Player Matchup

Susano
Susano
ArtLive4Ever
Susano
Level 41
God Stats
2W - 1L
1,517 SR
Queue Stats
72W - 105L
1,440 Elo+
Solo
Achilles
Achilles
CinematicManiac
Achilles
Level 124
God Stats
11W - 1L
1,852 SR
Queue Stats
150W - 146L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Luiper222
Baron Samedi
Level 67
God Stats
12W - 19L
1,170 SR
Queue Stats
309W - 297L
1,423 Elo+
Solo
Atlas
Atlas
Matt Olsten
Atlas
Level 127
God Stats
39W - 42L
1,494 SR
Queue Stats
112W - 119L
1,424 Elo+
Solo
Cernunnos
Cernunnos
Supreme_king_513
Cernunnos
Level 46
God Stats
11W - 6L
1,395 SR
Queue Stats
22W - 29L
1,285 Elo+
Solo
Team Averages
Level 81
1,485 SR
1,412 Elo+

VS

Team Averages
Level 86
1,549 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
Sprinklez417
Kumbhakarna
Level 66
God Stats
1W - 1L
1,343 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 1
Merlin
Merlin
TheBiggestBoy
Merlin
Level 103
God Stats
2W - 1L
1,778 SR
Queue Stats
12W - 13L
1,523 Elo+
Party 1
Izanami
Izanami
luckybunny644
Izanami
Level 86
God Stats
0W - 1L
1,442 SR
Queue Stats
8W - 8L
1,647 Elo+
Solo
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 112
God Stats
137W - 154L
1,521 SR
Queue Stats
181W - 202L
1,446 Elo+
Solo
Surtr
Surtr
vyene
Surtr
Level 63
God Stats
5W - 5L
1,661 SR
Queue Stats
112W - 105L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
4 / 0 / 2
8,961
560
4,326
10,771
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
15
7 / 0 / 3
9,519
595
13,210
14,922
14,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Luiper222
Baron Samedi
14
2 / 0 / 4
8,453
528
4,333
8,591
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 7
8,348
522
7,855
12,786
7,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
13
2 / 3 / 4
7,467
467
7,462
10,784
4,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Sprinklez417
Kumbhakarna
10
0 / 3 / 1
6,508
407
4,205
13,731
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,905
432
8,909
8,967
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
2 / 4 / 1
7,114
445
7,768
10,272
4,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
sbbhkk22
Cernunnos
13
1 / 1 / 0
6,780
424
2,090
10,313
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
vyene
Surtr
10
0 / 5 / 0
6,174
386
5,113
15,446
9,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
3
3
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
4
0
2
5
W
Achilles
7
0
3
8.5
W
Baron Samedi
Luiper222
Baron Samedi
2
0
4
4
W
3
0
7
6.5
L
Kumbhakarna
Sprinklez417
Kumbhakarna
0
3
1
0.17
W
Cernunnos
2
3
4
1.33
L
0
5
0
0
L
Izanami
2
4
1
0.63
L
Cernunnos
sbbhkk22
Cernunnos
1
1
0
1
L
Surtr
vyene
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
28,085
57,854
Taken
58,729
34,133
Mitigated
35,117
15,010
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,326
964
0
1,320
10,771
4,671
0
1,125
9,610
0
87,599
W
Achilles
13,210
1,928
0
3,615
14,922
14,433
440
2,894
12,028
152
74,425
W
Baron Samedi
Luiper222
Baron Samedi
4,333
510
81
3,655
8,591
3,721
412
4,766
3,825
59,078
0
W
7,855
2,332
0
3,691
12,786
7,143
56
4,080
8,598
38,900
0
L
Kumbhakarna
Sprinklez417
Kumbhakarna
4,205
272
0
1,061
13,731
13,314
0
3,988
9,570
17,417
0
W
Cernunnos
7,462
4,526
34
2,614
10,784
4,165
167
751
10,033
0
45,726
L
8,909
121
0
278
8,967
3,853
71
4,861
4,106
51,636
0
L
Izanami
7,768
5,397
0
2,490
10,272
4,192
315
1,203
9,057
0
51,053
L
Cernunnos
sbbhkk22
Cernunnos
2,090
691
0
2,371
10,313
3,802
96
695
9,618
0
51,304
L
Surtr
vyene
Surtr
5,113
2,359
0
5,357
15,446
9,956
0
1,615
13,831
710
37,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
33,481
490
Minions Killed
310
0
Camps Cleared
0
1,570,352
Distance Traveled
1,409,791
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,961
560
135
8
0
372,740
0
W
Achilles
9,519
595
129
8
0
336,372
1
W
Baron Samedi
8,453
528
116
7
0
317,433
0
W
Atlas
8,348
522
49
3
0
294,520
4
L
Kumbhakarna
6,508
407
10
1
0
321,270
3
W
Cernunnos
7,467
467
61
4
0
249,287
0
L
Merlin
6,905
432
76
5
0
266,454
1
L
Izanami
7,114
445
93
6
0
265,110
3
L
Cernunnos
6,780
424
75
5
0
270,248
0
L
Surtr
6,174
386
56
4
0
286,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role