Player Matchup

Atlas
Atlas
Dahl2lentilles
Atlas
Level 7
God Stats
0W - 2L
1,334 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Olorun
Olorun
Th3Robzi
Olorun
Level 7
God Stats
1W - 4L
1,411 SR
Queue Stats
1W - 4L
1,379 Elo+
Solo
Loki
Loki
TragicPumpkin
Loki
Level 75
God Stats
98W - 72L
1,563 SR
Queue Stats
141W - 142L
1,436 Elo+
Party 1
Chiron
Chiron
biavlad27
Chiron
Level 27
God Stats
11W - 12L
1,462 SR
Queue Stats
35W - 52L
1,485 Elo+
Solo
Persephone
Persephone
unKr
Persephone
Level 67
God Stats
1W - 8L
1,443 SR
Queue Stats
137W - 137L
1,425 Elo+
Party 1
Team Averages
Level 37
1,443 SR
1,437 Elo+

VS

Team Averages
Level 65
1,530 SR
1,533 Elo+
Hel
Hel
 
Hel
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Frao-84-
Merlin
Level 129
God Stats
18W - 22L
1,445 SR
Queue Stats
117W - 134L
1,465 Elo+
Solo
Xbalanque
Xbalanque
PoupouMaD
Xbalanque
Level 68
God Stats
2W - 1L
1,725 SR
Queue Stats
14W - 12L
1,571 Elo+
Party 2
Achilles
Achilles
Sbwayan
Achilles
Level 39
God Stats
2W - 2L
1,480 SR
Queue Stats
19W - 19L
1,567 Elo+
Party 2
Fenrir
Fenrir
Shikieikii
Fenrir
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 101L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,426
643
5,367
10,442
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Th3Robzi
Olorun
15
1 / 3 / 1
7,877
788
6,315
8,577
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 0
7,294
729
8,210
9,469
3,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
biavlad27
Chiron
14
2 / 2 / 0
7,654
765
5,910
9,302
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
unKr
Persephone
13
0 / 2 / 2
7,120
712
5,336
8,674
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 0 / 8
8,464
846
8,921
8,256
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Frao-84-
Merlin
15
2 / 1 / 7
8,035
804
6,541
7,162
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PoupouMaD
Xbalanque
16
4 / 2 / 4
8,753
875
11,479
11,040
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Sbwayan
Achilles
14
0 / 0 / 5
7,409
741
6,998
9,308
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Shikieikii
Fenrir
14
3 / 3 / 3
8,068
807
6,331
11,583
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
12
12
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
8
7
L
0
4
1
0.13
W
Merlin
Frao-84-
Merlin
2
1
7
5.5
W
Xbalanque
PoupouMaD
Xbalanque
4
2
4
3
W
Achilles
Sbwayan
Achilles
0
0
5
2.5
W
Fenrir
Shikieikii
Fenrir
3
3
3
1.5
L
Olorun
Th3Robzi
Olorun
1
3
1
0.5
L
3
1
0
3
L
Chiron
biavlad27
Chiron
2
2
0
1
L
Persephone
unKr
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,138
Damage
40,270
46,464
Taken
47,349
23,195
Mitigated
27,851
5,360
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,921
359
6,138
5,190
8,256
3,712
493
2,408
5,589
28,672
0
L
5,367
1,429
0
784
10,442
8,283
0
3,702
6,471
12,180
0
W
Merlin
Frao-84-
Merlin
6,541
141
0
1,494
7,162
3,051
186
2,774
4,346
31,477
0
W
Xbalanque
PoupouMaD
Xbalanque
11,479
4,990
0
1,681
11,040
5,219
834
4,021
7,019
0
40,840
W
Achilles
Sbwayan
Achilles
6,998
1,267
0
1,496
9,308
10,320
108
3,819
4,938
0
14,914
W
Fenrir
Shikieikii
Fenrir
6,331
1,675
0
1,467
11,583
5,549
1,810
3,012
8,248
0
17,317
L
Olorun
Th3Robzi
Olorun
6,315
2,834
270
1,178
8,577
4,179
0
3,292
4,974
33,305
0
L
8,210
1,137
0
152
9,469
3,867
0
3,781
5,297
0
18,731
L
Chiron
biavlad27
Chiron
5,910
2,523
276
2,352
9,302
3,740
0
2,586
6,380
0
24,244
L
Persephone
unKr
Persephone
5,336
285
0
348
8,674
3,126
0
1,946
6,420
20,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
40,729
182
Minions Killed
221
0
Camps Cleared
0
1,021,103
Distance Traveled
1,137,560
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,464
846
52
5
0
247,221
0
L
Atlas
6,426
643
12
1
0
181,764
0
W
Merlin
8,035
804
59
6
0
190,099
0
W
Xbalanque
8,753
875
72
7
0
212,738
0
W
Achilles
7,409
741
18
2
0
245,968
0
W
Fenrir
8,068
807
20
2
0
241,534
0
L
Olorun
7,877
788
66
7
0
203,310
0
L
Loki
7,294
729
27
3
0
245,625
4
L
Chiron
7,654
765
45
5
0
191,928
0
L
Persephone
7,120
712
32
3
0
198,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role