Player Matchup

Jormungandr
Jormungandr
DarkWar69
Jormungandr
Level 66
God Stats
98W - 78L
1,586 SR
Queue Stats
396W - 385L
1,506 Elo+
Solo
Skadi
Skadi
GirthyGorilla
Skadi
Level 128
God Stats
2W - 3L
1,573 SR
Queue Stats
78W - 74L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
JaG4227
Baron Samedi
Level 102
God Stats
22W - 14L
1,406 SR
Queue Stats
398W - 344L
1,551 Elo+
Party 2
Arachne
Arachne
Nanikara
Arachne
Level 159
God Stats
20W - 28L
1,555 SR
Queue Stats
40W - 57L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
Thunderdog115
Ratatoskr
Level 140
God Stats
7W - 6L
1,660 SR
Queue Stats
280W - 249L
1,567 Elo+
Solo
Team Averages
Level 119
1,556 SR
1,515 Elo+

VS

Team Averages
Level 87
1,457 SR
1,427 Elo+
Anhur
Anhur
Coywulf
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 207L
1,430 Elo+
Party 1
Anubis
Anubis
Knobgoblin956
Anubis
Level 79
God Stats
16W - 16L
1,500 SR
Queue Stats
70W - 86L
1,272 Elo+
Solo
Thanatos
Thanatos
LUKITASTIAGO
Thanatos
Level 80
God Stats
137W - 113L
1,538 SR
Queue Stats
684W - 672L
1,505 Elo+
Solo
Bacchus
Bacchus
WheatKills
Bacchus
Level 67
God Stats
13W - 15L
1,472 SR
Queue Stats
225W - 253L
1,459 Elo+
Party 1
Chronos
Chronos
elbills
Chronos
Level 143
God Stats
1W - 2L
1,273 SR
Queue Stats
130W - 125L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkWar69
Jormungandr
12
4 / 3 / 4
8,042
473
12,644
19,475
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 4 / 3
8,788
517
11,882
12,014
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
JaG4227
Baron Samedi
15
2 / 2 / 0
8,479
499
7,227
8,988
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Nanikara
Arachne
12
0 / 4 / 1
7,249
426
1,172
12,218
4,404
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ratatoskr
Thunderdog115
Ratatoskr
16
4 / 2 / 0
9,026
531
9,837
17,236
12,207
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Coywulf
Anhur
13
2 / 3 / 4
8,164
480
7,949
12,071
4,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
8,072
475
8,461
11,997
5,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
LUKITASTIAGO
Thanatos
16
8 / 1 / 2
9,993
588
14,224
17,257
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
WheatKills
Bacchus
12
1 / 4 / 2
7,415
436
4,871
14,255
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
elbills
Chronos
17
3 / 1 / 3
9,939
585
10,415
10,017
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
14
15
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Coywulf
Anhur
2
3
4
1.33
L
Jormungandr
DarkWar69
Jormungandr
4
3
4
2
L
3
4
3
1.13
L
Baron Samedi
JaG4227
Baron Samedi
2
2
0
1
W
0
4
1
0.13
W
Thanatos
LUKITASTIAGO
Thanatos
8
1
2
9
L
Arachne
Nanikara
Arachne
0
4
1
0.13
L
Ratatoskr
Thunderdog115
Ratatoskr
4
2
0
2
W
Bacchus
WheatKills
Bacchus
1
4
2
0.5
W
Chronos
elbills
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,762
Damage
45,920
69,931
Taken
65,597
42,200
Mitigated
35,456
16,534
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Coywulf
Anhur
7,949
4,524
0
4,130
12,071
4,638
1,794
3,521
8,157
0
54,531
L
Jormungandr
DarkWar69
Jormungandr
12,644
1,828
0
5,417
19,475
17,104
0
7,050
12,425
48,919
990
L
11,882
4,976
0
748
12,014
4,229
470
3,698
8,316
0
63,534
L
Baron Samedi
JaG4227
Baron Samedi
7,227
296
721
1,690
8,988
4,256
0
4,050
4,938
64,912
0
W
8,461
847
0
4,753
11,997
5,497
0
1,259
10,738
58,498
0
W
Thanatos
LUKITASTIAGO
Thanatos
14,224
4,641
0
13,472
17,257
7,624
266
1,582
15,589
0
86,262
L
Arachne
Nanikara
Arachne
1,172
732
58
2,015
12,218
4,404
0
1,409
10,809
0
53,795
L
Ratatoskr
Thunderdog115
Ratatoskr
9,837
2,120
0
5,885
17,236
12,207
580
7,613
9,623
78
72,499
W
Bacchus
WheatKills
Bacchus
4,871
723
0
4,049
14,255
13,041
67
6,556
7,098
19,796
0
W
Chronos
elbills
Chronos
10,415
3,125
0
967
10,017
4,656
267
4,732
5,056
90,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
43,583
464
Minions Killed
494
0
Camps Cleared
0
1,614,434
Distance Traveled
1,688,216
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,164
480
93
5
0
306,632
0
L
Jormungandr
8,042
473
61
4
0
322,685
2
L
Skadi
8,788
517
109
6
0
302,818
0
L
Baron Samedi
8,479
499
107
6
0
321,252
1
W
Anubis
8,072
475
112
7
0
276,303
0
W
Thanatos
9,993
588
115
7
0
412,366
0
L
Arachne
7,249
426
82
5
0
307,092
0
L
Ratatoskr
9,026
531
105
6
0
360,587
0
W
Bacchus
7,415
436
16
1
0
350,608
8
W
Chronos
9,939
585
158
9
0
342,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role