Player Matchup

Bastet
Bastet
 
Bastet
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Finalhero94
Zhong Kui
Level 103
God Stats
2W - 0L
1,792 SR
Queue Stats
7W - 7L
1,333 Elo+
Party 1
Ares
Ares
Goodbat12
Ares
Level 147
God Stats
5W - 1L
1,450 SR
Queue Stats
85W - 102L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
NonCanon0310
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
knittingandnylon
Baba Yaga
Level 98
God Stats
3W - 1L
1,306 SR
Queue Stats
42W - 67L
1,334 Elo+
Party 1
Team Averages
Level 118
1,510 SR
1,395 Elo+

VS

Team Averages
Level 117
1,508 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LovelyxAngel
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,466 Elo+
Party 2
Ares
Ares
NiloQlStalker
Ares
Level 147
God Stats
5W - 7L
1,520 SR
Queue Stats
263W - 295L
1,445 Elo+
Solo
Rama
Rama
QueenxxUndead
Rama
Level 105
God Stats
4W - 14L
1,518 SR
Queue Stats
275W - 249L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RaginPenguin8
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 3 / 10
7,919
880
7,370
8,750
4,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Finalhero94
Zhong Kui
12
1 / 4 / 10
7,149
794
7,763
8,473
8,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
14
4 / 1 / 13
8,732
970
8,023
10,340
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
NonCanon0310
Jormungandr
14
3 / 3 / 9
8,364
929
7,566
11,157
11,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
16
8 / 1 / 11
9,328
1,036
8,745
7,484
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 4 / 7
7,869
874
10,202
8,595
3,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
LovelyxAngel
Erlang Shen
15
2 / 6 / 4
7,007
779
5,211
12,594
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 2 / 1
6,028
670
728
3,112
2,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 4 / 3
9,209
1,023
11,481
9,384
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
RaginPenguin8
Cu Chulainn
12
0 / 5 / 5
6,615
735
3,196
9,806
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
21
Kills
12
12
Deaths
21
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
10
3.33
L
Anhur
 
Anhur
2
4
7
1.38
W
Zhong Kui
Finalhero94
Zhong Kui
1
4
10
1.5
W
Ares
4
1
13
10.5
L
Erlang Shen
LovelyxAngel
Erlang Shen
2
6
4
0.67
L
1
2
1
0.75
W
Jormungandr
NonCanon0310
Jormungandr
3
3
9
2.5
L
7
4
3
2.13
L
Cu Chulainn
RaginPenguin8
Cu Chulainn
0
5
5
0.5
W
Baba Yaga
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
30,818
46,204
Taken
43,491
41,209
Mitigated
31,782
14,035
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,370
2,975
2,317
1,161
8,750
4,672
64
174
8,107
0
11,262
L
Anhur
 
Anhur
10,202
3,931
166
1,663
8,595
3,732
0
6,754
1,566
0
22,137
W
Zhong Kui
Finalhero94
Zhong Kui
7,763
953
382
767
8,473
8,649
959
398
7,681
11,103
0
W
Ares
8,023
157
1,118
2,093
10,340
11,669
83
319
9,471
11,046
0
L
Erlang Shen
LovelyxAngel
Erlang Shen
5,211
1,961
123
1,816
12,594
12,489
0
7,794
4,396
0
8,662
L
728
0
14
90
3,112
2,997
0
1,763
1,267
2,041
0
W
Jormungandr
NonCanon0310
Jormungandr
7,566
1,395
1,985
1,896
11,157
11,872
48
246
10,654
23,474
0
L
11,481
9,286
99
2,721
9,384
4,136
0
7,113
2,033
0
21,732
L
Cu Chulainn
RaginPenguin8
Cu Chulainn
3,196
273
120
455
9,806
8,428
0
7,648
2,018
577
7,403
W
Baba Yaga
8,745
819
750
1,566
7,484
4,347
286
248
6,966
20,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
36,728
86
Minions Killed
95
0
Camps Cleared
0
908,105
Distance Traveled
670,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,919
880
10
1
0
174,494
0
L
Anhur
7,869
874
44
5
0
155,993
0
W
Zhong Kui
7,149
794
5
1
0
161,379
0
W
Ares
8,732
970
9
1
0
198,248
0
L
Erlang Shen
7,007
779
12
1
0
142,037
0
L
Ares
6,028
670
3
0
0
46,945
0
W
Jormungandr
8,364
929
36
4
0
175,738
0
L
Rama
9,209
1,023
25
3
0
156,998
0
L
Cu Chulainn
6,615
735
11
1
0
168,162
0
W
Baba Yaga
9,328
1,036
26
3
0
198,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role