Player Matchup

Agni
Agni
 
Agni
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Carlosyamalpr
Athena
Level 93
God Stats
4W - 1L
1,800 SR
Queue Stats
425W - 383L
1,503 Elo+
Solo
Rama
Rama
MeIiodus
Rama
Level 114
God Stats
13W - 12L
1,522 SR
Queue Stats
111W - 112L
1,502 Elo+
Solo
Ravana
Ravana
ORIONPAX009
Ravana
Level 149
God Stats
22W - 24L
1,492 SR
Queue Stats
559W - 537L
1,443 Elo+
Solo
Team Averages
Level 91
1,563 SR
1,489 Elo+

VS

Team Averages
Level 104
1,369 SR
1,458 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CalebCamps
Ymir
Level 107
God Stats
0W - 3L
1,257 SR
Queue Stats
73W - 71L
1,350 Elo+
Party 2
Xbalanque
Xbalanque
Chickwolf
Xbalanque
Level 116
God Stats
0W - 2L
1,258 SR
Queue Stats
39W - 38L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
NonStopDinks
Hun Batz
Level 33
God Stats
0W - 2L
1,260 SR
Queue Stats
38W - 40L
1,591 Elo+
Solo
King Arthur
King Arthur
SinsOfOzzy27
King Arthur
Level 114
God Stats
1W - 4L
1,572 SR
Queue Stats
19W - 32L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
5 / 1 / 1
6,627
663
5,872
4,638
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
 
Chaac
11
1 / 0 / 6
6,163
616
3,645
7,266
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 4
5,955
596
2,904
7,856
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
10
2 / 0 / 0
5,438
544
3,160
4,789
1,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
11
1 / 0 / 1
6,426
643
6,832
3,864
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 2 / 0
5,145
515
2,869
5,538
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

6
0 / 2 / 0
4,439
444
1,520
7,220
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Chickwolf
Xbalanque
8
0 / 1 / 0
4,759
476
4,963
7,106
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
NonStopDinks
Hun Batz
7
0 / 4 / 0
4,437
444
1,591
9,130
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SinsOfOzzy27
King Arthur
10
0 / 1 / 0
5,199
520
2,408
9,868
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
1
5.5
W
Chaac
 
Chaac
1
0
6
4
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
0
2
0
0
W
1
0
4
3
L
Xbalanque
Chickwolf
Xbalanque
0
1
0
0
W
Rama
2
0
0
2
L
Hun Batz
NonStopDinks
Hun Batz
0
4
0
0
W
Ravana
1
0
1
1.5
L
King Arthur
SinsOfOzzy27
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
13,351
28,413
Taken
38,862
14,406
Mitigated
18,080
8,958
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,872
844
188
441
4,638
1,501
503
1,208
3,430
36,757
0
W
Chaac
 
Chaac
3,645
900
0
1,422
7,266
3,580
0
1,371
5,797
0
50,972
L
Ix Chel
 
Ix Chel
2,869
185
150
1,655
5,538
1,935
0
2,332
3,206
31,564
0
L
1,520
698
0
1,642
7,220
3,891
0
2,244
4,976
13,154
0
W
2,904
1,143
0
3,307
7,856
5,128
0
1,323
6,445
17,540
0
L
Xbalanque
Chickwolf
Xbalanque
4,963
2,658
0
4,284
7,106
2,346
0
1,340
5,766
0
34,167
W
Rama
3,160
2,701
0
2,578
4,789
1,695
0
424
4,365
0
38,369
L
Hun Batz
NonStopDinks
Hun Batz
1,591
748
0
500
9,130
3,130
0
2,739
6,391
0
25,383
W
Ravana
6,832
1,529
0
1,022
3,864
2,502
0
21
3,695
0
48,310
L
King Arthur
SinsOfOzzy27
King Arthur
2,408
722
0
2,330
9,868
6,778
0
142
9,642
0
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
23,979
332
Minions Killed
239
0
Camps Cleared
0
1,028,919
Distance Traveled
888,869
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,627
663
64
6
0
201,364
0
W
Chaac
6,163
616
70
7
0
226,832
0
L
Ix Chel
5,145
515
59
6
0
186,305
0
L
Ymir
4,439
444
21
2
0
165,901
2
W
Athena
5,955
596
28
3
0
221,960
1
L
Xbalanque
4,759
476
58
6
0
159,104
0
W
Rama
5,438
544
74
7
0
185,908
0
L
Hun Batz
4,437
444
44
4
0
196,428
0
W
Ravana
6,426
643
96
10
0
192,855
1
L
King Arthur
5,199
520
57
6
0
181,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role