Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Arctïc
Rama
Silver II
Level 104
God Stats
0W - 1L
1,925 SR
Queue Stats
1W - 2L
1,511 MMR
Solo
Surtr
Surtr
Silver I
Fredjf112233
Surtr
Silver I
Level 66
God Stats
2W - 5L
1,447 SR
Queue Stats
12W - 17L
1,500 MMR
Solo
Ra
Ra
Gold III
Nocsan
Ra
Gold III
Level 157
God Stats
3W - 1L
1,832 SR
Queue Stats
137W - 125L
1,503 MMR
Solo
Ganesha
Ganesha
Bronze III
R_Lynchy_
Ganesha
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,641 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,598 SR
1,497 MMR
Izanami
Izanami
Platinum V
Cihan_46_1907
Izanami
Platinum V
Level 143
God Stats
11W - 10L
1,553 SR
Queue Stats
168W - 156L
1,677 MMR
Party 2
Hera
Hera
Gold V
EccoLuis93
Hera
Gold V
Level 65
God Stats
10W - 7L
1,644 SR
Queue Stats
62W - 56L
1,550 MMR
Party 1
Pele
Pele
Gold V
HmR-Bandito
Pele
Gold V
Level 143
God Stats
4W - 2L
1,619 SR
Queue Stats
55W - 57L
1,320 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
MaxElMenteFria
Jormungandr
Gold IV
Level 172
God Stats
26W - 17L
1,673 SR
Queue Stats
390W - 405L
1,440 MMR
Party 1
Thor
Thor
Bronze III
chiozuki
Thor
Bronze III
Level 67
God Stats
12W - 11L
1,500 SR
Queue Stats
114W - 116L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 4 / 0
5,451
545
3,288
8,016
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Arctïc
Rama
8
0 / 3 / 1
5,044
504
2,087
7,392
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,743
474
4,782
8,888
5,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
10
0 / 2 / 2
5,417
542
2,187
5,003
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
R_Lynchy_
Ganesha
8
0 / 2 / 2
5,058
506
2,079
7,797
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HachimanAthenaThanatos

VS

Bans
KaliRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 1 / 3
6,168
617
6,281
6,614
2,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,486
649
3,288
2,448
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
5 / 2 / 3
6,165
617
6,132
8,783
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MaxElMenteFria
Jormungandr
12
1 / 0 / 1
6,792
679
5,259
7,199
5,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
8
3 / 1 / 1
4,982
498
3,245
5,146
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
11
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
0
0.5
L
Rama
Arctïc
Rama
0
3
1
0.17
W
Izanami
1
1
3
2.5
W
1
0
2
2
L
0
1
0
0
W
5
2
3
3.25
W
Jormungandr
MaxElMenteFria
Jormungandr
1
0
1
1.5
L
Ra
0
2
2
0.5
L
Ganesha
R_Lynchy_
Ganesha
0
2
2
0.5
W
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
24,205
37,096
Taken
30,190
16,612
Mitigated
14,259
10,117
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,288
612
0
3,472
8,016
2,326
0
562
7,340
33,338
0
L
Rama
Arctïc
Rama
2,087
1,718
0
1,521
7,392
2,199
0
0
7,237
0
39,431
W
Izanami
6,281
4,781
0
2,522
6,614
2,363
744
2,019
4,595
0
57,364
W
3,288
738
0
327
2,448
943
0
961
1,377
58,407
0
L
4,782
2,202
0
2,007
8,888
5,926
0
5,178
3,630
202
28,131
W
6,132
2,189
0
1,355
8,783
2,838
0
3,084
5,567
0
49,281
W
Jormungandr
MaxElMenteFria
Jormungandr
5,259
1,975
0
2,161
7,199
5,671
0
567
6,632
54,666
0
L
Ra
2,187
57
16
1,047
5,003
1,689
0
2,462
2,467
37,050
0
L
Ganesha
R_Lynchy_
Ganesha
2,079
397
0
2,054
7,797
4,472
0
370
7,289
12,532
0
W
Thor
3,245
727
0
923
5,146
2,444
54
843
4,241
0
13,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
30,593
279
Minions Killed
412
0
Camps Cleared
0
1,033,374
Distance Traveled
1,006,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,451
545
57
6
0
247,421
0
L
Rama
5,044
504
90
9
0
175,868
0
W
Izanami
6,168
617
97
10
0
181,143
0
W
Hera
6,486
649
122
12
0
205,622
0
L
Surtr
4,743
474
51
5
0
192,510
0
W
Pele
6,165
617
68
7
0
239,483
0
W
Jormungandr
6,792
679
107
11
0
172,460
0
L
Ra
5,417
542
80
8
0
205,311
0
L
Ganesha
5,058
506
1
0
0
212,264
0
W
Thor
4,982
498
18
2
0
207,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role