Player Matchup

Awilix
Awilix
IcanZEyourBRA
Awilix
Level 63
God Stats
1W - 0L
1,363 SR
Queue Stats
18W - 19L
1,465 Elo+
Party 1
Hel
Hel
ScaredyFox
Hel
Level 85
God Stats
3W - 3L
1,518 SR
Queue Stats
77W - 81L
1,463 Elo+
Party 1
Geb
Geb
attmo
Geb
Level 78
God Stats
3W - 6L
1,308 SR
Queue Stats
225W - 231L
1,472 Elo+
Party 1
Team Averages
Level 75
1,396 SR
1,467 Elo+

VS

Team Averages
Level 103
1,464 SR
1,466 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Asardalon
Fenrir
Level 67
God Stats
0W - 2L
1,392 SR
Queue Stats
55W - 54L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
8,556
856
10,013
6,579
2,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 8
7,689
769
7,196
6,205
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
attmo
Geb
10
1 / 1 / 6
7,331
733
5,181
7,014
5,362
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 2 / 0
6,976
698
5,642
6,242
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
 
Chang'e
10
0 / 0 / 1
6,612
661
4,119
9,018
6,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Asardalon
Fenrir
7
0 / 7 / 1
6,321
632
4,290
11,944
3,901
Mace

Mace

+10
Physical Power

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
Chang'e
 
Chang'e
0
0
1
0.5
L
Fenrir
Asardalon
Fenrir
0
7
1
0.07
W
7
0
2
8
W
1
0
8
5
W
Geb
attmo
Geb
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,390
Damage
14,051
19,798
Taken
27,204
10,308
Mitigated
12,059
9,687
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,642
750
999
1,080
6,242
2,015
0
3,505
2,737
35,091
0
L
Chang'e
 
Chang'e
4,119
246
883
4,744
9,018
6,143
0
3,780
5,238
16,330
0
L
Fenrir
Asardalon
Fenrir
4,290
915
0
193
11,944
3,901
0
5,445
6,499
0
12,338
W
10,013
3,425
0
984
6,579
2,558
220
3,291
3,288
0
29,465
W
7,196
303
3,320
3,908
6,205
2,388
303
2,869
3,336
38,927
0
W
Geb
attmo
Geb
5,181
499
0
1,475
7,014
5,362
175
4,206
2,808
19,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
19,909
120
Minions Killed
94
0
Camps Cleared
0
605,449
Distance Traveled
475,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,976
698
56
6
0
177,458
0
L
Chang'e
6,612
661
32
3
0
156,598
0
L
Fenrir
6,321
632
6
1
0
141,020
0
W
Awilix
8,556
856
45
5
0
227,319
0
W
Hel
7,689
769
59
6
0
193,358
0
W
Geb
7,331
733
16
2
0
184,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role