Player Matchup

Mulan
Mulan
Garouk-SG14
Mulan
Level 137
God Stats
13W - 14L
1,529 SR
Queue Stats
846W - 827L
1,521 Elo+
Solo
Anhur
Anhur
HeIsAngeI
Anhur
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
487W - 501L
1,537 Elo+
Solo
Thoth
Thoth
OrakanaCupcake
Thoth
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 106L
1,417 Elo+
Solo
Skadi
Skadi
TheJabbaDuckie
Skadi
Level 120
God Stats
5W - 7L
1,505 SR
Queue Stats
621W - 586L
1,526 Elo+
Solo
Artio
Artio
Сабудай
Artio
Level 129
God Stats
4W - 0L
1,779 SR
Queue Stats
209W - 201L
1,445 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,489 Elo+

VS

Team Averages
Level 77
1,532 SR
1,506 Elo+
Apollo
Apollo
Capt_BombVoyage
Apollo
Level 141
God Stats
5W - 11L
1,432 SR
Queue Stats
404W - 428L
1,531 Elo+
Solo
The Morrigan
The Morrigan
CloseButNoBanana
The Morrigan
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,704 Elo+
Party 2
Raijin
Raijin
OccupiedTech75
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,296 Elo+
Party 2
Cupid
Cupid
Potta95
Cupid
Level 144
God Stats
0W - 1L
1,752 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
snapedManzBanjo
Jormungandr
Level 26
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
8,802
800
9,754
18,000
13,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
HeIsAngeI
Anhur
17
6 / 2 / 12
9,688
881
11,305
10,130
4,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 12
9,439
858
13,125
6,926
3,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 12
9,587
872
12,742
11,458
5,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 16
8,760
796
2,774
15,699
16,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
8,021
729
9,528
12,754
5,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
CloseButNoBanana
The Morrigan
17
4 / 3 / 8
9,190
835
11,654
6,181
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 7
7,658
696
5,472
11,543
4,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Potta95
Cupid
18
6 / 2 / 4
9,726
884
9,399
10,096
4,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
snapedManzBanjo
Jormungandr
14
1 / 3 / 7
7,781
707
6,628
11,407
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
21
Kills
12
12
Deaths
21
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
The Morrigan
CloseButNoBanana
The Morrigan
4
3
8
2.67
W
4
2
11
4.75
W
Anhur
HeIsAngeI
Anhur
6
2
12
6
L
0
7
7
0.5
W
3
1
12
9
L
Cupid
Potta95
Cupid
6
2
4
4
W
7
2
12
6.5
L
Jormungandr
snapedManzBanjo
Jormungandr
1
3
7
1.5
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,700
Damage
42,681
62,213
Taken
51,981
43,049
Mitigated
30,062
22,332
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,528
4,317
601
1,038
12,754
5,547
0
4,575
8,091
0
16,749
L
The Morrigan
CloseButNoBanana
The Morrigan
11,654
2,201
1,131
1,885
6,181
2,660
235
2,402
3,760
20,934
2,010
W
9,754
593
2,746
5,632
18,000
13,476
722
6,981
10,256
0
23,749
W
Anhur
HeIsAngeI
Anhur
11,305
5,906
924
2,225
10,130
4,258
1,478
3,535
6,091
0
27,672
L
5,472
854
1,102
460
11,543
4,505
300
2,608
8,842
14,793
0
W
13,125
0
1,017
976
6,926
3,632
667
1,790
4,769
37,191
0
L
Cupid
Potta95
Cupid
9,399
3,779
3,447
3,721
10,096
4,798
851
3,058
6,967
0
23,130
W
12,742
2,667
1,684
3,815
11,458
5,413
365
4,991
6,151
0
25,080
L
Jormungandr
snapedManzBanjo
Jormungandr
6,628
969
74
835
11,407
12,552
192
3,361
7,490
10,323
0
W
2,774
36
1,255
2,058
15,699
16,270
0
3,414
11,774
8,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
42,376
142
Minions Killed
113
0
Camps Cleared
0
1,105,669
Distance Traveled
1,029,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,021
729
20
2
0
197,699
0
L
The Morrigan
9,190
835
24
2
0
227,040
0
W
Mulan
8,802
800
20
2
0
215,099
0
W
Anhur
9,688
881
45
4
0
221,060
0
L
Raijin
7,658
696
20
2
0
184,518
0
W
Thoth
9,439
858
45
4
0
248,304
0
L
Cupid
9,726
884
42
4
0
210,336
0
W
Skadi
9,587
872
24
2
0
227,636
0
L
Jormungandr
7,781
707
7
1
0
210,108
0
W
Artio
8,760
796
8
1
0
193,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role