Player Matchup

He Bo
He Bo
Padley99-_-
He Bo
Level 121
God Stats
5W - 4L
1,526 SR
Queue Stats
372W - 351L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
Tasos-228-
Heimdallr
Level 155
God Stats
38W - 34L
1,537 SR
Queue Stats
103W - 112L
1,446 Elo+
Solo
Apollo
Apollo
WhiteMCR
Apollo
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,888 Elo+
Party 2
Merlin
Merlin
johnfootwalker
Merlin
Level 67
God Stats
2W - 3L
1,239 SR
Queue Stats
11W - 16L
1,367 Elo+
Solo
Ravana
Ravana
spintrap1
Ravana
Level 98
God Stats
6W - 2L
1,512 SR
Queue Stats
124W - 129L
1,516 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,534 Elo+

VS

Team Averages
Level 147
1,475 SR
1,463 Elo+
Artemis
Artemis
BoS3o0oD
Artemis
Level 207
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 107L
1,495 Elo+
Party 1
Mulan
Mulan
N4Zchemiii243
Mulan
Level 106
God Stats
0W - 3L
1,367 SR
Queue Stats
32W - 38L
1,522 Elo+
Solo
Bastet
Bastet
Sergi_SLR
Bastet
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 105L
1,395 Elo+
Solo
Ares
Ares
XxBoSaLeMXx
Ares
Level 157
God Stats
1W - 1L
1,577 SR
Queue Stats
76W - 86L
1,434 Elo+
Party 1
Janus
Janus
bo_7mood1
Janus
Level 159
God Stats
15W - 24L
1,428 SR
Queue Stats
384W - 399L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,081
608
3,264
5,402
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Tasos-228-
Heimdallr
10
2 / 0 / 0
5,709
571
5,227
7,218
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
WhiteMCR
Apollo
9
0 / 0 / 2
5,605
561
2,410
5,242
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 0
5,401
540
4,520
2,481
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
spintrap1
Ravana
12
3 / 0 / 0
6,788
679
6,766
5,121
3,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoS3o0oD
Artemis
9
0 / 1 / 0
5,008
501
4,683
6,140
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
4,956
496
3,112
8,403
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Sergi_SLR
Bastet
9
0 / 0 / 0
4,724
472
1,323
8,322
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,070
507
2,364
7,567
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
bo_7mood1
Janus
11
0 / 1 / 0
5,394
539
3,195
5,253
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
BoS3o0oD
Artemis
0
1
0
0
L
0
3
0
0
W
0
0
0
0
L
Bastet
Sergi_SLR
Bastet
0
0
0
0
W
Heimdallr
Tasos-228-
Heimdallr
2
0
0
2
W
Apollo
WhiteMCR
Apollo
0
0
2
1
L
0
1
0
0
L
Janus
bo_7mood1
Janus
0
1
0
0
W
1
0
0
1
W
Ravana
spintrap1
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,187
Damage
14,677
25,464
Taken
35,685
12,365
Mitigated
17,099
11,397
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BoS3o0oD
Artemis
4,683
2,730
0
2,232
6,140
2,323
0
315
5,825
0
33,264
L
3,112
1,299
0
2,795
8,403
4,666
0
381
8,022
0
27,427
W
3,264
314
0
3,948
5,402
1,657
0
1,907
3,367
54,515
0
L
Bastet
Sergi_SLR
Bastet
1,323
433
0
2,580
8,322
2,780
0
2,783
5,539
0
24,399
W
Heimdallr
Tasos-228-
Heimdallr
5,227
2,598
0
2,762
7,218
2,818
0
1,315
5,903
0
39,770
W
Apollo
WhiteMCR
Apollo
2,410
1,035
0
2,095
5,242
3,145
0
1,703
3,490
0
20,763
L
2,364
121
0
3,008
7,567
5,551
0
1,624
5,943
15,818
0
L
Janus
bo_7mood1
Janus
3,195
0
0
1,497
5,253
1,779
0
2,681
2,572
49,019
0
W
4,520
128
0
750
2,481
809
0
453
2,024
40,703
0
W
Ravana
spintrap1
Ravana
6,766
2,353
0
1,842
5,121
3,936
0
0
4,775
0
44,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
25,152
369
Minions Killed
222
0
Camps Cleared
0
1,019,778
Distance Traveled
1,060,729
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,008
501
49
5
0
207,021
2
L
Mulan
4,956
496
32
3
0
175,754
2
W
He Bo
6,081
608
105
11
0
232,147
0
L
Bastet
4,724
472
33
3
0
255,613
3
W
Heimdallr
5,709
571
75
8
0
190,150
0
W
Apollo
5,605
561
32
3
0
200,413
2
L
Ares
5,070
507
21
2
0
203,371
0
L
Janus
5,394
539
87
9
0
218,970
0
W
Merlin
5,401
540
64
6
0
209,166
2
W
Ravana
6,788
679
93
9
0
187,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role