Player Matchup

Anhur
Anhur
Anti_Sober_
Anhur
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
737W - 683L
1,490 Elo+
Solo
Ra
Ra
Convoluted_Dan
Ra
Level 103
God Stats
26W - 13L
1,679 SR
Queue Stats
281W - 259L
1,560 Elo+
Solo
Ares
Ares
Grassy_Garrett
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,416 Elo+
Solo
Nike
Nike
ReTrnDaSLAB
Nike
Level 103
God Stats
194W - 159L
1,584 SR
Queue Stats
254W - 234L
1,513 Elo+
Solo
Kali
Kali
RealtorRampage
Kali
Level 164
God Stats
35W - 25L
1,714 SR
Queue Stats
672W - 676L
1,486 Elo+
Solo
Team Averages
Level 96
1,596 SR
1,493 Elo+

VS

Team Averages
Level 100
1,568 SR
1,445 Elo+
Olorun
Olorun
 
Olorun
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HolidayKid8
Aphrodite
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 76L
1,501 Elo+
Solo
Ishtar
Ishtar
PedroDeLeon3
Ishtar
Level 155
God Stats
14W - 18L
1,439 SR
Queue Stats
460W - 462L
1,456 Elo+
Solo
Osiris
Osiris
The_EarlOfBears
Osiris
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 19L
1,218 Elo+
Solo
Kali
Kali
assttuttoo
Kali
Level 149
God Stats
4W - 2L
1,904 SR
Queue Stats
73W - 78L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,904
465
5,602
7,881
3,035
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 2
10,291
605
12,565
6,119
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
8,352
491
3,260
10,811
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 1 / 1
8,662
510
10,455
17,282
12,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
2 / 3 / 2
10,049
591
5,998
16,697
8,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 2 / 1
8,582
505
7,387
15,539
7,798
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
HolidayKid8
Aphrodite
13
1 / 2 / 3
8,365
492
5,148
14,745
16,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
9
0 / 0 / 2
6,707
395
4,721
4,576
1,700
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

5
0 / 1 / 0
5,794
341
1,661
4,276
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
2 / 3 / 1
9,391
552
6,984
18,566
8,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
5
5
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
1
1.25
W
0
0
2
1
W
4
0
2
5
W
0
1
1
0.5
L
Aphrodite
HolidayKid8
Aphrodite
1
2
3
1.25
L
Ishtar
0
0
2
1
W
2
1
1
2.5
W
2
3
2
1
L
0
1
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
25,901
58,790
Taken
57,702
36,613
Mitigated
37,415
18,197
Healing
22,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,387
3,344
150
6,724
15,539
7,798
0
5,605
9,934
59,499
0
W
5,602
2,026
0
1,700
7,881
3,035
2,558
869
7,012
0
56,389
W
12,565
894
1,056
3,148
6,119
2,802
716
3,045
3,074
91,743
0
W
3,260
111
0
3,934
10,811
9,595
233
2,454
8,357
29,013
0
L
Aphrodite
HolidayKid8
Aphrodite
5,148
680
2,259
5,953
14,745
16,132
0
4,645
9,944
45,432
0
L
Ishtar
4,721
3,349
0
1,649
4,576
1,700
0
931
3,645
0
35,679
W
10,455
2,012
28
4,668
17,282
12,818
816
3,481
13,801
0
58,836
W
5,998
3,382
0
3,663
16,697
8,363
0
2,700
13,997
0
106,305
L
1,661
730
0
1,339
4,276
2,921
0
0
4,276
0
10,104
L
6,984
2,853
0
4,135
18,566
8,864
1,547
4,516
14,050
0
82,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,258
Gold Earned
38,839
504
Minions Killed
369
0
Camps Cleared
0
1,846,103
Distance Traveled
1,274,078
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,582
505
102
6
0
307,612
0
W
Anhur
7,904
465
95
6
0
351,176
4
W
Ra
10,291
605
167
10
0
394,374
1
W
Ares
8,352
491
33
2
0
351,120
0
L
Aphrodite
8,365
492
50
3
0
332,452
0
L
Ishtar
6,707
395
79
5
0
171,991
0
W
Nike
8,662
510
75
4
0
329,896
0
W
Kali
10,049
591
134
8
0
419,537
0
L
Osiris
5,794
341
15
1
0
92,712
0
L
Kali
9,391
552
123
7
0
369,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role