Player Matchup

Izanami
Izanami
Bezfr
Izanami
Level 23
God Stats
3W - 5L
1,450 SR
Queue Stats
6W - 8L
1,296 Elo+
Party 1
Chronos
Chronos
Karii sznn
Chronos
Level 69
God Stats
1W - 1L
1,372 SR
Queue Stats
101W - 101L
1,296 Elo+
Party 1
Bellona
Bellona
Lynthetics
Bellona
Level 4
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 3L
1,138 Elo+
Party 1
Artio
Artio
Mayhem Squad
Artio
Level 104
God Stats
1W - 2L
1,248 SR
Queue Stats
68W - 52L
1,296 Elo+
Party 1
Ao Kuang
Ao Kuang
pinto543210
Ao Kuang
Level 82
God Stats
9W - 13L
1,473 SR
Queue Stats
198W - 188L
1,454 Elo+
Solo
Team Averages
Level 56
1,355 SR
1,296 Elo+

VS

Team Averages
Level 90
1,537 SR
1,440 Elo+
Ishtar
Ishtar
DeadKraft7542
Ishtar
Level 129
God Stats
17W - 25L
1,497 SR
Queue Stats
591W - 580L
1,404 Elo+
Solo
Sobek
Sobek
becoolant
Sobek
Level 108
God Stats
3W - 4L
1,325 SR
Queue Stats
612W - 668L
1,455 Elo+
Party 2
Chaac
Chaac
jojo209er
Chaac
Level 69
God Stats
2W - 1L
1,770 SR
Queue Stats
12W - 14L
1,507 Elo+
Solo
Hades
Hades
popsickcole
Hades
Level 73
God Stats
36W - 45L
1,459 SR
Queue Stats
171W - 214L
1,398 Elo+
Party 2
Surtr
Surtr
supperpig11
Surtr
Level 70
God Stats
78W - 50L
1,634 SR
Queue Stats
327W - 292L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bezfr
Izanami
8
1 / 3 / 1
5,021
456
5,128
5,909
2,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Karii sznn
Chronos
9
0 / 4 / 2
5,359
487
3,496
7,479
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lynthetics
Bellona
7
0 / 5 / 1
4,330
394
3,099
8,024
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 3
5,431
494
3,272
10,030
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
pinto543210
Ao Kuang
10
4 / 0 / 1
6,193
563
5,073
8,460
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,863
533
4,351
7,939
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
becoolant
Sobek
9
3 / 3 / 1
5,251
477
6,742
9,083
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
jojo209er
Chaac
9
0 / 1 / 3
5,474
498
2,284
7,268
3,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 0 / 1
6,323
575
3,788
7,032
2,956
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
6 / 1 / 0
7,069
643
6,360
8,226
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
13
13
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bezfr
Izanami
1
3
1
0.5
W
1
2
3
1.25
L
Chronos
Karii sznn
Chronos
0
4
2
0.25
L
Bellona
Lynthetics
Bellona
0
5
1
0.1
L
1
1
3
2.5
W
Sobek
becoolant
Sobek
3
3
1
1.17
W
Chaac
jojo209er
Chaac
0
1
3
1.5
L
Ao Kuang
pinto543210
Ao Kuang
4
0
1
4.5
W
3
0
1
3.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
23,525
39,902
Taken
39,548
21,856
Mitigated
19,785
7,602
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bezfr
Izanami
5,128
4,337
0
250
5,909
2,069
0
1,553
4,156
0
39,243
W
4,351
2,264
0
3,218
7,939
2,787
68
2,952
4,967
0
37,724
L
Chronos
Karii sznn
Chronos
3,496
133
0
56
7,479
2,400
0
3,477
4,002
25,754
0
L
Bellona
Lynthetics
Bellona
3,099
1,429
0
1,002
8,024
6,217
0
152
7,872
0
16,455
L
3,272
569
525
2,892
10,030
8,038
0
2,853
6,511
13,572
0
W
Sobek
becoolant
Sobek
6,742
673
0
3,279
9,083
6,354
0
3,629
5,454
18,063
381
W
Chaac
jojo209er
Chaac
2,284
961
0
1,966
7,268
3,579
0
1,598
5,670
0
32,584
L
Ao Kuang
pinto543210
Ao Kuang
5,073
1,426
0
2,877
8,460
3,132
0
1,518
6,781
36,660
0
W
3,788
375
225
5,059
7,032
2,956
0
3,335
3,697
39,012
0
W
6,360
2,972
0
2,605
8,226
4,109
618
320
7,906
932
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,334
Gold Earned
29,980
198
Minions Killed
287
0
Camps Cleared
0
1,040,864
Distance Traveled
1,046,144
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,021
456
66
6
0
183,781
0
W
Ishtar
5,863
533
75
7
0
189,275
3
L
Chronos
5,359
487
53
5
0
213,968
0
L
Bellona
4,330
394
16
1
0
157,982
0
L
Artio
5,431
494
11
1
0
226,870
0
W
Sobek
5,251
477
10
1
0
206,788
0
W
Chaac
5,474
498
53
5
0
240,163
0
L
Ao Kuang
6,193
563
52
5
0
258,263
0
W
Hades
6,323
575
65
6
0
199,126
0
W
Surtr
7,069
643
84
8
0
210,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role