Player Matchup

Sun Wukong
Sun Wukong
AceGrind
Sun Wukong
Level 5
God Stats
0W - 3L
1,065 SR
Queue Stats
7W - 10L
991 Elo+
Party 1
Nox
Nox
Althusa
Nox
Level 128
God Stats
24W - 32L
1,481 SR
Queue Stats
83W - 96L
1,432 Elo+
Solo
Ishtar
Ishtar
ItsUchu
Ishtar
Level 37
God Stats
0W - 2L
1,279 SR
Queue Stats
10W - 14L
1,150 Elo+
Party 1
Team Averages
Level 57
1,275 SR
1,191 Elo+

VS

Team Averages
Level 85
1,606 SR
1,454 Elo+
Neith
Neith
IM B1ACK 4U
Neith
Level 57
God Stats
12W - 9L
1,622 SR
Queue Stats
23W - 23L
1,330 Elo+
Solo
Janus
Janus
SUNSHIN3 21
Janus
Level 72
God Stats
8W - 4L
1,712 SR
Queue Stats
21W - 18L
1,570 Elo+
Solo
Surtr
Surtr
kaledraZ
Surtr
Level 125
God Stats
38W - 35L
1,482 SR
Queue Stats
619W - 627L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceGrind
Sun Wukong
13
1 / 2 / 1
9,978
665
7,028
15,610
12,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
11
0 / 6 / 1
9,245
616
7,630
11,660
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
ItsUchu
Ishtar
13
1 / 5 / 1
10,386
692
10,781
12,362
5,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
11,090
739
5,743
4,604
2,067
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 2 / 5
11,447
763
13,114
8,178
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
kaledraZ
Surtr
15
5 / 0 / 5
11,656
777
14,404
25,481
25,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AceGrind
Sun Wukong
1
2
1
0.75
L
Nox
0
6
1
0.08
W
4
0
6
7
L
Ishtar
ItsUchu
Ishtar
1
5
1
0.3
W
4
2
5
3.25
W
Surtr
kaledraZ
Surtr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
33,261
39,632
Taken
38,263
22,721
Mitigated
30,906
6,306
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AceGrind
Sun Wukong
7,028
1,691
0
2,935
15,610
12,992
0
6,671
8,731
0
31,191
L
Nox
7,630
805
0
1,836
11,660
4,579
0
5,410
6,238
44,638
0
W
5,743
2,466
306
2,262
4,604
2,067
1,000
722
3,882
0
35,460
L
Ishtar
ItsUchu
Ishtar
10,781
6,410
0
1,535
12,362
5,150
264
3,787
8,519
0
49,974
W
13,114
808
0
538
8,178
3,268
1,528
2,218
5,960
59,706
0
W
Surtr
kaledraZ
Surtr
14,404
3,378
0
9,211
25,481
25,571
646
5,699
19,692
2,344
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
34,193
200
Minions Killed
151
0
Camps Cleared
0
753,757
Distance Traveled
739,753
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,978
665
43
3
0
291,510
0
L
Nox
9,245
616
75
5
0
232,652
0
W
Neith
11,090
739
50
3
0
196,938
1
L
Ishtar
10,386
692
82
5
0
229,595
0
W
Janus
11,447
763
64
4
0
246,404
1
W
Surtr
11,656
777
37
2
0
296,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role