Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DugoLogo
Aphrodite
Level 144
God Stats
3W - 1L
1,467 SR
Queue Stats
183W - 102L
1,657 Elo+
Party 2
Erlang Shen
Erlang Shen
LugoSraDlugo
Erlang Shen
Level 159
God Stats
14W - 16L
1,486 SR
Queue Stats
597W - 615L
1,517 Elo+
Solo
Nox
Nox
arzatar
Nox
Level 129
God Stats
7W - 10L
1,431 SR
Queue Stats
298W - 190L
1,591 Elo+
Solo
Neith
Neith
inFEAR
Neith
Level 107
God Stats
7W - 1L
1,864 SR
Queue Stats
213W - 212L
1,508 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,555 Elo+

VS

Team Averages
Level 90
1,407 SR
1,537 Elo+
Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FinleyOne
Cabrakan
Level 38
God Stats
4W - 4L
1,485 SR
Queue Stats
151W - 160L
1,435 Elo+
Party 1
Rama
Rama
FireArEx
Rama
Level 137
God Stats
1W - 2L
1,389 SR
Queue Stats
38W - 25L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
Timer
Tsukuyomi
Level 88
God Stats
11W - 8L
1,162 SR
Queue Stats
93W - 91L
1,480 Elo+
Party 1
Chang'e
Chang'e
xBsJj
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 6
6,972
1,162
4,076
8,983
8,167
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
DugoLogo
Aphrodite
12
0 / 0 / 7
6,636
1,106
2,929
7,027
3,535
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
LugoSraDlugo
Erlang Shen
12
3 / 0 / 4
7,389
1,232
6,544
7,107
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
12
1 / 1 / 6
6,793
1,132
6,808
4,321
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
inFEAR
Neith
12
2 / 0 / 5
7,450
1,242
4,990
2,030
731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

356

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 1
6,913
1,152
8,064
2,185
952
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
FinleyOne
Cabrakan
12
1 / 2 / 1
7,391
1,232
4,554
9,287
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
12
0 / 0 / 1
6,533
1,089
4,874
4,150
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Timer
Tsukuyomi
11
0 / 3 / 2
6,426
1,071
8,762
8,557
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
xBsJj
Chang'e
11
0 / 3 / 1
6,116
1,019
951
4,496
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
8
Kills
2
2
Deaths
8
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
6
5
L
Vulcan
 
Vulcan
1
0
1
1.5
W
Aphrodite
DugoLogo
Aphrodite
0
0
7
3.5
L
Cabrakan
FinleyOne
Cabrakan
1
2
1
0.75
L
Rama
0
0
1
0.5
W
Erlang Shen
LugoSraDlugo
Erlang Shen
3
0
4
5
L
Tsukuyomi
Timer
Tsukuyomi
0
3
2
0.33
W
Nox
1
1
6
4
W
Neith
inFEAR
Neith
2
0
5
4.5
L
Chang'e
xBsJj
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
27,205
29,468
Taken
28,675
18,967
Mitigated
20,437
8,478
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,076
191
0
422
8,983
8,167
0
3,847
4,894
13,828
0
L
Vulcan
 
Vulcan
8,064
3,912
0
0
2,185
952
0
1,142
953
30,100
0
W
Aphrodite
DugoLogo
Aphrodite
2,929
610
3,048
3,516
7,027
3,535
0
3,621
3,286
8,140
0
L
Cabrakan
FinleyOne
Cabrakan
4,554
533
0
745
9,287
12,108
0
4,892
4,135
6,873
0
L
Rama
4,874
3,718
0
1,461
4,150
1,735
0
2,201
1,949
0
16,790
W
Erlang Shen
LugoSraDlugo
Erlang Shen
6,544
3,459
0
856
7,107
4,915
0
2,890
4,153
0
20,639
L
Tsukuyomi
Timer
Tsukuyomi
8,762
2,060
0
296
8,557
3,785
0
3,277
5,242
0
20,286
W
Nox
6,808
774
0
276
4,321
1,619
0
2,121
2,118
14,921
0
W
Neith
inFEAR
Neith
4,990
1,908
0
360
2,030
731
0
963
1,067
0
27,093
L
Chang'e
xBsJj
Chang'e
951
343
160
200
4,496
1,857
0
2,103
2,393
5,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
33,379
149
Minions Killed
120
5
Camps Cleared
4
669,246
Distance Traveled
551,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,972
1,162
12
2
0
139,599
0
L
Vulcan
6,913
1,152
51
9
3
141,344
0
W
Aphrodite
6,636
1,106
14
2
0
127,090
0
L
Cabrakan
7,391
1,232
4
1
0
113,325
0
L
Rama
6,533
1,089
33
6
1
105,296
0
W
Erlang Shen
7,389
1,232
35
6
1
142,662
0
L
Tsukuyomi
6,426
1,071
22
4
0
144,263
0
W
Nox
6,793
1,132
32
5
2
128,180
0
W
Neith
7,450
1,242
56
9
2
131,715
0
L
Chang'e
6,116
1,019
10
2
0
47,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role