Player Matchup

Persephone
Persephone
FlySweetLeaf
Persephone
Level 92
God Stats
9W - 7L
1,528 SR
Queue Stats
176W - 195L
1,398 Elo+
Party 1
Surtr
Surtr
KHZGBWAGSFUYGF
Surtr
Level 65
God Stats
2W - 1L
1,720 SR
Queue Stats
81W - 68L
1,489 Elo+
Solo
Khepri
Khepri
Nebula2Storm3
Khepri
Level 129
God Stats
6W - 2L
1,614 SR
Queue Stats
389W - 363L
1,437 Elo+
Solo
Merlin
Merlin
grimlex1991
Merlin
Level 131
God Stats
3W - 5L
1,554 SR
Queue Stats
273W - 301L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
kagan40chan
Danzaburou
Level 106
God Stats
3W - 1L
1,617 SR
Queue Stats
103W - 133L
1,437 Elo+
Solo
Team Averages
Level 105
1,607 SR
1,431 Elo+

VS

Team Averages
Level 106
1,544 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
GoonieDaSavage
Kumbhakarna
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 144L
1,458 Elo+
Solo
Tyr
Tyr
HeyItsRyno
Tyr
Level 126
God Stats
3W - 1L
1,704 SR
Queue Stats
45W - 46L
1,480 Elo+
Solo
Odin
Odin
Uncle__Saba
Odin
Level 64
God Stats
2W - 3L
1,551 SR
Queue Stats
212W - 245L
1,447 Elo+
Solo
Medusa
Medusa
gamingdipper
Medusa
Level 144
God Stats
3W - 5L
1,647 SR
Queue Stats
58W - 91L
1,417 Elo+
Solo
Rama
Rama
omegakira66
Rama
Level 48
God Stats
0W - 2L
1,316 SR
Queue Stats
532W - 548L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlySweetLeaf
Persephone
10
4 / 1 / 6
6,863
1,144
4,040
4,222
2,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 1 / 6
7,571
1,262
8,314
9,684
8,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 11
6,540
1,090
1,326
1,744
1,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
12
1 / 1 / 7
6,515
1,086
3,855
2,710
1,482
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kagan40chan
Danzaburou
12
1 / 1 / 12
6,673
1,112
4,420
6,343
6,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GoonieDaSavage
Kumbhakarna
5
0 / 1 / 0
4,584
764
502
1,565
1,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
4,584
764
203
383
192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 2
5,046
841
1,450
11,085
8,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
1 / 3 / 1
5,447
908
3,746
5,404
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 1
6,182
1,030
3,007
6,391
2,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
14
Kills
3
4
Deaths
14
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
FlySweetLeaf
Persephone
4
1
6
7
L
Kumbhakarna
GoonieDaSavage
Kumbhakarna
0
1
0
0
L
0
0
0
0
W
8
1
6
11
W
0
0
11
5.5
L
0
6
2
0.17
L
Medusa
1
3
1
0.5
W
Merlin
1
1
7
4.5
W
Danzaburou
kagan40chan
Danzaburou
1
1
12
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
8,908
24,703
Taken
24,828
20,315
Mitigated
15,189
8,698
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
FlySweetLeaf
Persephone
4,040
491
95
1,042
4,222
2,237
673
296
3,925
11,580
0
L
Kumbhakarna
GoonieDaSavage
Kumbhakarna
502
72
43
68
1,565
1,041
0
476
1,089
745
0
L
203
0
0
0
383
192
0
0
383
0
203
W
8,314
3,759
222
3,380
9,684
8,667
1,073
241
9,443
320
12,647
W
1,326
0
1,082
419
1,744
1,709
0
0
1,744
3,328
0
L
1,450
398
82
1,382
11,085
8,834
0
3,998
7,087
0
5,145
L
Medusa
3,746
1,071
0
696
5,404
2,328
0
2,322
3,082
0
11,840
W
Merlin
3,855
426
226
9
2,710
1,482
2,068
0
2,710
11,427
0
W
Danzaburou
kagan40chan
Danzaburou
4,420
1,746
1,103
1,120
6,343
6,220
1,305
0
6,343
0
9,244
L
3,007
2,200
0
649
6,391
2,794
0
2,754
3,637
0
8,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,162
Gold Earned
25,843
64
Minions Killed
31
0
Camps Cleared
0
558,644
Distance Traveled
303,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,863
1,144
19
3
0
103,412
0
L
Kumbhakarna
4,584
764
1
0
0
30,811
0
L
Tyr
4,584
764
0
0
0
8,457
0
W
Surtr
7,571
1,262
9
2
0
117,448
0
W
Khepri
6,540
1,090
7
1
0
130,223
0
L
Odin
5,046
841
1
0
0
89,698
0
L
Medusa
5,447
908
12
2
0
80,562
0
W
Merlin
6,515
1,086
18
3
0
101,007
0
W
Danzaburou
6,673
1,112
11
2
0
106,554
0
L
Rama
6,182
1,030
17
3
0
94,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role