Player Matchup

Apollo
Apollo
Kandiss
Apollo
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 226L
1,467 Elo+
Solo
Ymir
Ymir
PreacherSO
Ymir
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 47L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
YouScreamlCream
Baba Yaga
Level 46
God Stats
7W - 7L
1,964 SR
Queue Stats
215W - 222L
1,493 Elo+
Solo
Loki
Loki
ansagar-10
Loki
Level 79
God Stats
12W - 10L
1,485 SR
Queue Stats
102W - 83L
1,502 Elo+
Solo
Achilles
Achilles
joker153
Achilles
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 272L
1,496 Elo+
Solo
Team Averages
Level 95
1,590 SR
1,482 Elo+

VS

Team Averages
Level 80
1,536 SR
1,463 Elo+
Awilix
Awilix
AmuaGorun
Awilix
Level 30
God Stats
84W - 68L
1,303 SR
Queue Stats
196W - 189L
1,292 Elo+
Solo
Izanami
Izanami
Blackviiking
Izanami
Level 82
God Stats
3W - 5L
1,299 SR
Queue Stats
36W - 41L
1,550 Elo+
Party 1
Fafnir
Fafnir
Cohan92
Fafnir
Level 117
God Stats
4W - 2L
1,838 SR
Queue Stats
93W - 84L
1,562 Elo+
Party 1
Horus
Horus
MateMeHorus
Horus
Level 127
God Stats
93W - 91L
1,528 SR
Queue Stats
279W - 279L
1,483 Elo+
Solo
Ra
Ra
PhantomGrot
Ra
Level 46
God Stats
4W - 4L
1,713 SR
Queue Stats
65W - 65L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kandiss
Apollo
11
1 / 0 / 1
5,728
573
3,552
5,985
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 4 / 1
5,246
525
1,646
9,245
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
YouScreamlCream
Baba Yaga
10
1 / 0 / 1
5,185
519
5,768
5,816
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 2
5,579
558
2,243
8,890
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
joker153
Achilles
10
2 / 2 / 1
5,424
542
2,933
9,770
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AmuaGorun
Awilix
12
4 / 0 / 3
6,864
686
3,632
8,154
2,994
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Blackviiking
Izanami
10
1 / 2 / 2
6,072
607
5,405
6,357
2,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Cohan92
Fafnir
9
2 / 1 / 1
6,317
632
2,690
7,296
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 2
5,914
591
6,244
8,082
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,675
668
4,573
4,305
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
10
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
AmuaGorun
Awilix
4
0
3
5.5
W
Izanami
Blackviiking
Izanami
1
2
2
1
W
Fafnir
Cohan92
Fafnir
2
1
1
2.5
L
Apollo
Kandiss
Apollo
1
0
1
1.5
W
1
2
2
1
W
2
1
4
4
L
1
4
1
0.38
L
Baba Yaga
YouScreamlCream
Baba Yaga
1
0
1
1.5
L
1
5
2
0.4
L
Achilles
joker153
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
22,544
39,706
Taken
34,194
22,213
Mitigated
18,101
9,209
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AmuaGorun
Awilix
3,632
1,349
0
875
8,154
2,994
0
2,256
5,898
0
46,830
W
Izanami
Blackviiking
Izanami
5,405
3,286
0
1,284
6,357
2,196
1,383
1,262
5,095
0
55,033
W
Fafnir
Cohan92
Fafnir
2,690
834
0
2,851
7,296
7,055
41
1,420
5,876
11,878
0
L
Apollo
Kandiss
Apollo
3,552
1,895
0
3,836
5,985
1,995
0
431
5,554
0
42,677
W
6,244
2,509
220
3,033
8,082
4,347
0
584
7,498
0
32,858
W
4,573
280
743
2,574
4,305
1,509
648
2,028
2,277
42,192
0
L
1,646
389
0
1,589
9,245
6,740
0
2,984
6,109
17,926
0
L
Baba Yaga
YouScreamlCream
Baba Yaga
5,768
253
0
1,496
5,816
2,506
0
2,275
3,541
39,686
0
L
2,243
898
0
440
8,890
2,761
0
1,094
7,752
0
41,026
L
Achilles
joker153
Achilles
2,933
452
0
1,848
9,770
8,211
0
413
8,681
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
31,842
281
Minions Killed
308
0
Camps Cleared
0
1,022,392
Distance Traveled
1,057,081
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,864
686
77
8
0
233,994
0
W
Izanami
6,072
607
100
10
0
190,507
0
W
Fafnir
6,317
632
13
1
0
208,878
2
L
Apollo
5,728
573
86
9
0
198,604
1
W
Horus
5,914
591
53
5
0
212,473
0
W
Ra
6,675
668
65
7
0
211,229
1
L
Ymir
5,246
525
25
3
0
190,189
0
L
Baba Yaga
5,185
519
54
5
0
215,680
1
L
Loki
5,579
558
67
7
0
241,417
1
L
Achilles
5,424
542
49
5
0
176,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role