Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Alex Jaro
Izanami
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Nu Wa
Nu Wa
ITZSMOKEY666
Nu Wa
Level 49
God Stats
4W - 6L
1,428 SR
Queue Stats
108W - 133L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Lil Murkage
Sylvanus
Level 121
God Stats
1W - 5L
1,252 SR
Queue Stats
221W - 234L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
lazer-_-123
Ao Kuang
Level 35
God Stats
5W - 4L
1,568 SR
Queue Stats
14W - 11L
1,487 Elo+
Solo
Team Averages
Level 56
1,408 SR
1,407 Elo+

VS

Team Averages
Level 67
1,589 SR
1,429 Elo+
Sol
Sol
Chat-malow6
Sol
Level 40
God Stats
17W - 19L
1,689 SR
Queue Stats
385W - 363L
1,483 Elo+
Solo
Loki
Loki
G2T-Gemi
Loki
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 207L
1,467 Elo+
Party 3
Hercules
Hercules
MX4-Koala
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 339L
1,522 Elo+
Party 3
Xbalanque
Xbalanque
Ninkavbed
Xbalanque
Level 117
God Stats
16W - 8L
1,689 SR
Queue Stats
601W - 582L
1,428 Elo+
Solo
Persephone
Persephone
xP4xIN
Persephone
Level 66
God Stats
3W - 3L
1,569 SR
Queue Stats
20W - 48L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 5 / 0
6,810
426
5,259
15,047
13,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Alex Jaro
Izanami
12
1 / 3 / 4
7,366
460
4,405
10,356
4,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 0
6,721
420
6,396
11,500
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Lil Murkage
Sylvanus
12
3 / 3 / 4
8,136
509
5,594
19,124
17,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
lazer-_-123
Ao Kuang
13
4 / 2 / 0
7,935
496
6,854
12,935
5,152
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,373
523
8,146
9,803
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
15
2 / 0 / 3
9,074
567
9,117
11,702
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MX4-Koala
Hercules
14
3 / 1 / 1
8,840
553
6,982
11,537
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Xbalanque
Ninkavbed
Xbalanque
15
7 / 0 / 2
9,812
613
13,887
9,914
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
xP4xIN
Persephone
14
2 / 5 / 4
8,505
532
8,486
9,275
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
19
19
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
L
Izanami
Alex Jaro
Izanami
1
3
4
1
W
5
3
2
2
W
Loki
2
0
3
3.5
L
0
6
0
0
L
Sylvanus
Lil Murkage
Sylvanus
3
3
4
1.67
W
Hercules
MX4-Koala
Hercules
3
1
1
3.5
W
Xbalanque
Ninkavbed
Xbalanque
7
0
2
8
L
Ao Kuang
lazer-_-123
Ao Kuang
4
2
0
2
W
Persephone
xP4xIN
Persephone
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
46,618
68,962
Taken
52,231
44,665
Mitigated
27,943
18,408
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,259
1,540
0
2,722
15,047
13,635
0
0
14,174
0
36,095
L
Izanami
Alex Jaro
Izanami
4,405
2,946
0
842
10,356
4,275
346
6,777
3,579
0
51,862
W
8,146
3,348
0
4,518
9,803
3,443
587
5,283
4,520
49,282
0
W
Loki
9,117
2,788
0
2,435
11,702
4,850
325
3,510
8,192
0
82,652
L
6,396
3,559
0
1,240
11,500
4,232
0
81
11,419
42,533
0
L
Sylvanus
Lil Murkage
Sylvanus
5,594
1,149
3,655
7,392
19,124
17,371
54
7,785
11,288
28,211
0
W
Hercules
MX4-Koala
Hercules
6,982
1,759
0
2,422
11,537
12,711
62
1,264
10,273
0
45,429
W
Xbalanque
Ninkavbed
Xbalanque
13,887
7,728
0
5,679
9,914
3,718
1,557
5,546
4,368
0
79,677
L
Ao Kuang
lazer-_-123
Ao Kuang
6,854
1,732
0
2,557
12,935
5,152
0
2,133
10,751
54,154
0
W
Persephone
xP4xIN
Persephone
8,486
845
0
1,472
9,275
3,221
340
3,238
6,013
56,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
44,604
330
Minions Killed
486
0
Camps Cleared
0
1,421,863
Distance Traveled
1,471,087
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,810
426
55
3
0
270,946
0
L
Izanami
7,366
460
89
6
0
296,817
0
W
Sol
8,373
523
56
4
0
280,120
0
W
Loki
9,074
567
117
7
0
328,702
0
L
Nu Wa
6,721
420
76
5
0
260,774
0
L
Sylvanus
8,136
509
35
2
0
275,760
2
W
Hercules
8,840
553
70
4
0
275,238
2
W
Xbalanque
9,812
613
142
9
0
295,305
0
L
Ao Kuang
7,935
496
75
5
0
317,566
0
W
Persephone
8,505
532
101
6
0
291,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role