Player Matchup

Ravana
Ravana
ASR-Ameer
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,193 Elo+
Solo
Susano
Susano
Gamer200015803
Susano
Level 120
God Stats
1W - 4L
1,265 SR
Queue Stats
205W - 218L
1,405 Elo+
Party 2
Jing Wei
Jing Wei
Lilshanny
Jing Wei
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 96L
1,465 Elo+
Party 1
Ganesha
Ganesha
Ommphomfoo
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 180L
1,497 Elo+
Party 1
Fafnir
Fafnir
Patrik822
Fafnir
Level 109
God Stats
2W - 1L
1,769 SR
Queue Stats
199W - 205L
1,409 Elo+
Party 2
Team Averages
Level 80
1,507 SR
1,394 Elo+

VS

Team Averages
Level 82
1,427 SR
1,469 Elo+
Ishtar
Ishtar
 
Ishtar
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
GameKhan669232
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,582 Elo+
Solo
Surtr
Surtr
SavageCyborg
Surtr
Level 126
God Stats
2W - 6L
1,164 SR
Queue Stats
373W - 372L
1,434 Elo+
Party 3
Loki
Loki
ViolonPlume02
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 85L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
Xavier885
Ao Kuang
Level 143
God Stats
24W - 25L
1,471 SR
Queue Stats
814W - 832L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ASR-Ameer
Ravana
13
0 / 4 / 2
6,986
635
5,431
12,396
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 2
7,434
676
7,214
9,549
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Lilshanny
Jing Wei
15
2 / 5 / 3
7,803
709
5,236
10,097
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Ommphomfoo
Ganesha
14
0 / 4 / 7
8,159
742
8,211
12,990
15,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
Patrik822
Fafnir
14
2 / 2 / 4
8,418
765
4,054
10,786
14,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
0 / 2 / 12
8,874
807
5,254
6,146
2,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
16
6 / 1 / 6
9,694
881
10,489
7,321
2,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 15
9,327
848
13,648
13,535
17,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 4 / 11
8,274
752
5,520
8,897
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Xavier885
Ao Kuang
17
11 / 2 / 8
10,518
956
16,096
15,064
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
6
Kills
19
19
Deaths
12
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
2
12
3
L
Ravana
ASR-Ameer
Ravana
0
4
2
0.25
W
Hachiman
6
1
6
9
L
2
4
2
0.75
L
Jing Wei
Lilshanny
Jing Wei
2
5
3
0.7
L
Ganesha
Ommphomfoo
Ganesha
0
4
7
0.88
L
Fafnir
Patrik822
Fafnir
2
2
4
2
W
2
3
15
3.17
W
0
4
11
1.38
W
Ao Kuang
Xavier885
Ao Kuang
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
51,007
55,818
Taken
50,963
50,918
Mitigated
38,612
12,270
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,254
2,951
1,347
449
6,146
2,571
3,119
2,191
3,955
0
23,884
L
Ravana
ASR-Ameer
Ravana
5,431
944
309
1,899
12,396
9,388
0
3,563
8,572
0
14,459
W
Hachiman
10,489
4,153
1,366
2,577
7,321
2,552
3,049
1,779
5,542
0
31,548
L
7,214
1,240
515
1,181
9,549
5,711
0
3,324
6,079
0
17,139
L
Jing Wei
Lilshanny
Jing Wei
5,236
3,453
244
916
10,097
6,019
0
3,277
6,604
0
19,905
L
Ganesha
Ommphomfoo
Ganesha
8,211
372
839
1,607
12,990
15,248
0
5,402
7,105
17,298
0
L
Fafnir
Patrik822
Fafnir
4,054
1,137
1,552
3,208
10,786
14,552
0
3,555
6,858
6,038
0
W
13,648
3,050
924
3,316
13,535
17,613
103
2,441
10,927
7,350
18,746
W
5,520
281
824
841
8,897
3,345
995
2,402
6,410
0
10,475
W
Ao Kuang
Xavier885
Ao Kuang
16,096
4,016
1,275
6,947
15,064
12,531
170
3,277
11,551
22,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
46,687
112
Minions Killed
128
0
Camps Cleared
0
949,269
Distance Traveled
1,058,306
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,874
807
36
3
0
196,208
0
L
Ravana
6,986
635
36
3
0
187,092
2
W
Hachiman
9,694
881
27
2
0
209,612
0
L
Susano
7,434
676
31
3
0
161,285
0
L
Jing Wei
7,803
709
36
3
0
202,384
0
L
Ganesha
8,159
742
0
0
0
216,950
0
L
Fafnir
8,418
765
9
1
0
181,558
0
W
Surtr
9,327
848
36
3
0
219,472
0
W
Loki
8,274
752
15
1
0
226,182
0
W
Ao Kuang
10,518
956
14
1
0
206,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role