Player Matchup

King Arthur
King Arthur
Awadakedawra
King Arthur
Level 65
God Stats
2W - 1L
1,325 SR
Queue Stats
11W - 9L
1,491 Elo+
Solo
Agni
Agni
Mickolini17
Agni
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,557 Elo+
Party 1
Geb
Geb
No2dg
Geb
Level 62
God Stats
6W - 3L
1,524 SR
Queue Stats
12W - 9L
1,424 Elo+
Party 3
Mercury
Mercury
zzzzWbTbWbzzzz
Mercury
Level 63
God Stats
7W - 6L
1,414 SR
Queue Stats
34W - 27L
1,515 Elo+
Party 1
Chernobog
Chernobog
Фад112
Chernobog
Level 89
God Stats
7W - 7L
1,505 SR
Queue Stats
67W - 64L
1,463 Elo+
Party 3
Team Averages
Level 85
1,453 SR
1,490 Elo+

VS

Team Averages
Level 65
1,553 SR
1,380 Elo+
Tyr
Tyr
Luffyo
Tyr
Level 104
God Stats
3W - 5L
1,481 SR
Queue Stats
125W - 120L
1,487 Elo+
Solo
Merlin
Merlin
Seff222
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,092 Elo+
Solo
Bakasura
Bakasura
VorteXP1
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 208L
1,295 Elo+
Solo
Danzaburou
Danzaburou
ZonGlol
Danzaburou
Level 88
God Stats
2W - 3L
1,785 SR
Queue Stats
110W - 111L
1,528 Elo+
Party 2
Ares
Ares
hu1sos
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awadakedawra
King Arthur
10
1 / 0 / 1
5,491
499
4,551
7,775
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 2
6,218
565
5,317
5,312
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
No2dg
Geb
10
1 / 2 / 3
5,564
506
3,861
9,281
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 1 / 4
6,766
615
6,004
7,427
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Фад112
Chernobog
10
3 / 0 / 2
5,753
523
6,444
6,540
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Luffyo
Tyr
9
0 / 2 / 0
5,586
508
3,183
9,095
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
Seff222
Merlin
10
1 / 3 / 0
5,650
514
3,459
6,095
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
VorteXP1
Bakasura
8
0 / 5 / 1
5,007
455
2,439
10,909
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ZonGlol
Danzaburou
9
1 / 1 / 1
5,513
501
6,459
6,648
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
hu1sos
Ares
9
1 / 3 / 1
5,773
525
3,278
7,995
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Awadakedawra
King Arthur
1
0
1
1.5
L
Tyr
Luffyo
Tyr
0
2
0
0
W
3
1
2
4
W
Geb
No2dg
Geb
1
2
3
1.25
L
Merlin
Seff222
Merlin
1
3
0
0.33
L
Bakasura
VorteXP1
Bakasura
0
5
1
0.1
L
Danzaburou
ZonGlol
Danzaburou
1
1
1
1.5
L
Ares
hu1sos
Ares
1
3
1
0.5
W
6
1
4
8
W
Chernobog
Фад112
Chernobog
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
18,818
36,335
Taken
40,742
17,986
Mitigated
22,945
9,919
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Awadakedawra
King Arthur
4,551
247
0
1,297
7,775
5,397
0
0
7,775
0
27,816
L
Tyr
Luffyo
Tyr
3,183
416
0
4,120
9,095
7,700
0
56
9,037
0
32,976
W
5,317
669
0
1,409
5,312
1,721
0
2,416
2,860
43,887
0
W
Geb
No2dg
Geb
3,861
476
0
2,102
9,281
5,958
0
2,735
6,546
17,418
0
L
Merlin
Seff222
Merlin
3,459
329
0
1,590
6,095
2,173
0
3,181
2,914
43,243
0
L
Bakasura
VorteXP1
Bakasura
2,439
1,601
0
2,253
10,909
4,046
0
2,136
8,773
0
21,841
L
Danzaburou
ZonGlol
Danzaburou
6,459
1,749
0
1,700
6,648
2,328
0
1,493
5,011
0
46,418
L
Ares
hu1sos
Ares
3,278
404
0
1,150
7,995
6,698
0
2,260
5,735
8,505
0
W
6,004
2,519
0
557
7,427
2,673
0
1,043
6,236
0
46,925
W
Chernobog
Фад112
Chernobog
6,444
4,340
0
4,554
6,540
2,237
0
593
5,882
0
42,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
27,529
289
Minions Killed
264
0
Camps Cleared
0
1,067,436
Distance Traveled
1,034,528
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,491
499
53
5
0
203,148
0
L
Tyr
5,586
508
48
4
0
178,361
0
W
Agni
6,218
565
69
6
0
218,418
4
W
Geb
5,564
506
26
2
0
192,437
0
L
Merlin
5,650
514
71
6
0
170,960
0
L
Bakasura
5,007
455
46
4
0
255,583
0
L
Danzaburou
5,513
501
88
8
0
211,135
0
L
Ares
5,773
525
11
1
0
218,489
0
W
Mercury
6,766
615
65
6
0
255,288
0
W
Chernobog
5,753
523
76
7
0
198,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role