Player Matchup

Chang'e
Chang'e
IamVennum
Chang'e
Level 126
God Stats
4W - 1L
1,669 SR
Queue Stats
163W - 185L
1,460 Elo+
Solo
Bellona
Bellona
Insaniac4xc
Bellona
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 57L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NineTail Ninja9
Cu Chulainn
Level 108
God Stats
5W - 1L
1,827 SR
Queue Stats
99W - 85L
1,613 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ToddTheIII
Ah Muzen Cab
Level 99
God Stats
5W - 0L
1,696 SR
Queue Stats
101W - 86L
1,613 Elo+
Party 1
Thoth
Thoth
earthy_moon
Thoth
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 64L
1,477 Elo+
Party 2
Team Averages
Level 106
1,638 SR
1,525 Elo+

VS

Team Averages
Level 52
1,504 SR
1,393 Elo+
Hou Yi
Hou Yi
Kalator1619
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,246 Elo+
Solo
Fafnir
Fafnir
LASTKINGMIGUEL1
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
SixEightLima
Sun Wukong
Level 68
God Stats
5W - 4L
1,562 SR
Queue Stats
446W - 465L
1,436 Elo+
Solo
Loki
Loki
The Messiah8768
Loki
Level 29
God Stats
9W - 11L
1,460 SR
Queue Stats
252W - 269L
1,432 Elo+
Solo
Ra
Ra
darthnova09
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IamVennum
Chang'e
12
1 / 1 / 2
7,686
641
1,527
4,549
1,637
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
Insaniac4xc
Bellona
15
6 / 3 / 8
9,425
785
8,407
14,730
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
NineTail Ninja9
Cu Chulainn
18
5 / 3 / 14
10,710
893
10,735
13,416
17,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ToddTheIII
Ah Muzen Cab
19
8 / 0 / 11
10,760
897
14,855
8,697
4,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 11
9,259
772
7,889
5,880
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
0 / 4 / 6
7,805
650
9,357
10,551
5,012
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 0
8,568
714
6,076
15,015
16,007
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
SixEightLima
Sun Wukong
8
0 / 0 / 1
6,191
516
2,057
2,035
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 6 / 4
7,622
635
8,192
10,935
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
1 / 7 / 2
7,977
665
3,237
9,191
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
21
Kills
6
8
Deaths
21
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
IamVennum
Chang'e
1
1
2
2
W
Bellona
Insaniac4xc
Bellona
6
3
8
3.33
L
Hou Yi
0
4
6
0.75
L
4
4
0
1
W
Cu Chulainn
NineTail Ninja9
Cu Chulainn
5
3
14
4
L
Sun Wukong
SixEightLima
Sun Wukong
0
0
1
0.5
L
1
6
4
0.5
W
Ah Muzen Cab
ToddTheIII
Ah Muzen Cab
8
0
11
13.5
L
1
7
2
0.29
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,413
Damage
28,919
47,272
Taken
47,727
40,993
Mitigated
30,586
22,369
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
IamVennum
Chang'e
1,527
71
4,954
2,213
4,549
1,637
0
1,061
3,364
5,627
0
W
Bellona
Insaniac4xc
Bellona
8,407
881
1,399
3,254
14,730
15,469
974
2,662
11,670
0
12,665
L
Hou Yi
9,357
3,341
226
803
10,551
5,012
0
1,983
7,761
0
26,070
L
6,076
1,545
1,157
3,565
15,015
16,007
0
3,504
10,344
12,066
0
W
Cu Chulainn
NineTail Ninja9
Cu Chulainn
10,735
1,186
2,348
2,797
13,416
17,021
357
2,613
10,803
956
23,077
L
Sun Wukong
SixEightLima
Sun Wukong
2,057
104
0
883
2,035
1,277
0
965
1,070
0
4,111
L
8,192
599
405
692
10,935
4,339
0
2,256
7,981
0
14,953
W
Ah Muzen Cab
ToddTheIII
Ah Muzen Cab
14,855
4,373
1,756
1,473
8,697
4,342
900
1,572
7,125
0
38,318
L
3,237
488
237
184
9,191
3,951
0
1,387
7,570
11,454
0
W
7,889
370
921
1,254
5,880
2,524
1,330
1,376
4,339
23,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
38,163
148
Minions Killed
105
0
Camps Cleared
0
1,069,144
Distance Traveled
799,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,686
641
12
1
0
127,545
0
W
Bellona
9,425
785
10
1
0
218,464
0
L
Hou Yi
7,805
650
44
4
0
179,621
0
L
Fafnir
8,568
714
14
1
0
199,846
0
W
Cu Chulainn
10,710
893
44
4
0
233,308
0
L
Sun Wukong
6,191
516
2
0
0
52,968
0
L
Loki
7,622
635
15
1
0
234,473
0
W
Ah Muzen Cab
10,760
897
45
4
0
268,071
0
L
Ra
7,977
665
30
3
0
132,794
0
W
Thoth
9,259
772
37
3
0
221,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role