Player Matchup

Sobek
Sobek
Grandmaster
 
Sobek
Grandmaster
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Diamond I
SniffSniffEW
Ix Chel
Diamond I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 17L
2,152 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
lilTυrtle
Xbalanque
Diamond I
Level 84
God Stats
5W - 0L
2,029 SR
Queue Stats
100W - 5L
3,352 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 136
1,676 SR
2,335 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,843 SR
2,465 MMR
Kuzenbo
Kuzenbo
Grandmaster
ItsMonke
Kuzenbo
Grandmaster
Level 181
God Stats
126W - 36L
1,908 SR
Queue Stats
495W - 277L
3,036 MMR
Solo
Janus
Janus
Diamond IV
KALOSO
Janus
Diamond IV
Level 141
God Stats
3W - 4L
1,684 SR
Queue Stats
107W - 114L
2,160 MMR
Party 1
Hachiman
Hachiman
Diamond IV
Takeinglives
Hachiman
Diamond IV
Level 88
God Stats
15W - 11L
1,936 SR
Queue Stats
114W - 117L
2,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 4 / 15
9,443
858
7,033
18,086
20,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
SniffSniffEW
Ix Chel
14
10 / 0 / 8
10,961
996
14,583
7,139
3,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
lilTυrtle
Xbalanque
13
5 / 0 / 12
9,879
898
12,651
8,878
4,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesNe ZhaMartichorasHou YiPersephone

VS

Bans
AtlasThothGuan YuVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItsMonke
Kuzenbo
12
3 / 6 / 0
8,429
766
7,896
18,352
21,737
Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
KALOSO
Janus
11
1 / 6 / 3
7,907
719
7,303
8,559
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Takeinglives
Hachiman
10
0 / 6 / 2
7,533
685
5,643
10,301
3,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
18
Kills
4
4
Deaths
18
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
15
2.63
L
Kuzenbo
ItsMonke
Kuzenbo
3
6
0
0.5
L
Janus
KALOSO
Janus
1
6
3
0.42
W
Ix Chel
SniffSniffEW
Ix Chel
10
0
8
14
L
Hachiman
Takeinglives
Hachiman
0
6
2
0.17
W
Xbalanque
lilTυrtle
Xbalanque
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
20,842
34,103
Taken
37,212
27,395
Mitigated
27,986
12,053
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,033
425
0
2,114
18,086
20,130
127
5,765
12,321
17,090
1,165
L
Kuzenbo
ItsMonke
Kuzenbo
7,896
1,894
0
2,849
18,352
21,737
9
9,329
8,967
27,643
123
L
Janus
KALOSO
Janus
7,303
0
0
471
8,559
2,770
0
5,100
3,459
34,023
0
W
Ix Chel
SniffSniffEW
Ix Chel
14,583
2,958
4,819
3,517
7,139
3,249
885
4,676
2,439
54,654
0
L
Hachiman
Takeinglives
Hachiman
5,643
3,642
0
198
10,301
3,479
0
6,195
4,061
0
21,322
W
Xbalanque
lilTυrtle
Xbalanque
12,651
7,235
0
1,603
8,878
4,016
2,041
5,140
3,738
0
51,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
23,869
163
Minions Killed
102
0
Camps Cleared
0
649,383
Distance Traveled
614,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,443
858
12
1
0
212,629
0
L
Kuzenbo
8,429
766
19
2
0
214,099
0
L
Janus
7,907
719
36
3
0
203,658
0
W
Ix Chel
10,961
996
68
6
0
222,423
1
L
Hachiman
7,533
685
47
4
0
197,032
0
W
Xbalanque
9,879
898
83
8
0
214,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role