Player Matchup

Da Ji
Da Ji
BlutAbdi3
Da Ji
Level 66
God Stats
43W - 37L
1,605 SR
Queue Stats
658W - 694L
1,560 Elo+
Solo
King Arthur
King Arthur
I3rinks
King Arthur
Level 129
God Stats
52W - 42L
1,638 SR
Queue Stats
124W - 120L
1,525 Elo+
Party 1
Hades
Hades
Qusquse
Hades
Level 103
God Stats
3W - 5L
1,491 SR
Queue Stats
33W - 36L
1,467 Elo+
Solo
Amaterasu
Amaterasu
SavGhosttt
Amaterasu
Level 66
God Stats
1W - 3L
1,211 SR
Queue Stats
45W - 60L
1,411 Elo+
Party 1
Merlin
Merlin
wolfpack43
Merlin
Level 107
God Stats
28W - 9L
1,823 SR
Queue Stats
246W - 215L
1,524 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,497 Elo+

VS

Team Averages
Level 129
1,525 SR
1,635 Elo+
Nox
Nox
 
Nox
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BrainSpillage
Izanami
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 264L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gnaste
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,842 Elo+
Party 2
Tyr
Tyr
MaveYukiYuu
Tyr
Level 149
God Stats
13W - 11L
1,623 SR
Queue Stats
131W - 145L
1,502 Elo+
Solo
Thanatos
Thanatos
TriggaTribb
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlutAbdi3
Da Ji
15
9 / 1 / 5
10,583
1,323
10,304
8,026
4,032
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
I3rinks
King Arthur
14
2 / 4 / 7
8,925
1,116
15,429
11,922
9,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Qusquse
Hades
14
1 / 0 / 8
8,743
1,093
6,211
5,615
7,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SavGhosttt
Amaterasu
14
2 / 2 / 6
8,716
1,090
6,582
9,060
7,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Merlin
wolfpack43
Merlin
15
2 / 0 / 10
9,594
1,199
9,309
1,689
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

301

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 0 / 7
8,850
1,106
5,240
6,611
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
14
2 / 5 / 4
9,551
1,194
9,633
15,351
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Gnaste
Kumbhakarna
14
0 / 3 / 3
8,703
1,088
3,158
10,685
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
5 / 3 / 1
9,995
1,249
10,520
14,266
13,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
TriggaTribb
Thanatos
13
0 / 5 / 3
7,686
961
2,363
4,829
1,577
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
16
Kills
7
7
Deaths
16
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
7
3.5
W
Da Ji
BlutAbdi3
Da Ji
9
1
5
11.5
L
Izanami
2
5
4
0.8
L
Kumbhakarna
Gnaste
Kumbhakarna
0
3
3
0.5
W
King Arthur
I3rinks
King Arthur
2
4
7
1.38
L
5
3
1
1.83
W
Hades
Qusquse
Hades
1
0
8
5
W
Amaterasu
SavGhosttt
Amaterasu
2
2
6
2.5
L
Thanatos
TriggaTribb
Thanatos
0
5
3
0.3
W
Merlin
wolfpack43
Merlin
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,835
Damage
30,914
36,312
Taken
51,742
29,521
Mitigated
31,511
3,027
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,240
0
0
0
6,611
2,798
0
315
6,050
31,786
0
W
Da Ji
BlutAbdi3
Da Ji
10,304
3,766
0
126
8,026
4,032
0
1,383
6,643
0
14,217
L
Izanami
9,633
6,675
0
911
15,351
4,561
0
3,472
11,659
0
37,884
L
Kumbhakarna
Gnaste
Kumbhakarna
3,158
99
0
1,853
10,685
8,864
0
5,302
5,383
7,371
0
W
King Arthur
I3rinks
King Arthur
15,429
2,543
0
838
11,922
9,608
0
3,104
8,674
0
25,732
L
10,520
1,644
0
2,448
14,266
13,711
0
5,326
8,618
0
15,692
W
Hades
Qusquse
Hades
6,211
613
155
838
5,615
7,408
0
1,045
4,570
18,410
514
W
Amaterasu
SavGhosttt
Amaterasu
6,582
2,574
0
1,070
9,060
7,714
0
2,292
6,768
0
11,971
L
Thanatos
TriggaTribb
Thanatos
2,363
1,697
13
282
4,829
1,577
0
848
3,961
0
4,700
W
Merlin
wolfpack43
Merlin
9,309
511
0
0
1,689
759
0
719
970
43,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
44,785
152
Minions Killed
167
7
Camps Cleared
5
773,606
Distance Traveled
706,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,850
1,106
66
8
1
146,290
0
W
Da Ji
10,583
1,323
6
1
0
170,018
0
L
Izanami
9,551
1,194
72
9
3
147,720
0
L
Kumbhakarna
8,703
1,088
5
1
0
166,710
0
W
King Arthur
8,925
1,116
24
3
2
157,469
0
L
Tyr
9,995
1,249
18
2
0
185,657
0
W
Hades
8,743
1,093
36
5
1
142,540
0
W
Amaterasu
8,716
1,090
8
1
3
151,475
0
L
Thanatos
7,686
961
6
1
1
59,946
0
W
Merlin
9,594
1,199
78
10
1
152,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role