Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kazima_Hawkeye
Bastet
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 312L
1,525 Elo+
Solo
Hun Batz
Hun Batz
Padden0007
Hun Batz
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 92L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
ZimmerSee3674
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,490 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,501 Elo+

VS

Team Averages
Level 64
1,601 SR
1,367 Elo+
Cerberus
Cerberus
NotEcki
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,181 Elo+
Party 1
Cabrakan
Cabrakan
RisingAscendant
Cabrakan
Level 85
God Stats
2W - 0L
1,840 SR
Queue Stats
59W - 67L
1,432 Elo+
Solo
Janus
Janus
SonisLT
Janus
Level 91
God Stats
4W - 1L
1,463 SR
Queue Stats
118W - 76L
1,647 Elo+
Solo
Anubis
Anubis
Takeo2910
Anubis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 34L
1,116 Elo+
Party 1
Geb
Geb
milopiew
Geb
Level 102
God Stats
3W - 0L
1,702 SR
Queue Stats
167W - 181L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 1 / 2
6,829
854
6,647
6,508
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
 
Erlang Shen
12
2 / 3 / 5
6,607
826
5,658
9,463
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 3 / 3
7,091
886
9,584
8,280
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Padden0007
Hun Batz
9
0 / 5 / 4
5,687
711
3,189
7,874
2,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
ZimmerSee3674
Danzaburou
12
2 / 2 / 4
6,642
830
5,350
6,064
2,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NotEcki
Cerberus
14
2 / 1 / 12
7,992
999
8,283
11,054
14,548
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
12
1 / 2 / 11
7,066
883
5,471
9,425
10,640
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
SonisLT
Janus
13
6 / 2 / 7
7,915
989
8,310
4,649
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
Takeo2910
Anubis
13
2 / 1 / 5
7,089
886
4,470
5,470
2,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 2 / 10
8,088
1,011
5,737
9,382
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
8
Kills
14
14
Deaths
8
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
2
2
L
Erlang Shen
 
Erlang Shen
2
3
5
1.5
L
3
3
3
1.5
W
Cerberus
NotEcki
Cerberus
2
1
12
8
L
Hun Batz
Padden0007
Hun Batz
0
5
4
0.4
W
Cabrakan
1
2
11
3.25
W
Janus
SonisLT
Janus
6
2
7
4.75
W
Anubis
Takeo2910
Anubis
2
1
5
4.5
L
Danzaburou
ZimmerSee3674
Danzaburou
2
2
4
2
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
32,271
38,189
Taken
39,980
19,235
Mitigated
39,528
9,962
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,647
1,894
444
1,563
6,508
2,388
74
5,667
841
0
20,413
L
Erlang Shen
 
Erlang Shen
5,658
2,444
530
1,636
9,463
8,591
113
8,027
1,436
0
9,353
L
9,584
1,637
248
1,278
8,280
3,302
0
6,133
2,147
0
14,525
W
Cerberus
NotEcki
Cerberus
8,283
535
235
3,211
11,054
14,548
413
26
10,388
18,336
0
L
Hun Batz
Padden0007
Hun Batz
3,189
765
713
714
7,874
2,683
0
6,788
1,086
0
6,687
W
Cabrakan
5,471
443
2,056
1,329
9,425
10,640
214
0
9,146
6,601
0
W
Janus
SonisLT
Janus
8,310
333
0
428
4,649
2,163
694
0
4,567
19,893
0
W
Anubis
Takeo2910
Anubis
4,470
560
86
985
5,470
2,702
0
0
5,384
11,730
0
L
Danzaburou
ZimmerSee3674
Danzaburou
5,350
2,045
1,464
1,372
6,064
2,271
500
5,799
265
0
13,843
W
5,737
451
2,186
1,259
9,382
9,475
680
14
9,168
11,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
38,150
85
Minions Killed
103
0
Camps Cleared
0
799,780
Distance Traveled
800,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,829
854
31
4
0
139,229
0
L
Erlang Shen
6,607
826
12
2
0
167,583
0
L
Bastet
7,091
886
12
2
0
192,601
0
W
Cerberus
7,992
999
38
5
0
152,049
0
L
Hun Batz
5,687
711
3
0
0
153,433
0
W
Cabrakan
7,066
883
12
2
0
144,902
0
W
Janus
7,915
989
25
3
0
167,960
0
W
Anubis
7,089
886
23
3
0
156,963
0
L
Danzaburou
6,642
830
27
3
0
146,934
0
W
Geb
8,088
1,011
5
1
0
178,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role