Player Matchup

Arachne
Arachne
Dandy1100
Arachne
Level 111
God Stats
3W - 1L
1,285 SR
Queue Stats
70W - 80L
1,437 Elo+
Party 3
Anhur
Anhur
MortisAlpha
Anhur
Level 128
God Stats
6W - 1L
1,301 SR
Queue Stats
127W - 135L
1,436 Elo+
Party 3
Terra
Terra
SoleDog666
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,448 Elo+
Party 3
Zeus
Zeus
jahlyons83
Zeus
Level 106
God Stats
9W - 4L
1,707 SR
Queue Stats
17W - 16L
1,405 Elo+
Party 2
King Arthur
King Arthur
tokki83260
King Arthur
Level 124
God Stats
9W - 1L
1,636 SR
Queue Stats
37W - 26L
1,513 Elo+
Party 2
Team Averages
Level 115
1,486 SR
1,448 Elo+

VS

Team Averages
Level 53
1,435 SR
1,424 Elo+
Amaterasu
Amaterasu
Kranovisj
Amaterasu
Level 41
God Stats
7W - 6L
1,458 SR
Queue Stats
303W - 315L
1,447 Elo+
Party 4
Thor
Thor
LOW_GOLD_HOG
Thor
Level 48
God Stats
13W - 14L
1,434 SR
Queue Stats
313W - 298L
1,452 Elo+
Party 4
Danzaburou
Danzaburou
MalariaEMD
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
TorkielEMD
Sylvanus
Level 63
God Stats
0W - 2L
1,291 SR
Queue Stats
41W - 42L
1,382 Elo+
Party 1
Chang'e
Chang'e
Tydal-Wawe
Chang'e
Level 48
God Stats
40W - 37L
1,493 SR
Queue Stats
298W - 306L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dandy1100
Arachne
12
5 / 1 / 5
7,579
583
8,872
10,688
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 3
7,276
560
6,343
10,090
3,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
11
1 / 0 / 8
7,225
556
3,248
11,353
7,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 0
8,547
657
10,680
3,980
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
tokki83260
King Arthur
11
0 / 2 / 2
6,705
516
4,102
7,699
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kranovisj
Amaterasu
11
2 / 3 / 0
6,876
529
5,784
12,993
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 0
6,934
533
2,136
11,007
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MalariaEMD
Danzaburou
10
0 / 3 / 1
5,774
444
6,560
6,926
2,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
TorkielEMD
Sylvanus
10
0 / 4 / 0
5,449
419
7,877
9,969
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Tydal-Wawe
Chang'e
11
0 / 3 / 0
6,416
494
3,197
11,411
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
3
3
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dandy1100
Arachne
5
1
5
7.5
L
Amaterasu
Kranovisj
Amaterasu
2
3
0
0.67
L
1
2
0
0.5
L
Danzaburou
MalariaEMD
Danzaburou
0
3
1
0.17
W
4
0
3
5.5
W
Terra
1
0
8
5
L
Sylvanus
TorkielEMD
Sylvanus
0
4
0
0
L
Chang'e
Tydal-Wawe
Chang'e
0
3
0
0
W
5
0
0
5
W
King Arthur
tokki83260
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
25,554
43,810
Taken
52,306
21,196
Mitigated
23,397
15,710
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dandy1100
Arachne
8,872
6,786
0
3,172
10,688
4,146
0
2,559
8,016
0
42,989
L
Amaterasu
Kranovisj
Amaterasu
5,784
2,371
0
5,204
12,993
7,883
0
2,441
9,831
0
37,712
L
2,136
441
0
220
11,007
4,387
0
3,211
7,646
0
65,053
L
Danzaburou
MalariaEMD
Danzaburou
6,560
2,242
0
1,729
6,926
2,183
195
784
6,142
0
38,665
W
6,343
3,365
0
5,178
10,090
3,973
944
3,413
6,677
0
56,532
W
Terra
3,248
900
2,703
2,948
11,353
7,928
116
3,780
7,499
17,198
0
L
Sylvanus
TorkielEMD
Sylvanus
7,877
2,562
617
2,752
9,969
5,107
329
1,424
8,545
26,571
6,044
L
Chang'e
Tydal-Wawe
Chang'e
3,197
751
280
5,125
11,411
3,837
489
5,461
5,518
40,145
0
W
10,680
183
135
315
3,980
1,285
1,230
700
3,212
62,179
0
W
King Arthur
tokki83260
King Arthur
4,102
438
130
1,129
7,699
3,864
0
0
7,180
0
26,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
31,449
336
Minions Killed
341
0
Camps Cleared
0
1,334,277
Distance Traveled
1,258,346
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,579
583
61
5
0
296,941
0
L
Amaterasu
6,876
529
56
4
0
267,277
3
L
Thor
6,934
533
107
8
0
292,072
0
L
Danzaburou
5,774
444
60
5
0
246,690
1
W
Anhur
7,276
560
95
7
0
219,757
0
W
Terra
7,225
556
28
2
0
267,123
2
L
Sylvanus
5,449
419
44
3
0
204,118
4
L
Chang'e
6,416
494
74
6
0
248,189
0
W
Zeus
8,547
657
110
8
0
265,704
0
W
King Arthur
6,705
516
42
3
0
284,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role