Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FCKitsJulian
Zhong Kui
Level 153
God Stats
5W - 8L
1,442 SR
Queue Stats
695W - 689L
1,516 Elo+
Solo
Nemesis
Nemesis
FlintnSteal
Nemesis
Level 127
God Stats
1W - 2L
1,214 SR
Queue Stats
36W - 35L
1,534 Elo+
Party 2
Camazotz
Camazotz
Oddimize
Camazotz
Level 194
God Stats
1W - 3L
1,507 SR
Queue Stats
107W - 98L
1,563 Elo+
Party 2
Horus
Horus
fatty305
Horus
Level 106
God Stats
2W - 2L
1,487 SR
Queue Stats
324W - 312L
1,580 Elo+
Solo
Team Averages
Level 154
1,430 SR
1,539 Elo+

VS

Team Averages
Level 143
1,539 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ExpIosive
Terra
Level 126
God Stats
1W - 2L
1,546 SR
Queue Stats
60W - 53L
1,596 Elo+
Solo
Awilix
Awilix
Shmeckeldorf
Awilix
Level 156
God Stats
2W - 6L
1,319 SR
Queue Stats
579W - 556L
1,615 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lSulivan
Ah Muzen Cab
Level 157
God Stats
11W - 6L
1,831 SR
Queue Stats
370W - 361L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
1 / 6 / 13
8,654
721
6,448
12,451
10,462
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
FCKitsJulian
Zhong Kui
17
2 / 4 / 10
9,698
808
14,192
12,511
11,510
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
FlintnSteal
Nemesis
16
2 / 3 / 11
9,706
809
6,997
14,312
14,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Oddimize
Camazotz
19
15 / 5 / 3
11,993
999
16,502
16,443
9,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
fatty305
Horus
15
0 / 5 / 14
9,301
775
9,671
20,089
17,028
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
10 / 2 / 7
9,937
828
20,904
9,653
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
15
2 / 5 / 11
8,260
688
8,036
12,697
8,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
ExpIosive
Terra
16
3 / 4 / 12
9,762
814
8,605
15,926
17,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
16
4 / 4 / 12
8,785
732
13,227
14,221
8,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
lSulivan
Ah Muzen Cab
14
2 / 5 / 13
8,291
691
9,725
11,163
4,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
76
20
Kills
21
23
Deaths
20
51
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
6
13
1.25
L
Morgan Le Fay
 
Morgan Le Fay
10
2
7
6.75
L
Zhong Kui
 
Zhong Kui
2
5
11
1.5
L
Terra
ExpIosive
Terra
3
4
12
2.25
W
Zhong Kui
FCKitsJulian
Zhong Kui
2
4
10
1.75
W
Nemesis
FlintnSteal
Nemesis
2
3
11
2.5
W
Camazotz
Oddimize
Camazotz
15
5
3
3.3
L
Awilix
4
4
12
2.5
W
Horus
fatty305
Horus
0
5
14
1.4
L
Ah Muzen Cab
lSulivan
Ah Muzen Cab
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
60,497
75,806
Taken
63,660
63,470
Mitigated
42,401
27,734
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,448
584
647
1,082
12,451
10,462
631
6,031
6,420
0
9,759
L
Morgan Le Fay
 
Morgan Le Fay
20,904
959
2,114
1,587
9,653
4,069
464
1,782
7,647
35,715
0
L
Zhong Kui
 
Zhong Kui
8,036
876
1,356
2,372
12,697
8,622
442
4,366
8,088
20,344
0
L
Terra
ExpIosive
Terra
8,605
402
3,726
3,710
15,926
17,562
0
3,943
11,567
16,254
0
W
Zhong Kui
FCKitsJulian
Zhong Kui
14,192
804
432
3,273
12,511
11,510
1,089
7,091
5,197
36,136
0
W
Nemesis
FlintnSteal
Nemesis
6,997
1,867
1,295
2,341
14,312
14,834
231
7,119
6,961
0
13,934
W
Camazotz
Oddimize
Camazotz
16,502
2,808
0
4,668
16,443
9,636
1,680
6,895
9,352
0
29,298
L
Awilix
13,227
2,412
735
746
14,221
8,092
93
2,167
11,235
0
17,827
W
Horus
fatty305
Horus
9,671
4,064
5,923
8,073
20,089
17,028
117
9,782
10,101
0
15,717
L
Ah Muzen Cab
lSulivan
Ah Muzen Cab
9,725
1,932
727
319
11,163
4,056
91
1,833
9,174
0
19,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
45,035
147
Minions Killed
115
0
Camps Cleared
0
1,105,833
Distance Traveled
1,047,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,654
721
4
0
0
224,068
0
L
Morgan Le Fay
9,937
828
32
3
0
242,585
0
L
Zhong Kui
8,260
688
32
3
0
167,075
0
L
Terra
9,762
814
15
1
0
212,073
0
W
Zhong Kui
9,698
808
68
6
0
199,828
0
W
Nemesis
9,706
809
28
2
0
226,140
0
W
Camazotz
11,993
999
30
3
0
205,506
0
L
Awilix
8,785
732
17
1
0
241,643
0
W
Horus
9,301
775
17
1
0
250,291
0
L
Ah Muzen Cab
8,291
691
19
2
0
184,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role