Player Matchup

Hel
Hel
LuckyChrono
Hel
Level 124
God Stats
0W - 1L
1,587 SR
Queue Stats
74W - 67L
1,483 Elo+
Party 1
Atlas
Atlas
Mr66769_
Atlas
Level 108
God Stats
2W - 3L
1,330 SR
Queue Stats
35W - 44L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
Tehh Dino
Jing Wei
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 41L
1,269 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,385 Elo+

VS

Team Averages
Level 74
1,535 SR
1,395 Elo+
Hades
Hades
SgtThompson2010
Hades
Level 79
God Stats
5W - 3L
1,498 SR
Queue Stats
75W - 58L
1,475 Elo+
Solo
Izanami
Izanami
SmokingMoskito
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,375 Elo+
Solo
Ymir
Ymir
TyRaNtxxxl
Ymir
Level 39
God Stats
10W - 6L
1,607 SR
Queue Stats
54W - 58L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
12,136
759
16,014
19,478
9,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Mr66769_
Atlas
13
1 / 6 / 4
10,949
684
11,436
25,227
22,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Tehh Dino
Jing Wei
14
2 / 7 / 2
11,140
696
13,617
17,945
7,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 7
15,188
949
28,684
20,450
12,587
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 13
13,841
865
18,790
14,016
5,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
0 / 2 / 21
12,172
761
6,812
20,230
20,504
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
5
Kills
22
22
Deaths
5
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Atlas
Mr66769_
Atlas
1
6
4
0.5
W
15
1
7
18.5
W
7
2
13
6.75
L
Jing Wei
Tehh Dino
Jing Wei
2
7
2
0.43
W
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
54,286
62,650
Taken
54,696
38,730
Mitigated
38,910
9,757
Healing
24,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,014
1,907
4,450
3,828
19,478
9,070
0
11,600
7,878
53,918
0
L
Atlas
Mr66769_
Atlas
11,436
4,403
0
979
25,227
22,554
0
15,809
9,371
25,251
0
W
28,684
3,907
2,589
13,005
20,450
12,587
1,322
8,777
11,301
80,300
0
W
18,790
14,944
0
3,400
14,016
5,819
1,961
8,083
5,870
0
88,373
L
Jing Wei
Tehh Dino
Jing Wei
13,617
10,293
0
500
17,945
7,106
0
8,597
9,348
0
50,697
W
6,812
1,071
65
5,261
20,230
20,504
0
10,511
9,303
21,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,225
Gold Earned
41,201
145
Minions Killed
211
0
Camps Cleared
0
850,396
Distance Traveled
893,485
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,136
759
66
4
0
268,644
3
L
Atlas
10,949
684
21
1
0
277,937
8
W
Hades
15,188
949
76
5
0
317,070
0
W
Izanami
13,841
865
118
7
0
265,060
0
L
Jing Wei
11,140
696
58
4
0
303,815
0
W
Ymir
12,172
761
17
1
0
311,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role