Player Matchup

Cerberus
Cerberus
ExTaZ x SkUnKy
Cerberus
Level 25
God Stats
13W - 15L
1,576 SR
Queue Stats
36W - 39L
1,486 Elo+
Party 2
Ix Chel
Ix Chel
JtheGIANTkiller
Ix Chel
Level 123
God Stats
17W - 20L
1,473 SR
Queue Stats
290W - 295L
1,491 Elo+
Solo
Hercules
Hercules
No Styley
Hercules
Level 246
God Stats
2W - 3L
1,637 SR
Queue Stats
178W - 171L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
Walt23
Zhong Kui
Level 67
God Stats
5W - 5L
1,505 SR
Queue Stats
150W - 155L
1,526 Elo+
Solo
Arachne
Arachne
WinnieStyleZs
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,502 Elo+
Party 2
Team Averages
Level 114
1,538 SR
1,518 Elo+

VS

Team Averages
Level 124
1,671 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
EnriqueRE93
Ah Muzen Cab
Level 141
God Stats
4W - 1L
1,698 SR
Queue Stats
70W - 86L
1,576 Elo+
Party 1
Ares
Ares
Hinariya
Ares
Level 157
God Stats
9W - 4L
1,699 SR
Queue Stats
140W - 156L
1,625 Elo+
Solo
Discordia
Discordia
Larkkos1
Discordia
Level 106
God Stats
2W - 1L
1,797 SR
Queue Stats
68W - 73L
1,615 Elo+
Party 1
Ratatoskr
Ratatoskr
Lsm823
Ratatoskr
Level 66
God Stats
13W - 19L
1,304 SR
Queue Stats
131W - 140L
1,412 Elo+
Solo
Nu Wa
Nu Wa
SamWARNSVELD
Nu Wa
Level 148
God Stats
4W - 0L
1,856 SR
Queue Stats
324W - 314L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 1 / 2
5,619
1,124
2,341
6,047
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,426
1,085
3,357
3,990
1,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
No Styley
Hercules
11
3 / 1 / 0
6,280
1,256
5,160
6,044
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Walt23
Zhong Kui
9
0 / 0 / 0
4,855
971
0
353
147
Arachne
10
0 / 2 / 3
5,606
1,121
3,561
7,917
4,095
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

367

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EnriqueRE93
Ah Muzen Cab
10
2 / 0 / 1
6,135
1,227
2,899
2,460
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
0 / 1 / 3
5,846
1,169
4,077
5,083
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Larkkos1
Discordia
11
1 / 0 / 3
6,002
1,200
4,596
1,754
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Lsm823
Ratatoskr
10
0 / 1 / 4
5,349
1,070
2,730
5,084
2,085
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 3
5,853
1,171
6,829
2,935
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
4
4
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EnriqueRE93
Ah Muzen Cab
2
0
1
2.5
L
Cerberus
0
1
2
1
W
Ares
0
1
3
1.5
L
0
0
1
0.5
W
Discordia
Larkkos1
Discordia
1
0
3
2.5
W
Ratatoskr
Lsm823
Ratatoskr
0
1
4
2
L
Hercules
No Styley
Hercules
3
1
0
3
W
1
1
3
2.5
L
Zhong Kui
Walt23
Zhong Kui
0
0
0
0
L
Arachne
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
21,131
24,351
Taken
17,316
15,701
Mitigated
9,206
3,911
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EnriqueRE93
Ah Muzen Cab
2,899
1,141
0
332
2,460
1,018
0
733
1,604
0
16,591
L
Cerberus
2,341
0
0
536
6,047
4,700
0
4,861
1,186
6,102
0
W
Ares
4,077
189
0
286
5,083
4,437
0
2,332
2,667
7,954
0
L
3,357
476
865
948
3,990
1,577
0
2,451
1,539
21,021
0
W
Discordia
Larkkos1
Discordia
4,596
304
0
290
1,754
566
0
367
1,348
17,099
0
W
Ratatoskr
Lsm823
Ratatoskr
2,730
341
0
590
5,084
2,085
0
1,550
3,455
0
5,513
L
Hercules
No Styley
Hercules
5,160
1,652
0
1,080
6,044
5,182
0
3,450
2,594
0
13,770
W
6,829
1,796
0
448
2,935
1,100
0
836
1,871
18,699
0
L
Zhong Kui
Walt23
Zhong Kui
0
0
0
0
353
147
0
353
0
0
0
L
Arachne
3,561
2,819
0
482
7,917
4,095
0
4,433
3,484
0
9,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
29,185
90
Minions Killed
107
3
Camps Cleared
6
396,116
Distance Traveled
493,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,135
1,227
48
10
1
92,216
0
L
Cerberus
5,619
1,124
4
1
0
105,104
0
W
Ares
5,846
1,169
11
2
1
100,240
0
L
Ix Chel
5,426
1,085
42
8
1
100,481
0
W
Discordia
6,002
1,200
26
5
2
103,690
0
W
Ratatoskr
5,349
1,070
3
1
1
102,206
0
L
Hercules
6,280
1,256
20
4
0
94,527
0
W
Nu Wa
5,853
1,171
19
4
1
95,022
0
L
Zhong Kui
4,855
971
0
0
0
0
0
L
Arachne
5,606
1,121
24
5
2
96,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role