Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ancient04
Arachne
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 67L
1,514 Elo+
Party 1
Rama
Rama
HDSandstorm
Rama
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Discordia
Discordia
NatsuDeuz
Discordia
Level 124
God Stats
1W - 5L
1,407 SR
Queue Stats
366W - 348L
1,489 Elo+
Party 1
Athena
Athena
iMakeBadPlay
Athena
Level 41
God Stats
5W - 3L
1,409 SR
Queue Stats
51W - 42L
1,421 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,485 Elo+

VS

Team Averages
Level 59
1,389 SR
1,463 Elo+
Ymir
Ymir
Onetrickheal
Ymir
Level 41
God Stats
1W - 6L
1,276 SR
Queue Stats
299W - 250L
1,501 Elo+
Solo
Ra
Ra
SloppyLobby
Ra
Level 91
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 10L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
a684669
Ao Kuang
Level 45
God Stats
2W - 1L
1,701 SR
Queue Stats
17W - 23L
1,371 Elo+
Solo
Charybdis
Charybdis
franrlt
Charybdis
Level 59
God Stats
2W - 5L
1,418 SR
Queue Stats
175W - 174L
1,548 Elo+
Solo
Hercules
Hercules
hunteriskey23
Hercules
Level 61
God Stats
10W - 13L
1,049 SR
Queue Stats
253W - 250L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 2 / 0
6,349
635
6,078
8,036
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Ancient04
Arachne
12
3 / 0 / 1
6,362
636
3,694
8,239
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 1 / 4
5,625
563
8,441
4,885
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
NatsuDeuz
Discordia
12
0 / 0 / 1
6,321
632
2,374
3,978
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
3 / 0 / 2
6,135
614
2,949
7,913
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,883
488
1,795
7,246
4,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
5,790
579
1,894
4,621
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
a684669
Ao Kuang
9
1 / 1 / 1
5,161
516
2,836
5,207
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
franrlt
Charybdis
8
0 / 3 / 0
4,545
455
3,252
8,861
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
hunteriskey23
Hercules
8
1 / 4 / 1
4,618
462
2,774
9,940
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
0
1.5
W
Arachne
Ancient04
Arachne
3
0
1
3.5
W
1
1
4
3
W
Discordia
NatsuDeuz
Discordia
0
0
1
0.5
L
0
2
0
0
L
1
0
0
1
L
Ao Kuang
a684669
Ao Kuang
1
1
1
1.5
L
Charybdis
franrlt
Charybdis
0
3
0
0
L
Hercules
hunteriskey23
Hercules
1
4
1
0.38
W
Athena
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
12,551
33,051
Taken
35,875
17,719
Mitigated
16,816
10,584
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,078
598
0
1,578
8,036
6,336
108
493
7,226
0
43,074
W
Arachne
Ancient04
Arachne
3,694
2,430
0
3,342
8,239
3,144
0
1,735
6,504
0
46,963
W
8,441
6,980
0
2,475
4,885
1,746
133
1,893
2,992
0
38,861
W
Discordia
NatsuDeuz
Discordia
2,374
55
0
750
3,978
1,173
0
575
3,403
52,781
0
L
1,795
395
90
1,199
7,246
4,731
0
1,437
5,763
16,218
0
L
1,894
351
145
1,470
4,621
1,774
0
1,261
3,242
50,714
0
L
Ao Kuang
a684669
Ao Kuang
2,836
732
0
2,294
5,207
1,749
0
822
4,313
24,747
0
L
Charybdis
franrlt
Charybdis
3,252
2,089
0
3,985
8,861
2,664
0
1,297
7,564
0
28,605
L
Hercules
hunteriskey23
Hercules
2,774
830
0
2,724
9,940
5,898
0
277
9,663
0
19,360
W
Athena
2,949
854
0
2,439
7,913
5,320
36
1,903
6,010
17,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
24,997
339
Minions Killed
246
0
Camps Cleared
0
1,060,537
Distance Traveled
979,873
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,349
635
63
6
0
203,449
0
W
Arachne
6,362
636
74
7
0
258,068
0
W
Rama
5,625
563
65
7
0
160,342
0
W
Discordia
6,321
632
111
11
0
216,720
3
L
Ymir
4,883
488
29
3
0
190,946
0
L
Ra
5,790
579
87
9
0
209,711
4
L
Ao Kuang
5,161
516
47
5
0
209,497
3
L
Charybdis
4,545
455
52
5
0
174,893
0
L
Hercules
4,618
462
31
3
0
194,826
0
W
Athena
6,135
614
26
3
0
221,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role