Player Matchup

Surtr
Surtr
LonelySenpaii
Surtr
Level 68
God Stats
15W - 4L
1,732 SR
Queue Stats
87W - 80L
1,524 Elo+
Solo
Rama
Rama
Rudo48
Rama
Level 105
God Stats
28W - 24L
1,474 SR
Queue Stats
234W - 288L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
gelatina38
Kukulkan
Level 60
God Stats
9W - 5L
1,478 SR
Queue Stats
80W - 100L
1,329 Elo+
Party 2
Team Averages
Level 78
1,561 SR
1,394 Elo+

VS

Team Averages
Level 110
1,415 SR
1,438 Elo+
King Arthur
King Arthur
AFruitSnack9784
King Arthur
Level 105
God Stats
0W - 1L
1,201 SR
Queue Stats
50W - 62L
1,411 Elo+
Party 1
Eset
Eset
Esau3266
Eset
Level 145
God Stats
8W - 5L
1,538 SR
Queue Stats
284W - 291L
1,473 Elo+
Solo
Fenrir
Fenrir
Spookboomer1446
Fenrir
Level 79
God Stats
0W - 2L
1,507 SR
Queue Stats
28W - 35L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 4
11,910
851
12,478
15,552
15,610
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Rudo48
Rama
14
1 / 4 / 6
10,161
726
8,911
11,630
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
gelatina38
Kukulkan
14
4 / 4 / 7
11,275
805
8,789
11,290
4,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AFruitSnack9784
King Arthur
14
3 / 3 / 7
10,366
740
11,507
18,360
16,101
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
13
5 / 6 / 3
10,760
769
11,971
12,093
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 4 / 6
10,141
724
10,480
14,926
12,264
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
11
11
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AFruitSnack9784
King Arthur
3
3
7
2.17
L
Eset
5
6
3
1.08
W
7
3
4
3
W
Rama
Rudo48
Rama
1
4
6
1
L
3
4
6
1.5
W
Kukulkan
gelatina38
Kukulkan
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
33,958
38,472
Taken
45,379
25,446
Mitigated
33,357
8,149
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AFruitSnack9784
King Arthur
11,507
890
0
3,680
18,360
16,101
27
4,291
13,814
0
41,634
L
Eset
11,971
946
443
1,157
12,093
4,992
0
1,621
10,472
52,550
0
W
12,478
5,174
394
3,571
15,552
15,610
280
3,907
11,645
391
21,417
W
Rama
Rudo48
Rama
8,911
6,859
0
2,142
11,630
4,860
905
5,187
6,395
0
32,388
L
10,480
2,056
0
1,989
14,926
12,264
0
4,435
10,467
0
33,140
W
Kukulkan
gelatina38
Kukulkan
8,789
1,492
0
2,042
11,290
4,976
432
3,414
7,700
55,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
31,267
132
Minions Killed
177
0
Camps Cleared
0
773,795
Distance Traveled
769,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,366
740
56
4
0
267,311
0
L
Eset
10,760
769
84
6
0
244,383
0
W
Surtr
11,910
851
14
1
0
269,673
0
W
Rama
10,161
726
45
3
0
245,813
0
L
Fenrir
10,141
724
37
3
0
258,030
0
W
Kukulkan
11,275
805
73
5
0
258,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role