Player Matchup

Artio
Artio
Alegxt
Artio
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 124L
1,387 Elo+
Party 1
Thanatos
Thanatos
MachineGunGibro_
Thanatos
Level 86
God Stats
8W - 21L
1,318 SR
Queue Stats
74W - 130L
1,365 Elo+
Party 1
Neith
Neith
Openmybaradorata
Neith
Level 67
God Stats
0W - 6L
1,162 SR
Queue Stats
44W - 94L
1,276 Elo+
Party 1
Anubis
Anubis
ValerioBale11
Anubis
Level 62
God Stats
45W - 67L
1,506 SR
Queue Stats
48W - 76L
1,398 Elo+
Party 1
Mulan
Mulan
marchionni97
Mulan
Level 85
God Stats
0W - 5L
1,308 SR
Queue Stats
59W - 118L
1,325 Elo+
Party 1
Team Averages
Level 79
1,359 SR
1,350 Elo+

VS

Team Averages
Level 86
1,470 SR
1,446 Elo+
Loki
Loki
GripenC
Loki
Level 153
God Stats
3W - 6L
1,235 SR
Queue Stats
541W - 512L
1,485 Elo+
Solo
Sol
Sol
I-Lxwkey-I
Sol
Level 39
God Stats
4W - 7L
1,734 SR
Queue Stats
211W - 191L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Leokingdn
Cliodhna
Level 46
God Stats
7W - 8L
1,411 SR
Queue Stats
80W - 87L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
SKRO-Niduaner
Kuzenbo
Level 66
God Stats
2W - 3L
1,501 SR
Queue Stats
63W - 50L
1,494 Elo+
Solo
Anubis
Anubis
StromRanger
Anubis
Level 125
God Stats
172W - 183L
1,469 SR
Queue Stats
425W - 437L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alegxt
Artio
11
0 / 2 / 0
7,231
425
2,634
15,339
11,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 7 / 1
8,779
516
11,540
16,160
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 0
6,918
407
5,542
12,704
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 1
8,314
489
7,697
10,752
4,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 1
8,123
478
8,368
16,853
9,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GripenC
Loki
16
0 / 2 / 4
9,505
559
6,517
11,276
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 4
8,993
529
13,839
10,488
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Leokingdn
Cliodhna
15
10 / 1 / 3
9,800
576
12,321
11,033
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
2 / 1 / 6
8,742
514
7,002
12,887
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
14
4 / 2 / 6
9,432
555
12,269
12,452
4,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
20
21
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
Alegxt
Artio
0
2
0
0
W
Loki
GripenC
Loki
0
2
4
1
W
4
1
4
6
W
Cliodhna
Leokingdn
Cliodhna
10
1
3
11.5
L
4
7
1
0.64
L
0
4
0
0
W
Kuzenbo
2
1
6
5
W
Anubis
4
2
6
3.5
L
2
3
1
0.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
51,948
71,808
Taken
58,136
37,608
Mitigated
32,231
25,563
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alegxt
Artio
2,634
489
2,250
4,107
15,339
11,555
81
7,729
7,610
15,748
0
W
Loki
GripenC
Loki
6,517
1,315
0
1,250
11,276
4,194
533
284
10,992
0
75,547
W
13,839
4,634
0
4,666
10,488
4,032
1,000
991
9,497
70,486
9,126
W
Cliodhna
Leokingdn
Cliodhna
12,321
1,810
0
5,165
11,033
4,530
336
749
10,284
0
78,152
L
11,540
2,710
0
9,710
16,160
7,248
0
7,033
9,127
0
59,999
L
5,542
1,352
0
1,643
12,704
4,873
1,004
7,324
5,300
0
52,947
W
Kuzenbo
7,002
2,634
0
3,120
12,887
14,553
32
3,035
9,852
21,689
0
W
Anubis
12,269
239
0
7,291
12,452
4,922
75
5,472
6,980
62,449
0
L
7,697
133
0
3,778
10,752
4,113
0
6,255
4,497
53,737
0
L
8,368
912
0
4,075
16,853
9,819
0
4,082
12,771
0
51,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
46,472
369
Minions Killed
467
0
Camps Cleared
0
1,589,606
Distance Traveled
1,792,886
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,231
425
20
1
0
340,342
0
W
Loki
9,505
559
125
7
0
362,538
7
W
Sol
8,993
529
122
7
0
322,122
0
W
Cliodhna
9,800
576
97
6
0
423,420
0
L
Thanatos
8,779
516
82
5
0
357,806
0
L
Neith
6,918
407
105
6
0
286,562
0
W
Kuzenbo
8,742
514
16
1
0
361,326
3
W
Anubis
9,432
555
107
6
0
323,480
3
L
Anubis
8,314
489
80
5
0
296,302
0
L
Mulan
8,123
478
82
5
0
308,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role