Player Matchup

Jormungandr
Jormungandr
AzureStarDragon
Jormungandr
Level 156
God Stats
2W - 2L
1,541 SR
Queue Stats
47W - 26L
1,650 Elo+
Party 1
Skadi
Skadi
MILKE696969
Skadi
Level 146
God Stats
42W - 34L
1,554 SR
Queue Stats
383W - 407L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Wynterdust
Nu Wa
Level 150
God Stats
16W - 12L
1,732 SR
Queue Stats
178W - 178L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
bigphill14
Cu Chulainn
Level 147
God Stats
3W - 1L
1,681 SR
Queue Stats
29W - 21L
1,563 Elo+
Party 1
Bakasura
Bakasura
ШOLF
Bakasura
Level 44
God Stats
1W - 2L
1,485 SR
Queue Stats
5W - 2L
1,704 Elo+
Solo
Team Averages
Level 129
1,599 SR
1,584 Elo+

VS

Team Averages
Level 137
1,715 SR
1,553 Elo+
Merlin
Merlin
LazyTurtle7-
Merlin
Level 159
God Stats
35W - 38L
1,513 SR
Queue Stats
302W - 327L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
Narultime1997
Ratatoskr
Level 122
God Stats
9W - 1L
1,834 SR
Queue Stats
186W - 132L
1,624 Elo+
Party 2
Janus
Janus
ReaperLoki 666
Janus
Level 120
God Stats
6W - 2L
1,568 SR
Queue Stats
10W - 5L
1,636 Elo+
Solo
Odin
Odin
Sk3wban
Odin
Level 128
God Stats
10W - 2L
1,971 SR
Queue Stats
51W - 46L
1,513 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StreetsofRage22
Cu Chulainn
Level 156
God Stats
31W - 21L
1,687 SR
Queue Stats
1,232W - 1,268L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzureStarDragon
Jormungandr
14
0 / 7 / 6
9,552
1,061
10,875
17,191
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 4
9,755
1,084
10,261
10,008
4,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
13
0 / 1 / 0
7,684
854
294
932
244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
bigphill14
Cu Chulainn
15
2 / 2 / 4
9,601
1,067
9,877
15,565
17,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ШOLF
Bakasura
15
5 / 7 / 3
10,571
1,175
15,756
19,198
11,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

200

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 1 / 9
10,792
1,199
9,308
5,122
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Narultime1997
Ratatoskr
15
7 / 2 / 9
10,429
1,159
12,297
12,823
7,528
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
5 / 3 / 12
10,530
1,170
17,606
7,745
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Sk3wban
Odin
15
2 / 2 / 10
9,451
1,050
9,176
12,030
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cu Chulainn
StreetsofRage22
Cu Chulainn
15
0 / 1 / 14
9,120
1,013
9,058
14,888
17,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
9
Kills
20
21
Deaths
9
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AzureStarDragon
Jormungandr
0
7
6
0.43
W
Merlin
6
1
9
10.5
L
2
4
4
1
W
Ratatoskr
Narultime1997
Ratatoskr
7
2
9
5.75
W
5
3
12
3.67
W
Odin
Sk3wban
Odin
2
2
10
3.5
W
Cu Chulainn
StreetsofRage22
Cu Chulainn
0
1
14
7
L
Nu Wa
0
1
0
0
L
Cu Chulainn
bigphill14
Cu Chulainn
2
2
4
2
L
Bakasura
ШOLF
Bakasura
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,063
Damage
57,445
62,894
Taken
52,608
49,604
Mitigated
42,139
6,548
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AzureStarDragon
Jormungandr
10,875
3,069
423
1,029
17,191
15,591
0
7,431
9,031
27,592
0
W
Merlin
9,308
378
0
696
5,122
2,186
0
1,008
3,884
34,294
0
L
10,261
5,639
0
595
10,008
4,300
0
4,401
5,391
0
29,916
W
Ratatoskr
Narultime1997
Ratatoskr
12,297
4,990
0
0
12,823
7,528
0
2,101
9,872
273
20,019
W
17,606
792
130
236
7,745
3,694
0
1,940
5,640
36,087
0
W
Odin
Sk3wban
Odin
9,176
2,292
0
1,019
12,030
11,261
0
2,822
8,024
0
17,366
W
Cu Chulainn
StreetsofRage22
Cu Chulainn
9,058
1,791
205
3,005
14,888
17,470
0
3,395
10,201
231
20,230
L
Nu Wa
294
57
0
0
932
244
0
430
396
1,803
0
L
Cu Chulainn
bigphill14
Cu Chulainn
9,877
1,228
0
1,444
15,565
17,826
0
7,600
7,303
0
29,207
L
Bakasura
ШOLF
Bakasura
15,756
11,930
0
3,057
19,198
11,643
0
6,779
11,754
0
21,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
50,322
171
Minions Killed
179
5
Camps Cleared
6
645,962
Distance Traveled
837,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,552
1,061
43
5
0
128,524
0
W
Merlin
10,792
1,199
66
7
2
145,549
0
L
Skadi
9,755
1,084
55
6
1
143,922
0
W
Ratatoskr
10,429
1,159
17
2
2
176,151
0
W
Janus
10,530
1,170
44
5
1
166,746
0
W
Odin
9,451
1,050
28
3
1
169,005
0
W
Cu Chulainn
9,120
1,013
24
3
0
179,691
0
L
Nu Wa
7,684
854
2
0
1
23,835
0
L
Cu Chulainn
9,601
1,067
43
5
0
180,574
0
L
Bakasura
10,571
1,175
28
3
3
169,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role