Player Matchup

Kali
Kali
Arithil157
Kali
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 99L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
HENNESSEYF5
Ao Kuang
Level 102
God Stats
4W - 2L
1,566 SR
Queue Stats
181W - 141L
1,632 Elo+
Solo
Ix Chel
Ix Chel
Incercio
Ix Chel
Level 159
God Stats
3W - 4L
1,493 SR
Queue Stats
437W - 374L
1,590 Elo+
Party 1
Rama
Rama
LittleBroFace
Rama
Level 132
God Stats
60W - 46L
1,613 SR
Queue Stats
567W - 511L
1,609 Elo+
Party 1
Geb
Geb
demise14
Geb
Level 198
God Stats
11W - 7L
1,436 SR
Queue Stats
799W - 762L
1,574 Elo+
Party 1
Team Averages
Level 140
1,521 SR
1,583 Elo+

VS

Team Averages
Level 142
1,543 SR
1,576 Elo+
Hun Batz
Hun Batz
Aidan8771
Hun Batz
Level 147
God Stats
0W - 3L
1,139 SR
Queue Stats
194W - 220L
1,546 Elo+
Solo
Poseidon
Poseidon
AlexTFG
Poseidon
Level 142
God Stats
4W - 3L
1,375 SR
Queue Stats
302W - 266L
1,566 Elo+
Solo
Anhur
Anhur
Cоrn
Anhur
Level 148
God Stats
1W - 2L
1,816 SR
Queue Stats
239W - 204L
1,643 Elo+
Party 2
Horus
Horus
LrAGoomba
Horus
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
Tiimebandiit
Ne Zha
Level 187
God Stats
0W - 2L
1,886 SR
Queue Stats
282W - 222L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
9,387
626
7,688
15,093
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
HENNESSEYF5
Ao Kuang
15
4 / 1 / 1
9,700
647
10,020
11,835
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
Incercio
Ix Chel
14
1 / 2 / 5
8,665
578
10,205
9,620
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 0 / 2
8,357
557
6,701
6,082
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 4
8,327
555
6,349
10,021
9,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aidan8771
Hun Batz
11
0 / 2 / 1
6,727
448
2,753
10,733
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
AlexTFG
Poseidon
15
2 / 4 / 0
8,511
567
9,160
13,202
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Cоrn
Anhur
13
0 / 2 / 0
7,548
503
3,711
10,133
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
LrAGoomba
Horus
11
0 / 1 / 0
6,673
445
2,564
12,766
7,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
13
2 / 3 / 0
7,722
515
9,282
15,092
10,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
4
4
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aidan8771
Hun Batz
0
2
1
0.25
L
Poseidon
AlexTFG
Poseidon
2
4
0
0.5
W
6
1
2
7
L
Anhur
Cоrn
Anhur
0
2
0
0
W
Ao Kuang
HENNESSEYF5
Ao Kuang
4
1
1
4.5
W
Ix Chel
Incercio
Ix Chel
1
2
5
1.75
W
0
0
2
1
L
Horus
LrAGoomba
Horus
0
1
0
0
L
Ne Zha
2
3
0
0.67
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
27,470
52,651
Taken
61,926
28,449
Mitigated
30,471
21,286
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aidan8771
Hun Batz
2,753
1,066
0
4,992
10,733
3,670
0
3,234
7,499
0
42,966
L
Poseidon
AlexTFG
Poseidon
9,160
1,219
0
3,956
13,202
4,287
0
7,400
5,802
87,184
0
W
7,688
3,378
0
4,563
15,093
6,921
0
2,280
12,778
0
62,871
L
Anhur
Cоrn
Anhur
3,711
2,319
0
3,449
10,133
3,976
962
2,947
7,186
0
70,341
W
Ao Kuang
HENNESSEYF5
Ao Kuang
10,020
2,051
0
7,802
11,835
5,105
759
14
11,821
69,738
0
W
Ix Chel
Incercio
Ix Chel
10,205
1,587
965
1,579
9,620
4,180
740
4,936
4,684
81,129
0
W
6,701
5,265
0
4,176
6,082
2,371
695
773
5,309
0
74,698
L
Horus
LrAGoomba
Horus
2,564
1,027
2,345
4,200
12,766
7,951
0
5,534
7,232
0
12,176
L
Ne Zha
9,282
1,688
0
4,755
15,092
10,587
0
7,509
7,583
94
62,015
W
6,349
933
0
2,201
10,021
9,872
0
1,783
8,238
27,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
37,181
511
Minions Killed
452
0
Camps Cleared
0
1,545,791
Distance Traveled
1,419,051
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,727
448
82
5
0
230,458
2
L
Poseidon
8,511
567
138
9
0
284,050
0
W
Kali
9,387
626
78
5
0
355,360
1
L
Anhur
7,548
503
129
9
0
274,199
1
W
Ao Kuang
9,700
647
128
9
0
300,791
4
W
Ix Chel
8,665
578
133
9
0
299,317
2
W
Rama
8,357
557
143
10
0
270,223
5
L
Horus
6,673
445
8
1
0
338,621
0
L
Ne Zha
7,722
515
95
6
0
291,723
0
W
Geb
8,327
555
29
2
0
320,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role