Player Matchup

Kumbhakarna
Kumbhakarna
Flamefang98
Kumbhakarna
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 83L
1,243 Elo+
Party 1
Izanami
Izanami
MaTyBr23
Izanami
Level 22
God Stats
6W - 5L
1,462 SR
Queue Stats
43W - 64L
1,204 Elo+
Party 1
Fenrir
Fenrir
SuperMikeOne1
Fenrir
Level 23
God Stats
13W - 11L
1,303 SR
Queue Stats
17W - 20L
1,168 Elo+
Party 1
Team Averages
Level 43
1,422 SR
1,205 Elo+

VS

Team Averages
Level 60
1,478 SR
1,338 Elo+
Da Ji
Da Ji
Jacklethemantle1
Da Ji
Level 85
God Stats
3W - 3L
1,690 SR
Queue Stats
52W - 51L
1,325 Elo+
Solo
Merlin
Merlin
Selene071348
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 70L
1,326 Elo+
Party 2
King Arthur
King Arthur
bazookamark215
King Arthur
Level 68
God Stats
8W - 7L
1,243 SR
Queue Stats
184W - 185L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flamefang98
Kumbhakarna
16
2 / 1 / 7
12,554
697
9,343
20,636
23,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MaTyBr23
Izanami
16
2 / 5 / 5
13,175
732
10,179
18,515
8,283
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 1
13,001
722
16,232
20,719
9,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
12,008
667
14,894
15,450
6,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
4 / 2 / 3
12,809
712
17,236
13,336
12,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
bazookamark215
King Arthur
15
2 / 2 / 4
12,207
678
14,606
16,380
19,588
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
8
8
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Flamefang98
Kumbhakarna
2
1
7
5.5
L
2
8
5
0.56
W
Izanami
MaTyBr23
Izanami
2
5
5
0.9
L
Merlin
4
2
3
2.75
W
8
2
1
4.25
L
King Arthur
bazookamark215
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,754
Damage
46,736
59,870
Taken
45,166
41,969
Mitigated
38,443
7,910
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Flamefang98
Kumbhakarna
9,343
1,971
0
1,932
20,636
23,741
0
7,172
13,253
28,645
0
L
14,894
3,747
0
405
15,450
6,552
0
2,527
12,843
0
32,628
W
Izanami
MaTyBr23
Izanami
10,179
8,844
0
3,470
18,515
8,283
272
6,105
12,380
0
74,605
L
Merlin
17,236
1,921
0
1,626
13,336
12,303
33
3,619
9,081
60,779
0
W
16,232
4,462
0
2,508
20,719
9,945
1,451
6,062
14,231
0
46,603
L
King Arthur
bazookamark215
King Arthur
14,606
1,505
0
2,778
16,380
19,588
0
3,815
12,517
2,027
44,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
37,024
177
Minions Killed
144
0
Camps Cleared
0
947,354
Distance Traveled
911,246
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,554
697
29
2
0
320,325
5
L
Da Ji
12,008
667
30
2
0
273,779
0
W
Izanami
13,175
732
112
6
0
274,862
0
L
Merlin
12,809
712
57
3
0
309,300
0
W
Fenrir
13,001
722
36
2
0
352,167
0
L
King Arthur
12,207
678
57
3
0
328,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role