
17
8.25
L
Sobek
Ocean1ccc
Sobek
3
7
6
0.86
W
Ah Puch
Rynda-x
Ah Puch
11
1
17
19.5
L
Mercury
Satanic 505
Mercury
4
7
5
0.93
W
2
3
24
4.67
L
2
5
7
1.1
L
Ne Zha
yziloid
Ne Zha
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
66,638
77,465
Taken
58,379
57,530
Mitigated
57,865
18,206
Healing
22,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,376
1,216
1,155
1,219
12,896
4,840
301
9,332
3,418
0
18,704
W
Tiamat
Aagron BR
Tiamat
6,683
678
1,599
1,031
8,173
5,675
852
1,081
6,782
12,808
0
W
Neith
Annaddox
Neith
13,188
3,723
943
3,069
12,451
6,476
2,898
852
11,179
0
27,034
W
Zhong Kui
GenocideGuy94
Zhong Kui
14,533
2,700
792
3,503
13,424
14,311
3,474
2,328
10,602
27,853
0
L
Sobek
Ocean1ccc
Sobek
8,092
623
1,266
2,998
19,827
21,559
0
11,843
7,768
23,521
0
W
Ah Puch
Rynda-x
Ah Puch
23,375
901
1,846
3,851
8,136
4,404
1,411
1,770
6,148
45,027
0
L
Mercury
Satanic 505
Mercury
8,665
4,241
576
1,744
13,668
6,234
1,004
10,297
3,371
0
15,108
W
8,859
1,868
3,425
2,433
16,195
26,999
239
1,969
13,696
16,809
0
L
7,339
967
1,760
3,460
16,594
18,325
344
11,516
4,940
0
15,316
L
Ne Zha
yziloid
Ne Zha
5,969
697
515
3,513
14,480
6,572
405
10,186
3,952
0
13,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
53,352
120
Minions Killed
141
0
Camps Cleared
0
964,846
Distance Traveled
1,058,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,935
661
31
3
0
128,304
0
W
Tiamat
8,939
745
8
1
0
205,166
0
W
Neith
11,725
977
34
3
0
192,599
0
W
Zhong Kui
10,743
895
37
3
0
198,636
0
L
Sobek
9,380
782
40
3
0
186,589
0
W
Ah Puch
11,609
967
49
4
0
218,719
0
L
Mercury
9,838
820
15
1
0
228,210
0
W
Kuzenbo
10,336
861
13
1
0
243,165
0
L
Bellona
8,995
750
15
1
0
188,080
0
L
Ne Zha
8,490
708
19
2
0
233,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role