Player Matchup

Anhur
Anhur
BiVoNeR-sYc
Anhur
Level 60
God Stats
2W - 7L
1,048 SR
Queue Stats
64W - 81L
1,133 Elo+
Solo
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 122
God Stats
70W - 61L
1,593 SR
Queue Stats
70W - 63L
1,516 Elo+
Solo
Thor
Thor
lxrdmikez
Thor
Level 81
God Stats
4W - 4L
1,364 SR
Queue Stats
50W - 60L
1,386 Elo+
Solo
Team Averages
Level 88
1,335 SR
1,345 Elo+

VS

Team Averages
Level 80
1,508 SR
1,600 Elo+
Khepri
Khepri
MichaelMyersIII
Khepri
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,706 Elo+
Party 1
Ishtar
Ishtar
MikeTargaryen21
Ishtar
Level 123
God Stats
2W - 3L
1,770 SR
Queue Stats
15W - 22L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
Slyctic
Aphrodite
Level 25
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
12,038
752
11,915
12,361
5,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 0 / 5
11,561
723
23,564
9,830
4,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
2 / 0 / 5
11,387
712
9,584
14,716
16,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
9,896
619
6,055
15,778
16,755
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 2
9,939
621
8,856
14,734
6,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Slyctic
Aphrodite
14
1 / 3 / 1
11,028
689
12,166
21,597
9,284
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
1
0
5
3.5
L
1
1
1
1.5
L
0
3
2
0.33
L
Aphrodite
Slyctic
Aphrodite
1
3
1
0.5
W
Thor
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
27,077
36,907
Taken
52,109
26,584
Mitigated
32,181
8,980
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,915
4,126
427
3,174
12,361
5,643
1,475
5,185
7,176
0
52,875
W
23,564
11,353
55
4,482
9,830
4,571
1,310
6,218
3,612
83,613
0
L
6,055
173
0
29
15,778
16,755
0
9,909
5,869
17,037
0
L
8,856
5,357
0
128
14,734
6,142
480
6,061
8,673
0
37,296
L
Aphrodite
Slyctic
Aphrodite
12,166
1,451
5,761
10,366
21,597
9,284
228
9,105
12,324
61,281
0
W
Thor
9,584
643
0
842
14,716
16,370
234
7,571
7,003
1,286
26,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
30,863
193
Minions Killed
159
0
Camps Cleared
0
871,963
Distance Traveled
815,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,038
752
86
5
0
274,839
4
W
Vulcan
11,561
723
87
5
0
319,896
0
L
Khepri
9,896
619
9
1
0
300,698
0
L
Ishtar
9,939
621
59
4
0
255,108
0
L
Aphrodite
11,028
689
91
6
0
259,526
0
W
Thor
11,387
712
20
1
0
277,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role