Player Matchup

Vulcan
Vulcan
Mystery4209
Vulcan
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
323W - 334L
1,458 Elo+
Solo
Ne Zha
Ne Zha
XC Deadman
Ne Zha
Level 66
God Stats
7W - 6L
1,624 SR
Queue Stats
154W - 144L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
XC Scribble
Gilgamesh
Level 71
God Stats
1W - 4L
1,385 SR
Queue Stats
195W - 180L
1,514 Elo+
Party 1
Yemoja
Yemoja
XcSleepyHead
Yemoja
Level 45
God Stats
4W - 7L
1,382 SR
Queue Stats
72W - 66L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
Zedrick_007
Heimdallr
Level 80
God Stats
7W - 13L
1,377 SR
Queue Stats
314W - 311L
1,433 Elo+
Solo
Team Averages
Level 68
1,454 SR
1,470 Elo+

VS

Team Averages
Level 103
1,494 SR
1,448 Elo+
He Bo
He Bo
Agustinslash
He Bo
Level 69
God Stats
3W - 3L
1,322 SR
Queue Stats
96W - 92L
1,391 Elo+
Solo
King Arthur
King Arthur
CF_COMAnDER_MK
King Arthur
Level 101
God Stats
14W - 18L
1,209 SR
Queue Stats
333W - 303L
1,476 Elo+
Party 2
Artemis
Artemis
JiveSo
Artemis
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
394W - 373L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
erubiel177
Baron Samedi
Level 104
God Stats
18W - 16L
1,525 SR
Queue Stats
218W - 216L
1,497 Elo+
Party 2
Fenrir
Fenrir
skrillexck666
Fenrir
Level 119
God Stats
7W - 10L
1,914 SR
Queue Stats
520W - 509L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 3 / 4
7,576
505
8,073
10,571
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
XC Deadman
Ne Zha
13
5 / 3 / 2
7,981
532
7,150
12,924
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
XC Scribble
Gilgamesh
12
1 / 3 / 1
7,350
490
9,510
18,201
15,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
0 / 4 / 3
6,640
443
4,717
15,414
11,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Zedrick_007
Heimdallr
12
3 / 1 / 2
7,467
498
7,478
11,905
4,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
8,442
563
9,652
12,053
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CF_COMAnDER_MK
King Arthur
15
4 / 1 / 1
8,901
593
11,734
16,909
15,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JiveSo
Artemis
13
2 / 1 / 0
7,925
528
9,878
9,663
3,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
erubiel177
Baron Samedi
13
3 / 2 / 3
7,489
499
10,739
10,179
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
7,128
475
2,965
14,303
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
14
14
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
King Arthur
CF_COMAnDER_MK
King Arthur
4
1
1
4.5
W
Artemis
JiveSo
Artemis
2
1
0
2
L
Vulcan
2
3
4
1.33
L
Ne Zha
XC Deadman
Ne Zha
5
3
2
2
L
Gilgamesh
XC Scribble
Gilgamesh
1
3
1
0.5
L
Yemoja
0
4
3
0.38
L
Heimdallr
Zedrick_007
Heimdallr
3
1
2
4
W
Baron Samedi
erubiel177
Baron Samedi
3
2
3
2.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,928
Damage
44,968
69,015
Taken
63,107
41,678
Mitigated
37,394
19,253
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,652
248
0
3,552
12,053
3,726
300
2,344
9,573
64,885
0
W
King Arthur
CF_COMAnDER_MK
King Arthur
11,734
1,299
0
3,552
16,909
15,248
0
1,479
15,324
431
66,121
W
Artemis
JiveSo
Artemis
9,878
3,441
0
5,587
9,663
3,873
91
919
8,645
0
63,008
L
Vulcan
8,073
1,237
0
2,725
10,571
4,831
135
5,001
5,570
47,075
0
L
Ne Zha
XC Deadman
Ne Zha
7,150
3,036
0
2,220
12,924
5,547
0
4,209
8,715
0
54,570
L
Gilgamesh
XC Scribble
Gilgamesh
9,510
3,488
0
5,134
18,201
15,008
0
2,802
15,286
0
58,164
L
Yemoja
4,717
804
2,251
2,476
15,414
11,351
0
7,177
8,237
21,864
0
L
Heimdallr
Zedrick_007
Heimdallr
7,478
5,485
0
4,447
11,905
4,941
0
1,653
10,217
0
47,129
W
Baron Samedi
erubiel177
Baron Samedi
10,739
469
876
3,007
10,179
5,175
489
4,042
5,882
47,187
0
W
2,965
661
0
2,870
14,303
9,372
0
3,568
10,342
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
39,885
362
Minions Killed
396
0
Camps Cleared
0
1,457,839
Distance Traveled
1,444,943
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,442
563
91
6
0
309,248
1
W
King Arthur
8,901
593
103
7
0
294,995
6
W
Artemis
7,925
528
100
7
0
243,989
0
L
Vulcan
7,576
505
89
6
0
294,849
0
L
Ne Zha
7,981
532
76
5
0
340,392
0
L
Gilgamesh
7,350
490
83
6
0
285,361
0
L
Yemoja
6,640
443
28
2
0
283,903
3
L
Heimdallr
7,467
498
86
6
0
253,334
4
W
Baron Samedi
7,489
499
62
4
0
296,943
6
W
Fenrir
7,128
475
40
3
0
299,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role