Player Matchup

Hel
Hel
Floppy487YT
Hel
Level 65
God Stats
3W - 3L
1,188 SR
Queue Stats
83W - 56L
1,596 Elo+
Solo
Baba Yaga
Baba Yaga
Lykinos
Baba Yaga
Level 24
God Stats
2W - 2L
1,490 SR
Queue Stats
51W - 80L
1,323 Elo+
Party 2
Fenrir
Fenrir
Nanaki23
Fenrir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 115L
1,366 Elo+
Party 2
Khepri
Khepri
SwampDonkeySix
Khepri
Level 160
God Stats
6W - 3L
1,818 SR
Queue Stats
261W - 263L
1,501 Elo+
Solo
Heimdallr
Heimdallr
w01fp4w
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,393 Elo+
Party 2
Team Averages
Level 68
1,499 SR
1,436 Elo+

VS

Team Averages
Level 76
1,434 SR
1,419 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GetSmackedBy_Mac
Vamana
Level 34
God Stats
0W - 3L
1,219 SR
Queue Stats
178W - 177L
1,439 Elo+
Party 1
Hel
Hel
Xmizzy3988
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,242 Elo+
Solo
Ravana
Ravana
monnyy
Ravana
Level 107
God Stats
1W - 3L
1,649 SR
Queue Stats
505W - 505L
1,505 Elo+
Solo
Tiamat
Tiamat
x-JesTaR-o
Tiamat
Level 65
God Stats
1W - 2L
1,302 SR
Queue Stats
188W - 209L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 19
8,900
890
12,429
8,654
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Lykinos
Baba Yaga
15
2 / 1 / 16
8,490
849
9,329
5,150
3,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Nanaki23
Fenrir
17
15 / 2 / 5
10,189
1,019
12,073
14,494
15,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
3 / 1 / 22
9,850
985
6,370
13,094
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
w01fp4w
Heimdallr
16
4 / 3 / 16
8,919
892
10,146
11,444
6,590
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
0 / 7 / 6
8,077
808
10,119
13,360
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 1
8,526
853
9,893
13,571
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 5 / 3
6,822
682
2,809
8,667
3,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
monnyy
Ravana
12
1 / 6 / 2
7,300
730
5,672
11,502
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
x-JesTaR-o
Tiamat
15
2 / 4 / 3
7,767
777
9,680
8,932
5,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
27
Kills
7
9
Deaths
27
78
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
7
6
0.43
W
3
2
19
6.25
L
4
5
1
0.9
W
Baba Yaga
Lykinos
Baba Yaga
2
1
16
10
W
Fenrir
Nanaki23
Fenrir
15
2
5
8.75
W
3
1
22
14
L
0
5
3
0.3
L
Ravana
monnyy
Ravana
1
6
2
0.33
W
Heimdallr
w01fp4w
Heimdallr
4
3
16
4
L
Tiamat
x-JesTaR-o
Tiamat
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
38,173
52,836
Taken
56,032
42,064
Mitigated
36,453
27,676
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,119
3,267
522
1,927
13,360
5,966
0
6,070
7,290
0
25,163
W
12,429
1,773
12,843
4,401
8,654
4,176
1,966
2,206
6,143
22,815
0
L
9,893
3,802
420
1,988
13,571
14,453
0
6,235
7,286
0
21,025
W
Baba Yaga
Lykinos
Baba Yaga
9,329
1,218
0
1,657
5,150
3,012
1,373
1,002
3,687
22,559
0
W
Fenrir
Nanaki23
Fenrir
12,073
2,360
1,962
2,028
14,494
15,359
758
3,233
10,400
718
15,516
W
6,370
328
1,467
3,318
13,094
12,927
669
3,572
8,695
19,031
0
L
2,809
1,588
183
913
8,667
3,723
132
4,503
4,094
5,578
0
L
Ravana
monnyy
Ravana
5,672
1,137
363
1,748
11,502
6,775
0
6,577
4,810
0
13,964
W
Heimdallr
w01fp4w
Heimdallr
10,146
4,790
0
0
11,444
6,590
1,244
1,920
9,211
0
19,645
L
Tiamat
x-JesTaR-o
Tiamat
9,680
1,515
239
1,482
8,932
5,536
0
5,477
3,411
15,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,348
Gold Earned
38,492
122
Minions Killed
95
0
Camps Cleared
0
972,953
Distance Traveled
823,098
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,077
808
41
4
0
134,975
1
W
Hel
8,900
890
34
3
0
188,428
0
L
Vamana
8,526
853
16
2
0
205,236
0
W
Baba Yaga
8,490
849
27
3
0
177,566
0
W
Fenrir
10,189
1,019
7
1
0
205,754
0
W
Khepri
9,850
985
34
3
0
217,858
0
L
Hel
6,822
682
5
1
0
138,723
0
L
Ravana
7,300
730
21
2
0
159,662
0
W
Heimdallr
8,919
892
20
2
0
183,347
0
L
Tiamat
7,767
777
12
1
0
184,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role