Player Matchup

Anubis
Anubis
CLAPJAX
Anubis
Level 85
God Stats
106W - 50L
1,701 SR
Queue Stats
456W - 421L
1,493 Elo+
Party 2
Skadi
Skadi
GodTarkle
Skadi
Level 65
God Stats
50W - 42L
1,290 SR
Queue Stats
312W - 276L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Mick3yB
Sun Wukong
Level 62
God Stats
31W - 18L
1,611 SR
Queue Stats
220W - 204L
1,511 Elo+
Party 2
Da Ji
Da Ji
diosljrfhv089
Da Ji
Level 69
God Stats
3W - 2L
1,387 SR
Queue Stats
149W - 143L
1,389 Elo+
Solo
Ares
Ares
gabrielera
Ares
Level 89
God Stats
28W - 23L
1,565 SR
Queue Stats
287W - 287L
1,503 Elo+
Solo
Team Averages
Level 74
1,511 SR
1,482 Elo+

VS

Team Averages
Level 72
1,566 SR
1,358 Elo+
Ra
Ra
Juani1964
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 153L
1,390 Elo+
Solo
Bakasura
Bakasura
TheP4ANDAarmy
Bakasura
Level 104
God Stats
1W - 1L
1,708 SR
Queue Stats
17W - 17L
1,527 Elo+
Solo
Poseidon
Poseidon
gameGtex
Poseidon
Level 145
God Stats
2W - 3L
1,622 SR
Queue Stats
218W - 210L
1,472 Elo+
Solo
Chang'e
Chang'e
snotpot
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 1
Cupid
Cupid
zoucie
Cupid
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLAPJAX
Anubis
19
6 / 2 / 3
12,103
672
14,984
9,848
5,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
GodTarkle
Skadi
16
11 / 2 / 4
10,725
596
14,983
8,412
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Mick3yB
Sun Wukong
17
3 / 0 / 4
10,699
594
15,525
18,700
18,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 5
10,115
562
6,716
19,736
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 4 / 12
9,785
544
6,282
19,937
20,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,975
499
13,801
20,057
19,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
TheP4ANDAarmy
Bakasura
15
7 / 4 / 2
9,651
536
11,339
20,707
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
gameGtex
Poseidon
13
0 / 5 / 4
8,182
455
5,230
10,735
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
snotpot
Chang'e
13
0 / 7 / 3
6,807
378
5,387
11,923
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
zoucie
Cupid
12
3 / 6 / 1
7,494
416
5,965
12,968
5,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
27
Kills
11
12
Deaths
27
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
CLAPJAX
Anubis
6
2
3
3.75
W
Skadi
GodTarkle
Skadi
11
2
4
6.5
L
1
5
1
0.3
W
Sun Wukong
Mick3yB
Sun Wukong
3
0
4
5
L
Bakasura
TheP4ANDAarmy
Bakasura
7
4
2
2
W
5
4
5
1.88
W
2
4
12
2
L
Poseidon
gameGtex
Poseidon
0
5
4
0.4
L
Chang'e
snotpot
Chang'e
0
7
3
0.21
L
Cupid
zoucie
Cupid
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,490
Damage
41,722
76,633
Taken
76,390
56,139
Mitigated
39,437
21,640
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CLAPJAX
Anubis
14,984
899
0
6,865
9,848
5,527
1,590
3,828
5,168
131,705
0
W
Skadi
GodTarkle
Skadi
14,983
5,297
0
1,108
8,412
3,491
2,641
2,360
5,743
0
96,603
L
13,801
1,190
300
10,077
20,057
19,165
0
3,215
16,782
86,718
730
W
Sun Wukong
Mick3yB
Sun Wukong
15,525
3,387
0
4,019
18,700
18,328
388
10,343
7,766
314
91,127
L
Bakasura
TheP4ANDAarmy
Bakasura
11,339
7,653
0
3,965
20,707
7,839
60
6,676
13,737
0
53,915
W
6,716
2,309
250
4,368
19,736
8,122
124
6,147
12,019
58
69,407
W
6,282
104
0
5,030
19,937
20,671
171
4,313
15,540
27,747
0
L
Poseidon
gameGtex
Poseidon
5,230
824
0
1,735
10,735
3,266
0
4,352
6,383
56,689
0
L
Chang'e
snotpot
Chang'e
5,387
873
640
1,672
11,923
3,951
0
4,594
7,329
28,319
0
L
Cupid
zoucie
Cupid
5,965
3,215
395
3,718
12,968
5,216
24
3,036
9,932
0
47,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
41,109
636
Minions Killed
452
0
Camps Cleared
0
1,717,199
Distance Traveled
1,642,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,103
672
223
12
0
337,526
0
W
Skadi
10,725
596
140
8
0
331,752
0
L
Ra
8,975
499
127
7
0
325,717
0
W
Sun Wukong
10,699
594
142
8
0
336,751
0
L
Bakasura
9,651
536
91
5
0
435,005
0
W
Da Ji
10,115
562
91
5
0
342,759
0
W
Ares
9,785
544
40
2
0
368,411
0
L
Poseidon
8,182
455
114
6
0
234,098
0
L
Chang'e
6,807
378
45
3
0
338,647
0
L
Cupid
7,494
416
75
4
0
308,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role