Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Méphistoh
Anubis
Level 138
God Stats
2W - 0L
1,558 SR
Queue Stats
75W - 98L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Shawddore
Kuzenbo
Level 159
God Stats
4W - 3L
1,582 SR
Queue Stats
45W - 47L
1,524 Elo+
Party 1
Charybdis
Charybdis
voleurdame
Charybdis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 9L
1,399 Elo+
Party 1
Team Averages
Level 103
1,528 SR
1,478 Elo+

VS

Team Averages
Level 83
1,582 SR
1,543 Elo+
Kuzenbo
Kuzenbo
Acarrascoa
Kuzenbo
Level 68
God Stats
1W - 4L
1,392 SR
Queue Stats
90W - 65L
1,574 Elo+
Party 2
Hachiman
Hachiman
EleDeLucia
Hachiman
Level 84
God Stats
6W - 13L
1,542 SR
Queue Stats
81W - 69L
1,536 Elo+
Party 2
Hades
Hades
MertinGözlükleri
Hades
Level 116
God Stats
3W - 1L
1,748 SR
Queue Stats
44W - 45L
1,520 Elo+
Solo
Scylla
Scylla
Zonduku
Scylla
Level 62
God Stats
29W - 27L
1,621 SR
Queue Stats
399W - 380L
1,547 Elo+
Solo
Ravana
Ravana
xXOLEPROXx
Ravana
Level 83
God Stats
10W - 8L
1,605 SR
Queue Stats
138W - 118L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 0 / 2
6,207
621
2,418
6,643
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
 
Achilles
8
0 / 1 / 3
5,016
502
2,332
8,972
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Méphistoh
Anubis
12
4 / 0 / 0
6,733
673
4,029
4,900
2,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Shawddore
Kuzenbo
11
2 / 1 / 2
5,980
598
5,070
9,086
10,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
voleurdame
Charybdis
8
1 / 0 / 1
4,743
474
3,696
4,507
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acarrascoa
Kuzenbo
8
0 / 2 / 1
4,936
494
4,143
6,914
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
EleDeLucia
Hachiman
8
0 / 0 / 1
4,547
455
5,814
3,906
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,597
560
5,559
8,689
3,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Zonduku
Scylla
11
0 / 1 / 0
5,642
564
2,303
3,101
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
xXOLEPROXx
Ravana
8
1 / 1 / 0
4,884
488
2,531
5,517
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
2
2
W
Achilles
 
Achilles
0
1
3
1.5
L
Kuzenbo
Acarrascoa
Kuzenbo
0
2
1
0.25
L
Hachiman
EleDeLucia
Hachiman
0
0
1
0.5
L
1
4
0
0.25
W
Anubis
Méphistoh
Anubis
4
0
0
4
W
Kuzenbo
Shawddore
Kuzenbo
2
1
2
3
L
Scylla
Zonduku
Scylla
0
1
0
0
W
Charybdis
voleurdame
Charybdis
1
0
1
1.5
L
Ravana
xXOLEPROXx
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
20,350
34,108
Taken
28,127
22,109
Mitigated
13,729
11,643
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,418
1,011
0
1,101
6,643
2,616
0
1,398
5,245
0
58,174
W
Achilles
 
Achilles
2,332
435
0
2,711
8,972
5,275
0
2,184
6,788
0
13,245
L
Kuzenbo
Acarrascoa
Kuzenbo
4,143
1,963
0
1,614
6,914
6,323
5
810
6,104
15,977
0
L
Hachiman
EleDeLucia
Hachiman
5,814
3,733
0
2,217
3,906
1,149
0
385
3,521
0
32,057
L
5,559
592
20
3,376
8,689
3,694
0
5,157
3,532
39,165
0
W
Anubis
Méphistoh
Anubis
4,029
272
0
3,070
4,900
2,525
0
1,809
3,091
57,345
0
W
Kuzenbo
Shawddore
Kuzenbo
5,070
1,909
0
2,874
9,086
10,221
0
4,889
4,197
37,311
0
L
Scylla
Zonduku
Scylla
2,303
295
0
524
3,101
749
0
1,036
2,065
40,887
0
W
Charybdis
voleurdame
Charybdis
3,696
2,029
0
1,887
4,507
1,472
0
1,771
2,736
0
32,242
L
Ravana
xXOLEPROXx
Ravana
2,531
489
0
1,895
5,517
1,814
0
1,772
3,745
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
25,606
335
Minions Killed
272
0
Camps Cleared
0
1,048,041
Distance Traveled
965,730
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,207
621
91
9
0
245,895
0
W
Achilles
5,016
502
21
2
0
220,786
5
L
Kuzenbo
4,936
494
22
2
0
203,963
5
L
Hachiman
4,547
455
54
5
0
175,191
2
L
Hades
5,597
560
85
9
0
170,297
2
W
Anubis
6,733
673
106
11
0
209,165
7
W
Kuzenbo
5,980
598
52
5
0
177,631
2
L
Scylla
5,642
564
69
7
0
208,058
0
W
Charybdis
4,743
474
65
7
0
194,564
0
L
Ravana
4,884
488
42
4
0
208,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role