Player Matchup

Yu Huang
Yu Huang
Guillaume-64600
Yu Huang
Level 68
God Stats
6W - 5L
1,586 SR
Queue Stats
182W - 220L
1,504 Elo+
Party 2
Cliodhna
Cliodhna
MadMaze
Cliodhna
Level 148
God Stats
3W - 7L
1,458 SR
Queue Stats
242W - 312L
1,431 Elo+
Party 2
Skadi
Skadi
Taeku
Skadi
Level 128
God Stats
1W - 3L
1,858 SR
Queue Stats
70W - 100L
1,456 Elo+
Party 2
Lancelot
Lancelot
Vinsoraa31
Lancelot
Level 128
God Stats
2W - 8L
1,299 SR
Queue Stats
77W - 117L
1,405 Elo+
Party 2
Bacchus
Bacchus
totof8484
Bacchus
Level 185
God Stats
0W - 1L
1,525 SR
Queue Stats
209W - 261L
1,436 Elo+
Party 2
Team Averages
Level 131
1,545 SR
1,446 Elo+

VS

Team Averages
Level 136
1,416 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Haffinator1
Cernunnos
Level 151
God Stats
12W - 9L
1,479 SR
Queue Stats
322W - 324L
1,478 Elo+
Party 1
Horus
Horus
JasonRoume
Horus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 83L
1,543 Elo+
Solo
Merlin
Merlin
Myangsiaga
Merlin
Level 134
God Stats
2W - 0L
1,244 SR
Queue Stats
121W - 119L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
TheJoseyBear
Cthulhu
Level 108
God Stats
1W - 0L
1,358 SR
Queue Stats
9W - 13L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 3 / 0
6,820
426
4,202
9,127
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
MadMaze
Cliodhna
14
0 / 4 / 0
7,981
499
11,553
15,567
9,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Taeku
Skadi
13
1 / 3 / 1
7,080
443
4,840
7,512
2,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Lancelot
Vinsoraa31
Lancelot
12
0 / 4 / 1
6,987
437
3,292
13,598
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
totof8484
Bacchus
11
0 / 3 / 0
6,687
418
4,614
10,772
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
10 / 0 / 3
10,686
668
10,292
12,717
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Haffinator1
Cernunnos
15
2 / 1 / 6
9,431
589
7,837
9,216
3,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
13
1 / 1 / 9
8,470
529
4,049
11,365
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Myangsiaga
Merlin
15
3 / 0 / 3
9,136
571
6,506
7,037
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheJoseyBear
Cthulhu
15
1 / 0 / 1
9,676
605
9,932
16,527
12,022
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
17
17
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
3
11.5
L
Yu Huang
0
3
0
0
W
Cernunnos
Haffinator1
Cernunnos
2
1
6
5
W
Horus
1
1
9
5.5
L
Cliodhna
MadMaze
Cliodhna
0
4
0
0
W
Merlin
Myangsiaga
Merlin
3
0
3
4.5
L
Skadi
Taeku
Skadi
1
3
1
0.5
W
Cthulhu
TheJoseyBear
Cthulhu
1
0
1
1.5
L
Lancelot
Vinsoraa31
Lancelot
0
4
1
0.13
L
Bacchus
totof8484
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
38,616
56,576
Taken
56,862
28,479
Mitigated
33,943
15,320
Healing
33,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,292
3,754
0
12,876
12,717
5,748
642
875
11,606
0
100,154
L
Yu Huang
4,202
466
0
1,389
9,127
2,923
0
2,595
6,532
53,411
0
W
Cernunnos
Haffinator1
Cernunnos
7,837
4,256
0
5,413
9,216
3,992
3,075
1,040
8,176
0
80,583
W
Horus
4,049
1,826
2,413
4,221
11,365
9,332
218
3,072
8,293
0
23,494
L
Cliodhna
MadMaze
Cliodhna
11,553
2,019
0
4,483
15,567
9,355
0
8,631
6,936
0
75,919
W
Merlin
Myangsiaga
Merlin
6,506
406
0
250
7,037
2,849
162
4,415
2,622
77,662
0
L
Skadi
Taeku
Skadi
4,840
2,605
0
2,403
7,512
2,314
0
21
7,447
0
42,487
W
Cthulhu
TheJoseyBear
Cthulhu
9,932
3,387
0
8,131
16,527
12,022
0
0
16,527
78,209
154
L
Lancelot
Vinsoraa31
Lancelot
3,292
657
0
4,660
13,598
4,988
0
2,203
11,395
0
52,801
L
Bacchus
totof8484
Bacchus
4,614
522
0
2,385
10,772
8,899
0
2,841
7,847
17,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
47,399
421
Minions Killed
552
0
Camps Cleared
0
1,516,228
Distance Traveled
1,660,116
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,686
668
139
9
0
368,862
0
L
Yu Huang
6,820
426
101
6
0
272,878
0
W
Cernunnos
9,431
589
116
7
0
294,072
0
W
Horus
8,470
529
22
1
0
347,559
3
L
Cliodhna
7,981
499
132
8
0
303,749
0
W
Merlin
9,136
571
138
9
0
323,672
0
L
Skadi
7,080
443
88
6
0
289,706
0
W
Cthulhu
9,676
605
137
9
0
325,951
0
L
Lancelot
6,987
437
80
5
0
358,930
6
L
Bacchus
6,687
418
20
1
0
290,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role