Player Matchup

Hachiman
Hachiman
Caseia
Hachiman
Level 63
God Stats
1W - 2L
1,426 SR
Queue Stats
22W - 33L
1,348 Elo+
Party 1
Shiva
Shiva
Entryer
Shiva
Level 25
God Stats
1W - 2L
1,504 SR
Queue Stats
21W - 32L
1,357 Elo+
Party 1
Hades
Hades
KazumaKiryuDoD
Hades
Level 104
God Stats
15W - 14L
1,569 SR
Queue Stats
30W - 37L
1,479 Elo+
Solo
Poseidon
Poseidon
LoganMaggs
Poseidon
Level 15
God Stats
4W - 9L
1,423 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 1
Bakasura
Bakasura
Nobody302
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 1
Team Averages
Level 47
1,484 SR
1,329 Elo+

VS

Team Averages
Level 85
1,413 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Spykoko69
Serqet
Level 134
God Stats
31W - 19L
1,454 SR
Queue Stats
207W - 181L
1,528 Elo+
Solo
Chernobog
Chernobog
TrickiRicki21
Chernobog
Level 49
God Stats
2W - 0L
1,299 SR
Queue Stats
59W - 59L
1,517 Elo+
Solo
Sobek
Sobek
morsmodre
Sobek
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 69L
1,495 Elo+
Solo
Surtr
Surtr
nose26fj
Surtr
Level 6
God Stats
5W - 4L
1,314 SR
Queue Stats
14W - 14L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caseia
Hachiman
9
0 / 4 / 1
5,203
434
1,614
6,971
2,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
Entryer
Shiva
9
1 / 3 / 1
5,553
463
2,906
9,720
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
6,492
541
6,601
11,063
4,575
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
LoganMaggs
Poseidon
9
1 / 5 / 0
5,455
455
3,323
5,959
1,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Nobody302
Bakasura
9
0 / 6 / 1
5,544
462
5,590
11,729
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 6
7,786
649
3,231
3,188
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Spykoko69
Serqet
13
8 / 0 / 5
7,922
660
9,956
9,470
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
TrickiRicki21
Chernobog
11
5 / 0 / 6
7,395
616
5,989
6,043
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
morsmodre
Sobek
10
2 / 2 / 9
6,201
517
5,432
8,148
7,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
nose26fj
Surtr
13
0 / 0 / 1
7,310
609
7,162
11,158
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
19
19
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
6
7
L
Hachiman
Caseia
Hachiman
0
4
1
0.13
L
Shiva
Entryer
Shiva
1
3
1
0.5
L
0
1
0
0
L
Poseidon
LoganMaggs
Poseidon
1
5
0
0.2
L
Bakasura
Nobody302
Bakasura
0
6
1
0.08
W
Serqet
Spykoko69
Serqet
8
0
5
10.5
W
Chernobog
TrickiRicki21
Chernobog
5
0
6
8
W
Sobek
morsmodre
Sobek
2
2
9
3.25
W
Surtr
nose26fj
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
31,770
45,442
Taken
38,007
18,198
Mitigated
21,351
11,899
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,231
719
0
500
3,188
1,056
205
1,303
1,860
53,658
0
L
Hachiman
Caseia
Hachiman
1,614
1,319
0
1,319
6,971
2,062
0
1,329
5,642
0
21,284
L
Shiva
Entryer
Shiva
2,906
592
187
1,896
9,720
6,413
0
2,983
6,697
0
20,294
L
6,601
2,248
20
6,715
11,063
4,575
0
191
10,740
57,521
0
L
Poseidon
LoganMaggs
Poseidon
3,323
813
0
0
5,959
1,403
0
1,151
4,782
21,474
0
L
Bakasura
Nobody302
Bakasura
5,590
4,408
0
1,762
11,729
3,745
0
3,147
8,142
0
34,187
W
Serqet
Spykoko69
Serqet
9,956
2,532
0
815
9,470
3,706
32
1,698
7,627
0
62,637
W
Chernobog
TrickiRicki21
Chernobog
5,989
3,942
0
3,327
6,043
2,126
0
349
5,619
0
45,563
W
Sobek
morsmodre
Sobek
5,432
420
132
2,584
8,148
7,158
292
788
7,135
20,849
0
W
Surtr
nose26fj
Surtr
7,162
2,538
0
2,682
11,158
7,305
0
6,778
4,380
439
58,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
36,614
284
Minions Killed
388
0
Camps Cleared
0
1,148,351
Distance Traveled
1,285,914
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,786
649
111
9
0
243,637
1
L
Hachiman
5,203
434
50
4
0
218,125
0
L
Shiva
5,553
463
24
2
0
244,380
0
L
Hades
6,492
541
108
9
0
213,250
0
L
Poseidon
5,455
455
41
3
0
213,867
0
L
Bakasura
5,544
462
61
5
0
258,729
0
W
Serqet
7,922
660
81
7
0
294,295
0
W
Chernobog
7,395
616
75
6
0
252,968
2
W
Sobek
6,201
517
27
2
0
255,198
11
W
Surtr
7,310
609
94
8
0
239,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role