Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Majin Vekujo
Shiva
Level 67
God Stats
24W - 19L
1,675 SR
Queue Stats
147W - 161L
1,494 Elo+
Party 1
Persephone
Persephone
nicohepo90
Persephone
Level 127
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 115
1,496 SR
1,499 Elo+

VS

Team Averages
Level 156
1,622 SR
1,452 Elo+
Kali
Kali
Figs0017
Kali
Level 149
God Stats
3W - 1L
1,728 SR
Queue Stats
143W - 152L
1,430 Elo+
Solo
Horus
Horus
OKGOOBER-
Horus
Level 149
God Stats
1W - 0L
1,641 SR
Queue Stats
65W - 75L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Undead_Ares_68
Baron Samedi
Level 128
God Stats
6W - 6L
1,593 SR
Queue Stats
378W - 369L
1,430 Elo+
Solo
Vulcan
Vulcan
vidalvictor
Vulcan
Level 191
God Stats
3W - 2L
1,726 SR
Queue Stats
107W - 119L
1,561 Elo+
Solo
Skadi
Skadi
Şyçąmŏяє
Skadi
Level 165
God Stats
4W - 2L
1,420 SR
Queue Stats
219W - 235L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 2 / 1
6,393
799
2,732
7,118
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
11
0 / 1 / 2
5,563
695
2,811
6,305
3,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
 
Atlas
9
0 / 4 / 1
5,401
675
2,640
7,005
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 2
5,369
671
3,085
9,079
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
nicohepo90
Persephone
11
1 / 2 / 1
5,790
724
4,422
5,362
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
4 / 0 / 4
6,728
841
3,936
6,445
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
OKGOOBER-
Horus
12
0 / 1 / 8
6,168
771
4,757
8,692
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Undead_Ares_68
Baron Samedi
13
5 / 0 / 3
6,828
854
8,748
4,593
2,656
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
13
1 / 0 / 7
6,796
850
9,242
2,411
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 4
6,558
820
2,333
4,834
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
2
Kills
11
11
Deaths
2
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
1
0.75
L
Ravana
 
Ravana
0
1
2
1
L
Atlas
 
Atlas
0
4
1
0.13
W
Kali
4
0
4
6
L
0
2
2
0.5
W
Horus
OKGOOBER-
Horus
0
1
8
4
W
Baron Samedi
Undead_Ares_68
Baron Samedi
5
0
3
6.5
L
Persephone
nicohepo90
Persephone
1
2
1
0.75
W
Vulcan
1
0
7
4.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
29,016
34,869
Taken
26,975
16,322
Mitigated
14,412
4,321
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,732
1,301
0
1,869
7,118
2,530
0
3,413
3,576
0
27,967
L
Ravana
 
Ravana
2,811
192
0
1,168
6,305
3,461
0
2,453
3,642
0
15,288
L
Atlas
 
Atlas
2,640
910
0
361
7,005
5,035
0
4,390
2,576
7,504
0
W
Kali
3,936
993
0
2,666
6,445
2,896
123
1,590
4,750
0
15,685
L
3,085
102
98
409
9,079
3,572
0
5,901
3,055
0
9,171
W
Horus
OKGOOBER-
Horus
4,757
1,807
410
1,789
8,692
5,948
0
2,011
6,613
0
14,052
W
Baron Samedi
Undead_Ares_68
Baron Samedi
8,748
312
2,471
2,990
4,593
2,656
48
1,399
3,194
19,639
0
L
Persephone
nicohepo90
Persephone
4,422
145
0
416
5,362
1,724
0
1,971
3,344
13,498
0
W
Vulcan
9,242
4,606
0
489
2,411
1,041
1,244
230
2,181
29,258
0
W
2,333
189
0
500
4,834
1,871
1,175
1,832
3,002
0
18,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
33,078
135
Minions Killed
182
0
Camps Cleared
0
762,445
Distance Traveled
898,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,393
799
67
8
0
129,774
0
L
Ravana
5,563
695
22
3
0
175,368
0
L
Atlas
5,401
675
8
1
0
104,866
2
W
Kali
6,728
841
26
3
0
193,651
0
L
Shiva
5,369
671
16
2
0
183,472
0
W
Horus
6,168
771
29
4
0
194,315
0
W
Baron Samedi
6,828
854
27
3
0
161,530
0
L
Persephone
5,790
724
22
3
0
168,965
0
W
Vulcan
6,796
850
62
8
0
160,446
0
W
Skadi
6,558
820
38
5
0
188,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role