Player Matchup

Janus
Janus
Hadosyt
Janus
Level 59
God Stats
2W - 5L
1,179 SR
Queue Stats
213W - 222L
1,471 Elo+
Party 1
Thanatos
Thanatos
ReputedSpy41765
Thanatos
Level 50
God Stats
16W - 25L
1,445 SR
Queue Stats
161W - 179L
1,381 Elo+
Solo
Bastet
Bastet
Tiarely
Bastet
Level 36
God Stats
5W - 2L
1,448 SR
Queue Stats
23W - 29L
1,076 Elo+
Solo
Neith
Neith
punkzone
Neith
Level 97
God Stats
120W - 100L
1,553 SR
Queue Stats
142W - 122L
1,470 Elo+
Solo
Xing Tian
Xing Tian
unachtsam-Halde
Xing Tian
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 183L
1,435 Elo+
Party 1
Team Averages
Level 58
1,425 SR
1,366 Elo+

VS

Team Averages
Level 80
1,501 SR
1,524 Elo+
Shiva
Shiva
 
Shiva
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BarbarixRom
Ao Kuang
Level 63
God Stats
0W - 2L
1,709 SR
Queue Stats
1W - 3L
1,723 Elo+
Solo
Cliodhna
Cliodhna
Presa canario8
Cliodhna
Level 69
God Stats
1W - 2L
1,464 SR
Queue Stats
90W - 96L
1,453 Elo+
Party 2
Ullr
Ullr
WildLeo1908
Ullr
Level 64
God Stats
0W - 1L
1,332 SR
Queue Stats
89W - 99L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hadosyt
Janus
12
5 / 2 / 4
7,606
634
7,589
8,117
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
4 / 0 / 6
6,876
573
4,985
8,835
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
Tiarely
Bastet
11
4 / 1 / 3
6,603
550
7,051
7,253
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
punkzone
Neith
11
4 / 0 / 1
6,452
538
6,765
6,059
2,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
unachtsam-Halde
Xing Tian
9
1 / 0 / 2
6,324
527
2,486
8,016
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 3 / 1
6,675
556
4,669
9,434
7,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
6
0 / 3 / 0
5,000
417
1,443
7,474
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
BarbarixRom
Ao Kuang
8
0 / 7 / 1
5,292
441
4,963
9,826
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
12
2 / 2 / 0
6,714
560
3,842
10,258
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 0
5,514
460
3,947
8,904
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
1
0.5
L
Ymir
 
Ymir
0
3
0
0
L
Ao Kuang
BarbarixRom
Ao Kuang
0
7
1
0.07
W
Janus
Hadosyt
Janus
5
2
4
3.5
L
Cliodhna
2
2
0
1
W
Thanatos
4
0
6
7
W
Bastet
Tiarely
Bastet
4
1
3
5.5
L
0
4
0
0
W
Neith
punkzone
Neith
4
0
1
4.5
W
Xing Tian
unachtsam-Halde
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,876
Damage
18,864
38,280
Taken
45,896
17,225
Mitigated
22,024
15,163
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,669
520
0
344
9,434
7,283
269
1,091
8,331
991
44,478
L
Ymir
 
Ymir
1,443
319
0
484
7,474
4,723
0
621
6,853
15,286
0
L
Ao Kuang
BarbarixRom
Ao Kuang
4,963
1,466
0
1,346
9,826
3,082
0
4,664
4,850
23,364
0
W
Janus
Hadosyt
Janus
7,589
859
0
630
8,117
2,733
140
4,805
3,276
49,509
0
L
Cliodhna
3,842
177
0
1,511
10,258
3,676
526
1,708
8,494
0
49,363
W
Thanatos
4,985
1,526
0
9,389
8,835
3,363
0
741
8,094
0
46,300
W
Bastet
Tiarely
Bastet
7,051
1,555
0
740
7,253
2,369
0
261
6,832
0
24,749
L
3,947
1,902
0
1,389
8,904
3,260
0
1,639
7,265
0
34,260
W
Neith
punkzone
Neith
6,765
2,381
0
2,613
6,059
2,191
0
417
5,642
0
51,907
W
Xing Tian
unachtsam-Halde
Xing Tian
2,486
304
0
1,791
8,016
6,569
0
855
7,161
17,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
29,195
321
Minions Killed
260
0
Camps Cleared
0
1,224,916
Distance Traveled
1,107,503
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,675
556
80
7
0
207,913
0
L
Ymir
5,000
417
24
2
0
162,515
2
L
Ao Kuang
5,292
441
36
3
0
237,830
0
W
Janus
7,606
634
91
8
0
214,165
0
L
Cliodhna
6,714
560
71
6
0
279,861
0
W
Thanatos
6,876
573
80
7
0
280,008
0
W
Bastet
6,603
550
39
3
0
285,887
0
L
Ullr
5,514
460
49
4
0
219,384
0
W
Neith
6,452
538
83
7
0
213,413
0
W
Xing Tian
6,324
527
28
2
0
231,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role