Player Matchup

Ares
Ares
DamperVirus50
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 62L
1,620 Elo+
Party 1
Ishtar
Ishtar
Diamond Boy5436
Ishtar
Level 61
God Stats
11W - 8L
1,506 SR
Queue Stats
170W - 164L
1,537 Elo+
Solo
Freya
Freya
FaintScroll51
Freya
Level 117
God Stats
32W - 26L
1,266 SR
Queue Stats
148W - 132L
1,458 Elo+
Solo
Fenrir
Fenrir
GladiusEsquire
Fenrir
Level 76
God Stats
43W - 38L
1,318 SR
Queue Stats
304W - 291L
1,470 Elo+
Solo
Hercules
Hercules
pigus12305
Hercules
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 54L
1,681 Elo+
Party 1
Team Averages
Level 98
1,418 SR
1,553 Elo+

VS

Team Averages
Level 99
1,528 SR
1,473 Elo+
Apollo
Apollo
 
Apollo
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DaddyDurdee
Hades
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 52L
1,274 Elo+
Solo
Ravana
Ravana
DuesMortem1313
Ravana
Level 45
God Stats
6W - 4L
1,393 SR
Queue Stats
12W - 16L
1,356 Elo+
Solo
Tiamat
Tiamat
EkoThePawn
Tiamat
Level 107
God Stats
4W - 2L
1,745 SR
Queue Stats
35W - 22L
1,698 Elo+
Solo
Kuzenbo
Kuzenbo
Phounly
Kuzenbo
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 39L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,167
595
1,240
4,644
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
3,930
561
2,006
6,208
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,358
623
1,181
3,810
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 1
4,604
658
2,839
6,460
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
pigus12305
Hercules
9
1 / 0 / 0
4,984
712
3,147
4,899
3,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 0 / 1
4,203
600
776
2,106
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,920
417
0
0
0
8
0 / 1 / 0
4,664
666
3,067
5,181
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
EkoThePawn
Tiamat
8
3 / 1 / 0
4,508
644
5,287
5,300
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Phounly
Kuzenbo
6
1 / 1 / 2
4,306
615
3,510
5,570
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
1
0.5
L
0
0
0
0
W
0
0
1
0.5
W
0
3
0
0
L
0
1
0
0
L
Tiamat
EkoThePawn
Tiamat
3
1
0
3
W
1
1
0
1
W
1
0
1
1.5
L
Kuzenbo
Phounly
Kuzenbo
1
1
2
2
W
Hercules
pigus12305
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,413
Damage
12,640
26,021
Taken
18,157
12,829
Mitigated
11,369
11,374
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
776
469
0
1,313
2,106
688
0
460
1,646
0
30,477
L
0
0
0
0
0
0
0
0
0
0
0
W
1,240
292
0
1,387
4,644
2,835
0
2,519
2,125
12,856
0
W
2,006
1,429
0
2,144
6,208
2,319
0
3,147
3,061
0
26,703
L
3,067
814
0
1,044
5,181
2,890
0
0
5,181
0
30,990
L
Tiamat
EkoThePawn
Tiamat
5,287
912
0
2,390
5,300
2,918
0
1,163
4,137
20,332
0
W
1,181
447
0
1,562
3,810
1,272
0
1,613
2,197
23,883
0
W
2,839
1,197
0
3,796
6,460
2,652
0
1,584
4,876
0
27,770
L
Kuzenbo
Phounly
Kuzenbo
3,510
1,641
0
1,722
5,570
4,873
0
812
4,758
8,104
0
W
Hercules
pigus12305
Hercules
3,147
1,368
0
2,485
4,899
3,751
0
77
4,822
0
28,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,043
Gold Earned
20,601
219
Minions Killed
151
0
Camps Cleared
0
662,240
Distance Traveled
527,531
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,203
600
47
7
0
114,021
0
L
Hades
2,920
417
0
0
0
0
0
W
Ares
4,167
595
17
2
0
125,479
0
W
Ishtar
3,930
561
50
7
0
120,652
0
L
Ravana
4,664
666
67
10
0
122,763
0
L
Tiamat
4,508
644
31
4
0
139,852
0
W
Freya
4,358
623
45
6
0
138,526
0
W
Fenrir
4,604
658
54
8
0
132,323
2
L
Kuzenbo
4,306
615
6
1
0
150,895
2
W
Hercules
4,984
712
53
8
0
145,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role