Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Blood_Yannik
Shiva
Level 148
God Stats
6W - 2L
1,793 SR
Queue Stats
93W - 107L
1,506 Elo+
Party 1
Tiamat
Tiamat
ocean_bronko
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 381L
1,503 Elo+
Party 3
Da Ji
Da Ji
xOmikami
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 280L
1,665 Elo+
Solo
Team Averages
Level 143
1,559 SR
1,535 Elo+

VS

Team Averages
Level 141
1,429 SR
1,509 Elo+
Ravana
Ravana
Unconsciousjake
Ravana
Level 142
God Stats
3W - 3L
1,525 SR
Queue Stats
31W - 25L
1,448 Elo+
Party 2
Merlin
Merlin
Ware0fTheWolf
Merlin
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,472 Elo+
Party 2
Martichoras
Martichoras
akamac20
Martichoras
Level 118
God Stats
1W - 10L
1,156 SR
Queue Stats
18W - 26L
1,444 Elo+
Party 2
Sobek
Sobek
jowel26
Sobek
Level 185
God Stats
2W - 2L
1,463 SR
Queue Stats
291W - 307L
1,560 Elo+
Solo
Athena
Athena
mcxnerney
Athena
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 78L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 1
6,454
645
5,963
4,569
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
 
Kuzenbo
9
1 / 1 / 3
5,953
595
3,086
5,554
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 0
6,062
606
5,113
8,568
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
10
0 / 0 / 0
5,594
559
2,502
3,995
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
xOmikami
Da Ji
10
0 / 1 / 2
5,498
550
2,455
9,414
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,773
577
2,780
3,616
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 0
5,186
519
2,568
4,566
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
akamac20
Martichoras
9
0 / 0 / 0
4,909
491
1,889
4,615
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
jowel26
Sobek
10
1 / 2 / 1
5,417
542
5,584
9,674
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
mcxnerney
Athena
5
0 / 3 / 0
4,135
414
1,407
5,845
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
W
Kuzenbo
 
Kuzenbo
1
1
3
2.5
W
2
2
0
1
L
2
0
1
2.5
L
1
0
0
1
L
Martichoras
akamac20
Martichoras
0
0
0
0
L
Sobek
jowel26
Sobek
1
2
1
0.75
L
Athena
mcxnerney
Athena
0
3
0
0
W
Tiamat
0
0
0
0
W
Da Ji
xOmikami
Da Ji
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
14,228
32,100
Taken
28,316
16,023
Mitigated
14,280
10,332
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,963
4,851
0
2,129
4,569
1,918
1,003
915
3,654
0
62,263
W
Kuzenbo
 
Kuzenbo
3,086
1,869
0
2,109
5,554
4,900
0
1,727
3,613
18,246
0
W
5,113
1,054
0
2,595
8,568
3,371
0
3,671
4,242
0
38,799
L
2,780
1,219
0
986
3,616
1,393
0
890
2,726
0
39,103
L
2,568
76
0
875
4,566
1,553
0
2,014
2,552
38,085
0
L
Martichoras
akamac20
Martichoras
1,889
813
0
1,159
4,615
1,668
0
852
3,763
0
37,073
L
Sobek
jowel26
Sobek
5,584
939
0
4,041
9,674
7,071
0
1,005
8,669
30,954
0
L
Athena
mcxnerney
Athena
1,407
516
0
1,265
5,845
2,595
0
966
4,879
6,144
0
W
Tiamat
2,502
260
0
1,411
3,995
2,328
42
1,630
2,365
35,756
0
W
Da Ji
xOmikami
Da Ji
2,455
616
0
2,088
9,414
3,506
0
785
8,585
0
48,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
25,420
349
Minions Killed
267
0
Camps Cleared
0
1,003,537
Distance Traveled
859,411
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,454
645
103
10
0
169,956
0
W
Kuzenbo
5,953
595
26
3
0
195,669
1
W
Shiva
6,062
606
65
7
0
184,243
0
L
Ravana
5,773
577
69
7
0
225,221
0
L
Merlin
5,186
519
80
8
0
184,513
3
L
Martichoras
4,909
491
65
7
0
173,643
0
L
Sobek
5,417
542
47
5
0
181,239
0
L
Athena
4,135
414
6
1
0
94,795
0
W
Tiamat
5,594
559
79
8
0
215,992
2
W
Da Ji
5,498
550
76
8
0
237,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role