Player Matchup

Fenrir
Fenrir
NeoReichs
Fenrir
Level 63
God Stats
5W - 8L
1,816 SR
Queue Stats
135W - 120L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
TAKAFISH
Sun Wukong
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,302 Elo+
Solo
The Morrigan
The Morrigan
TanderR1989
The Morrigan
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
37W - 24L
1,500 Elo+
Solo
Izanami
Izanami
crazytxef
Izanami
Level 102
God Stats
14W - 17L
1,581 SR
Queue Stats
420W - 445L
1,480 Elo+
Solo
Ra
Ra
yogiyoga15
Ra
Level 67
God Stats
70W - 67L
1,516 SR
Queue Stats
78W - 72L
1,478 Elo+
Solo
Team Averages
Level 80
1,583 SR
1,464 Elo+

VS

Team Averages
Level 61
1,571 SR
1,454 Elo+
Merlin
Merlin
JJames19
Merlin
Level 85
God Stats
23W - 5L
1,779 SR
Queue Stats
785W - 232L
1,692 Elo+
Solo
King Arthur
King Arthur
SchimiaDio
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,320 Elo+
Party 2
Thanatos
Thanatos
TTV_Aaron928
Thanatos
Level 88
God Stats
13W - 13L
1,477 SR
Queue Stats
85W - 100L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cool_scout_008
Tsukuyomi
Level 27
God Stats
7W - 5L
1,590 SR
Queue Stats
18W - 23L
1,442 Elo+
Party 1
Izanami
Izanami
kingraodan
Izanami
Level 21
God Stats
20W - 21L
1,508 SR
Queue Stats
60W - 60L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NeoReichs
Fenrir
15
2 / 2 / 0
9,864
897
2,169
3,669
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TAKAFISH
Sun Wukong
16
3 / 6 / 5
10,836
985
12,815
25,825
23,271
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
TanderR1989
The Morrigan
16
2 / 5 / 4
10,655
969
9,990
14,622
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
crazytxef
Izanami
17
0 / 4 / 8
11,069
1,006
11,467
16,094
5,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
2 / 6 / 6
10,726
975
13,827
14,517
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

145

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JJames19
Merlin
19
3 / 0 / 15
13,037
1,185
25,144
8,473
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SchimiaDio
King Arthur
17
0 / 2 / 7
10,045
913
5,392
12,730
6,026
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TTV_Aaron928
Thanatos
19
17 / 0 / 4
15,181
1,380
21,201
11,242
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
cool_scout_008
Tsukuyomi
17
2 / 3 / 9
11,006
1,001
10,086
12,292
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
kingraodan
Izanami
18
1 / 4 / 10
11,457
1,042
8,804
12,006
5,111
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
9
Kills
23
23
Deaths
9
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
JJames19
Merlin
3
0
15
10.5
L
Fenrir
NeoReichs
Fenrir
2
2
0
1
W
King Arthur
SchimiaDio
King Arthur
0
2
7
1.75
L
Sun Wukong
TAKAFISH
Sun Wukong
3
6
5
0.92
W
Thanatos
TTV_Aaron928
Thanatos
17
0
4
19
L
The Morrigan
TanderR1989
The Morrigan
2
5
4
0.8
W
Tsukuyomi
cool_scout_008
Tsukuyomi
2
3
9
2.17
L
Izanami
crazytxef
Izanami
0
4
8
1
W
Izanami
kingraodan
Izanami
1
4
10
1.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,268
Damage
70,627
74,727
Taken
56,743
38,729
Mitigated
26,413
2,393
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
JJames19
Merlin
25,144
2,163
0
592
8,473
3,814
0
3,254
5,147
61,482
0
L
Fenrir
NeoReichs
Fenrir
2,169
213
0
401
3,669
1,607
0
1,044
2,625
0
3,751
W
King Arthur
SchimiaDio
King Arthur
5,392
881
0
0
12,730
6,026
0
7,129
5,503
0
15,204
L
Sun Wukong
TAKAFISH
Sun Wukong
12,815
2,804
0
510
25,825
23,271
0
7,228
18,249
0
30,038
W
Thanatos
TTV_Aaron928
Thanatos
21,201
5,512
0
10,257
11,242
5,974
0
4,049
6,957
0
37,979
L
The Morrigan
TanderR1989
The Morrigan
9,990
2,015
0
122
14,622
4,449
0
3,783
10,643
26,928
0
W
Tsukuyomi
cool_scout_008
Tsukuyomi
10,086
2,173
0
302
12,292
5,488
0
4,450
7,725
0
21,586
L
Izanami
crazytxef
Izanami
11,467
7,760
0
0
16,094
5,529
0
7,046
8,869
0
50,315
W
Izanami
kingraodan
Izanami
8,804
7,185
0
219
12,006
5,111
0
4,868
6,852
0
46,320
L
13,827
1,100
718
642
14,517
3,873
0
5,940
8,521
29,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,150
Gold Earned
60,726
214
Minions Killed
248
4
Camps Cleared
8
842,543
Distance Traveled
1,040,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,037
1,185
79
7
3
209,886
0
L
Fenrir
9,864
897
4
0
0
70,893
0
W
King Arthur
10,045
913
14
1
0
183,108
0
L
Sun Wukong
10,836
985
31
3
0
197,762
0
W
Thanatos
15,181
1,380
34
3
2
245,471
0
L
The Morrigan
10,655
969
39
4
0
176,584
0
W
Tsukuyomi
11,006
1,001
32
3
0
206,957
0
L
Izanami
11,069
1,006
89
8
4
194,361
0
W
Izanami
11,457
1,042
89
8
3
194,897
0
L
Ra
10,726
975
51
5
0
202,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role