Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AirMIKE D 256
Kumbhakarna
Level 203
God Stats
13W - 10L
1,264 SR
Queue Stats
1,185W - 1,240L
1,353 Elo+
Solo
Nu Wa
Nu Wa
ChickensLm10
Nu Wa
Level 66
God Stats
4W - 1L
1,477 SR
Queue Stats
118W - 105L
1,445 Elo+
Solo
Anubis
Anubis
MisterWizard543
Anubis
Level 261
God Stats
26W - 27L
1,471 SR
Queue Stats
1,779W - 1,907L
1,450 Elo+
Solo
Cabrakan
Cabrakan
alexXxos
Cabrakan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,355 Elo+
Solo
Team Averages
Level 143
1,442 SR
1,421 Elo+

VS

Team Averages
Level 62
1,525 SR
1,480 Elo+
Thoth
Thoth
Berto23
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,843 Elo+
Solo
Ganesha
Ganesha
DEADP00l1980
Ganesha
Level 88
God Stats
11W - 4L
1,662 SR
Queue Stats
189W - 201L
1,394 Elo+
Solo
Serqet
Serqet
Gebzoola
Serqet
Level 57
God Stats
17W - 18L
1,507 SR
Queue Stats
645W - 684L
1,391 Elo+
Solo
Hou Yi
Hou Yi
TheGoddessAva
Hou Yi
Level 102
God Stats
11W - 11L
1,588 SR
Queue Stats
238W - 244L
1,433 Elo+
Solo
Apollo
Apollo
Zeuslightning47
Apollo
Level 27
God Stats
2W - 5L
1,368 SR
Queue Stats
207W - 324L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 13
8,568
857
2,953
10,037
10,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
AirMIKE D 256
Kumbhakarna
15
2 / 0 / 14
8,370
837
5,308
17,723
10,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 3 / 12
10,044
1,004
14,857
9,025
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 4 / 8
9,696
970
15,733
12,015
6,847
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
alexXxos
Cabrakan
15
3 / 2 / 12
9,184
918
4,444
10,558
15,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Berto23
Thoth
15
3 / 7 / 2
8,612
861
13,224
9,936
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
DEADP00l1980
Ganesha
16
1 / 4 / 6
8,206
821
9,799
14,042
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Gebzoola
Serqet
10
2 / 2 / 0
6,791
679
980
4,731
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 1 / 3
6,775
678
7,130
5,763
2,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 9 / 1
7,926
793
7,599
13,525
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
23
Kills
9
10
Deaths
23
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
13
7.5
W
Kumbhakarna
AirMIKE D 256
Kumbhakarna
2
0
14
9
L
Thoth
Berto23
Thoth
3
7
2
0.57
W
7
3
12
4.33
L
Ganesha
DEADP00l1980
Ganesha
1
4
6
1
L
Serqet
Gebzoola
Serqet
2
2
0
1
W
10
4
8
3.5
L
0
1
3
1.5
L
3
9
1
0.39
W
Cabrakan
alexXxos
Cabrakan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,295
Damage
38,732
59,358
Taken
47,997
48,033
Mitigated
24,044
21,335
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,953
1,517
1,654
1,072
10,037
10,600
1,023
5,174
4,491
6,761
86
W
Kumbhakarna
AirMIKE D 256
Kumbhakarna
5,308
331
1,866
7,860
17,723
10,339
1,215
6,023
11,352
11,362
0
L
Thoth
Berto23
Thoth
13,224
771
0
10
9,936
3,091
0
9,148
788
30,960
0
W
14,857
2,964
709
1,357
9,025
4,534
2,708
1,830
7,054
30,654
0
L
Ganesha
DEADP00l1980
Ganesha
9,799
311
476
1,540
14,042
12,170
0
12,624
984
18,832
256
L
Serqet
Gebzoola
Serqet
980
257
264
267
4,731
2,125
27
3,434
1,241
0
1,646
W
15,733
805
617
3,933
12,015
6,847
1,842
4,692
7,028
33,838
0
L
7,130
1,664
1,312
1,484
5,763
2,150
0
5,020
671
0
17,943
L
7,599
2,278
30
807
13,525
4,508
0
12,093
1,018
0
13,443
W
Cabrakan
alexXxos
Cabrakan
4,444
623
702
1,565
10,558
15,713
948
4,353
6,205
8,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
38,310
97
Minions Killed
100
0
Camps Cleared
0
854,700
Distance Traveled
702,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,568
857
8
1
0
145,685
0
W
Kumbhakarna
8,370
837
11
1
0
218,491
0
L
Thoth
8,612
861
45
5
0
150,777
0
W
Nu Wa
10,044
1,004
34
3
0
171,753
0
L
Ganesha
8,206
821
3
0
0
170,654
0
L
Serqet
6,791
679
3
0
0
77,215
0
W
Anubis
9,696
970
33
3
0
152,830
0
L
Hou Yi
6,775
678
30
3
0
122,447
0
L
Apollo
7,926
793
19
2
0
181,464
0
W
Cabrakan
9,184
918
11
1
0
165,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role