Player Matchup

Yemoja
Yemoja
ChampagneScott
Yemoja
Level 109
God Stats
0W - 1L
1,323 SR
Queue Stats
10W - 16L
1,409 Elo+
Party 2
Ishtar
Ishtar
Chappysfst
Ishtar
Level 50
God Stats
0W - 1L
1,702 SR
Queue Stats
9W - 8L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
Leanvmq
Zhong Kui
Level 120
God Stats
7W - 2L
1,988 SR
Queue Stats
202W - 194L
1,544 Elo+
Solo
Merlin
Merlin
Nola_crumb
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,466 Elo+
Party 2
Skadi
Skadi
dragonhunter492
Skadi
Level 123
God Stats
1W - 1L
1,509 SR
Queue Stats
10W - 14L
1,477 Elo+
Party 2
Team Averages
Level 101
1,604 SR
1,487 Elo+

VS

Team Averages
Level 92
1,539 SR
1,465 Elo+
Fenrir
Fenrir
Blackfuzz
Fenrir
Level 109
God Stats
1W - 0L
1,515 SR
Queue Stats
9W - 8L
1,413 Elo+
Solo
Nox
Nox
CamoGirmirPC
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,561 Elo+
Solo
Izanami
Izanami
Gwizzy_113
Izanami
Level 124
God Stats
6W - 5L
1,678 SR
Queue Stats
188W - 189L
1,512 Elo+
Solo
Aphrodite
Aphrodite
MeLlamoRoberto
Aphrodite
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
342W - 337L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
ThalamicOak99
Xbalanque
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
179W - 177L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,585
685
3,890
16,813
19,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Chappysfst
Ishtar
15
1 / 4 / 6
9,232
659
7,926
10,047
4,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Leanvmq
Zhong Kui
15
1 / 7 / 8
9,297
664
18,178
22,563
25,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Nola_crumb
Merlin
19
4 / 3 / 4
10,772
769
22,036
12,068
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 5 / 3
9,378
670
12,523
13,431
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blackfuzz
Fenrir
20
10 / 3 / 12
11,624
830
20,398
26,380
33,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
3 / 2 / 13
10,370
741
10,985
8,482
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Gwizzy_113
Izanami
16
4 / 5 / 9
10,132
724
15,526
13,598
6,133
Aphrodite
MeLlamoRoberto
Aphrodite
18
3 / 2 / 15
10,416
744
13,397
15,285
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
ThalamicOak99
Xbalanque
16
3 / 3 / 14
10,148
725
9,906
14,959
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
12
Kills
23
23
Deaths
15
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blackfuzz
Fenrir
10
3
12
5.33
W
3
2
13
4.75
L
1
4
4
0.75
L
Ishtar
Chappysfst
Ishtar
1
4
6
1
W
Izanami
Gwizzy_113
Izanami
4
5
9
1.7
L
Zhong Kui
Leanvmq
Zhong Kui
1
7
8
0.71
W
Aphrodite
MeLlamoRoberto
Aphrodite
3
2
15
5.25
L
Merlin
Nola_crumb
Merlin
4
3
4
2
W
Xbalanque
ThalamicOak99
Xbalanque
3
3
14
3.33
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,553
Damage
70,212
74,922
Taken
78,704
63,205
Mitigated
59,918
27,835
Healing
44,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blackfuzz
Fenrir
20,398
4,733
2,445
5,245
26,380
33,908
1,293
10,704
15,636
1,397
25,910
W
10,985
1,345
833
599
8,482
4,158
1,331
6,047
2,435
26,386
0
L
3,890
1,110
9,898
4,113
16,813
19,529
248
6,282
10,407
6,553
0
L
Ishtar
Chappysfst
Ishtar
7,926
4,065
141
753
10,047
4,709
528
3,475
6,432
0
16,278
W
Izanami
Gwizzy_113
Izanami
15,526
9,593
2,032
2,319
13,598
6,133
2,699
6,021
6,989
58
40,724
L
Zhong Kui
Leanvmq
Zhong Kui
18,178
915
845
6,435
22,563
25,932
63
9,743
12,696
29,307
0
W
Aphrodite
MeLlamoRoberto
Aphrodite
13,397
1,885
15,374
10,290
15,285
9,288
1,117
10,569
4,716
29,599
0
L
Merlin
Nola_crumb
Merlin
22,036
1,462
894
2,076
12,068
6,453
56
2,854
9,022
48,443
0
W
Xbalanque
ThalamicOak99
Xbalanque
9,906
4,499
1,262
4,055
14,959
6,431
1,498
10,821
4,066
0
26,594
L
12,523
4,558
1,087
1,593
13,431
6,582
738
3,469
9,922
0
24,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,264
Gold Earned
52,690
143
Minions Killed
154
0
Camps Cleared
0
1,083,690
Distance Traveled
1,326,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,624
830
10
1
0
305,698
0
W
Nox
10,370
741
40
3
0
261,233
0
L
Yemoja
9,585
685
7
1
0
228,588
0
L
Ishtar
9,232
659
28
2
0
170,775
0
W
Izanami
10,132
724
42
3
0
217,701
0
L
Zhong Kui
9,297
664
18
1
0
197,413
0
W
Aphrodite
10,416
744
34
2
0
259,246
0
L
Merlin
10,772
769
70
5
0
245,977
0
W
Xbalanque
10,148
725
28
2
0
282,801
0
L
Skadi
9,378
670
20
1
0
240,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role