Player Matchup

Horus
Horus
IngrownToes
Horus
Level 118
God Stats
2W - 3L
1,560 SR
Queue Stats
311W - 326L
1,414 Elo+
Party 1
Da Ji
Da Ji
MrBorkz
Da Ji
Level 83
God Stats
8W - 15L
1,427 SR
Queue Stats
122W - 175L
1,436 Elo+
Party 1
Achilles
Achilles
OllyPop6103
Achilles
Level 113
God Stats
11W - 11L
1,623 SR
Queue Stats
286W - 337L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
ThePunisher_181
Ah Puch
Level 119
God Stats
1W - 3L
1,464 SR
Queue Stats
13W - 18L
1,438 Elo+
Solo
Charybdis
Charybdis
Wufzs
Charybdis
Level 48
God Stats
15W - 27L
1,358 SR
Queue Stats
93W - 126L
1,411 Elo+
Party 1
Team Averages
Level 96
1,486 SR
1,431 Elo+

VS

Team Averages
Level 80
1,493 SR
1,534 Elo+
Sun Wukong
Sun Wukong
BELCEBU_REX
Sun Wukong
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 2
Geb
Geb
OMEGAXIIIx
Geb
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 67L
1,514 Elo+
Party 2
Ravana
Ravana
TSUINDORAGON
Ravana
Level 46
God Stats
6W - 5L
1,547 SR
Queue Stats
64W - 47L
1,495 Elo+
Solo
Nu Wa
Nu Wa
mamiborde
Nu Wa
Level 73
God Stats
2W - 1L
1,645 SR
Queue Stats
154W - 132L
1,467 Elo+
Solo
Cernunnos
Cernunnos
ozone921
Cernunnos
Level 106
God Stats
1W - 2L
1,271 SR
Queue Stats
209W - 179L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,506
501
2,125
6,034
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
MrBorkz
Da Ji
7
1 / 1 / 0
4,132
590
1,350
5,412
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
OllyPop6103
Achilles
7
0 / 2 / 0
4,159
594
1,900
5,268
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 1
3,999
571
1,761
2,164
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Wufzs
Charybdis
4
0 / 0 / 0
3,158
451
250
1,329
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BELCEBU_REX
Sun Wukong
8
2 / 0 / 0
4,758
680
1,872
4,588
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
4,202
600
1,454
2,907
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
8
0 / 0 / 2
4,308
615
1,680
1,851
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
mamiborde
Nu Wa
8
1 / 1 / 0
4,368
624
1,877
3,407
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ozone921
Cernunnos
7
1 / 0 / 0
4,272
610
2,954
2,297
713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BELCEBU_REX
Sun Wukong
2
0
0
2
L
0
1
0
0
L
Da Ji
MrBorkz
Da Ji
1
1
0
1
W
0
0
1
0.5
L
Achilles
OllyPop6103
Achilles
0
2
0
0
W
Ravana
0
0
2
1
L
0
0
1
0.5
L
Charybdis
Wufzs
Charybdis
0
0
0
0
W
Nu Wa
mamiborde
Nu Wa
1
1
0
1
W
Cernunnos
ozone921
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,386
Damage
9,837
20,207
Taken
15,050
9,897
Mitigated
6,912
6,964
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BELCEBU_REX
Sun Wukong
1,872
282
0
1,250
4,588
2,775
11
42
4,546
0
23,416
L
2,125
1,353
148
2,475
6,034
3,860
0
924
5,092
0
12,094
L
Da Ji
MrBorkz
Da Ji
1,350
324
0
2,316
5,412
1,776
0
912
4,444
0
19,480
W
1,454
154
0
1,458
2,907
1,714
0
134
2,773
10,481
0
L
Achilles
OllyPop6103
Achilles
1,900
577
0
675
5,268
3,161
0
95
5,155
0
23,515
W
Ravana
1,680
348
0
1,464
1,851
696
0
368
1,483
0
24,862
L
1,761
65
54
734
2,164
666
0
706
1,422
23,792
0
L
Charybdis
Wufzs
Charybdis
250
194
0
562
1,329
434
0
576
735
0
7,429
W
Nu Wa
mamiborde
Nu Wa
1,877
433
0
941
3,407
1,014
0
1,315
2,092
25,392
0
W
Cernunnos
ozone921
Cernunnos
2,954
1,502
0
1,703
2,297
713
0
0
2,297
0
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,954
Gold Earned
21,908
154
Minions Killed
221
0
Camps Cleared
0
611,566
Distance Traveled
660,276
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,758
680
39
6
0
135,405
0
L
Horus
3,506
501
20
3
0
132,835
2
L
Da Ji
4,132
590
37
5
0
158,658
0
W
Geb
4,202
600
16
2
0
128,035
0
L
Achilles
4,159
594
45
6
0
133,786
0
W
Ravana
4,308
615
50
7
0
170,837
2
L
Ah Puch
3,999
571
40
6
0
118,750
2
L
Charybdis
3,158
451
12
2
0
67,537
0
W
Nu Wa
4,368
624
63
9
0
122,784
0
W
Cernunnos
4,272
610
53
8
0
103,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role