Player Matchup

Pele
Pele
Gold III
davidc19
Pele
Gold III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 64L
1,574 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,500 SR
1,574 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,271 SR
1,454 MMR
Ra
Ra
Bronze III
SwiftySwigs
Ra
Bronze III
Level 67
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 5L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 2 / 0
10,196
1,020
7,901
10,228
6,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ChronosRavanaAh Muzen CabNeithHe Bo

VS

Bans
BakasuraVamanaThorAnubisNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
9,013
901
7,408
9,903
2,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Pele
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,901
Damage
7,408
10,228
Taken
9,903
6,334
Mitigated
2,984
4,269
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,408
1,653
0
1,463
9,903
2,984
894
469
9,434
45,421
0
W
Pele
7,901
3,244
0
4,269
10,228
6,334
962
7,525
2,617
0
49,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,196
Gold Earned
9,013
110
Minions Killed
90
2
Camps Cleared
4
174,546
Distance Traveled
188,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,013
901
90
9
4
188,994
0
W
Pele
10,196
1,020
110
11
2
174,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role