Player Matchup

Medusa
Medusa
Platinum I
FiveOstrich4526
Medusa
Platinum I
Level 78
God Stats
5W - 3L
1,705 SR
Queue Stats
92W - 75L
1,857 MMR
Party 2
Chang'e
Chang'e
Platinum I
Youtube Aphectz
Chang'e
Platinum I
Level 139
God Stats
33W - 29L
1,646 SR
Queue Stats
307W - 335L
1,914 MMR
Solo
Tyr
Tyr
Platinum IV
metalbicycle864
Tyr
Platinum IV
Level 157
God Stats
1W - 0L
1,201 SR
Queue Stats
45W - 38L
1,727 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,518 SR
1,833 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,655 SR
1,623 MMR
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold I
IDIETRYING666
Janus
Gold I
Level 86
God Stats
9W - 6L
1,804 SR
Queue Stats
484W - 510L
1,705 MMR
Party 1
Horus
Horus
Gold I
JayUpNxxt
Horus
Gold I
Level 115
God Stats
12W - 10L
1,659 SR
Queue Stats
453W - 488L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
9,216
922
6,250
8,740
3,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 0 / 9
10,327
1,033
11,978
11,582
4,415
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 4 / 8
9,456
946
8,970
14,425
10,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Baba YagaKuzenboNe ZhaHachimanHou Yi

VS

Bans
AchillesGebBacchusAtlasYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 7 / 3
7,941
794
6,742
13,280
4,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 3
8,007
801
10,659
8,327
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
JayUpNxxt
Horus
9
0 / 3 / 4
7,169
717
4,242
11,287
9,049
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
4
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
3
0.5
W
3
1
10
8
L
2
6
3
0.58
L
Horus
JayUpNxxt
Horus
0
3
4
0.67
W
7
0
9
11.5
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
21,643
34,747
Taken
32,894
17,782
Mitigated
16,619
12,805
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,742
2,231
0
2,546
13,280
4,816
0
4,751
8,473
0
23,832
W
6,250
2,750
0
1,954
8,740
3,032
1,611
4,295
4,445
0
39,420
L
10,659
1,214
0
0
8,327
2,754
0
3,655
4,672
39,790
0
L
Horus
JayUpNxxt
Horus
4,242
1,363
845
3,763
11,287
9,049
0
3,938
7,337
1,296
8,691
W
11,978
409
1,936
6,087
11,582
4,415
200
3,579
8,003
52,900
0
W
8,970
984
0
2,828
14,425
10,335
512
4,300
9,997
56
21,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
23,117
139
Minions Killed
82
0
Camps Cleared
0
619,126
Distance Traveled
525,809
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,941
794
29
3
0
166,697
0
W
Medusa
9,216
922
64
6
0
202,903
0
L
Janus
8,007
801
43
4
0
166,347
0
L
Horus
7,169
717
10
1
0
192,765
1
W
Chang'e
10,327
1,033
60
6
0
211,284
0
W
Tyr
9,456
946
15
2
0
204,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role